FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Rn4CKNTi"]
[Date "2026.05.25"]
[Round "-"]
[White "cepotyc21"]
[Black "DemidZavizion"]
[Result "0-1"]
[GameId "Rn4CKNTi"]
[UTCDate "2026.05.25"]
[UTCTime "18:16:56"]
[WhiteElo "1187"]
[BlackElo "1506"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+6"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Nc6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #15] } 4. Qf3?? { (Mate in 15 → 3.85) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.85] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nh3 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2) 4... Qxd2 { [%eval 3.86] } 5. Qxf7?? { (3.86 → -0.42) Blunder. Kxd2 was best. } { [%eval -0.42] } (5. Kxd2 Bh3) 5... Kxf7?! { (-0.42 → 0.67) Inaccuracy. Qxe1 was best. } { [%eval 0.67] } (5... Qxe1 6. Qxe8 Qxf2 7. Qxe7 Qxg2 8. Qxc7 Qxc2 9. Qxa7 Rxa7 10. h3) 6. Bxd2?? { (0.67 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bh3 7. gxh3 h5 8. c4 Rh6 9. Ne2 Rd8 10. h4 Rxd2) 6... Bh3 { [%eval #-11] } 7. Nxh3 { [%eval #-10] } 7... g5 { [%eval #-10] } 8. Bxg5 { [%eval #-9] } 8... Bh6?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rb8 was best. } { [%eval #11] } (8... Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxa2 11. Rxa2 Kxf8 12. Rxa7 h5 13. Rxc7 h4 14. Rxc6) 9. Bxe7 { [%eval #11] } 9... Nxe7 { [%eval #10] } 10. Ng5 { [%eval #10] } 10... Bxg5 { [%eval #9] } 11. f4 { [%eval #9] } 11... Bxf4 { [%eval #8] } 12. Kd2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-8] } (12. Rg1 Bxh2 13. a4 Bxg1 14. Kf2 Bxf2 15. g3 Bxg3 16. e5 Bxe5 17. a5 Bxb2) 12... Bxh2 { [%eval #-8] } 13. Rxh2 { [%eval #-7] } 13... Rhc8 { [%eval #-8] } 14. Rxh7 { [%eval #-7] } 14... Ng6 { [%eval #-7] } 15. Rxf7 { [%eval #-6] } 15... Nf4?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Rh8 was best. } { [%eval #9] } (15... Rh8 16. Rxc7 a5 17. Rxc6 Rhd8 18. Rxg6 Rxd2 19. Nxd2 Ra6 20. Rxa6 a4 21. Rxa4#) 16. Rxc7 { [%eval #9] } 16... Nxg2 { [%eval #8] } 17. Rxc6 { [%eval #8] } 17... Rxc6 { [%eval #7] } 18. Ke1 { [%eval #7] } 18... Rxc2 { [%eval #6] } 19. Nc3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (19. a4 Rxb2 20. Kf2 Rxb1 21. Kxg2 Rxa1 22. Kf3 Rxa4 23. Ke2 Rxe4 24. Ke3 Rxe3#) 19... Rxc3 { [%eval #-6] } 20. bxc3 { [%eval #-5] } 20... Nxe1 { [%eval #-5] } 21. Rxe1 { [%eval #-4] } 21... Rd8 { [%eval #-8] } 22. Rd1 { [%eval #-5] } 22... Rxd1 { [%eval #-5] } 23. e5 { [%eval #-3] } 23... Rd6 { [%eval #-4] } 24. exd6 { [%eval #-3] } 24... a5 { [%eval #-3] } 25. d7 { [%eval #-2] } 25... a4 { [%eval #-2] } 26. d8=N { [%eval #-1] } 26... a3 { [%eval #-1] } 27. Nc6# { Game ends by variant rule. } 0-1