- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/RhUiDE4X"] [Date "2023.03.22"] [Round "-"] [White "bartgistel"] [Black "Avon03"] [Result "1/2-1/2"] [GameId "RhUiDE4X"] [UTCDate "2023.03.22"] [UTCTime "17:38:38"] [WhiteElo "1376"] [BlackElo "1383"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "120+1"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.28] } 2... Nf6 { [%eval 0.25] } 3. e3 { [%eval 0.12] } { D04 Queen's Pawn Game: Colle System } 3... c5 { [%eval 0.15] } 4. c3 { [%eval 0.0] } 4... Nc6 { [%eval 0.41] } 5. Bd3?! { (0.41 → -0.25) Inaccuracy. dxc5 was best. } { [%eval -0.25] } (5. dxc5 a5 6. Bb5 Bd7 7. a4 Qb8 8. c4 dxc4 9. Bd2 e6) 5... Bg4 { [%eval -0.17] } 6. Nbd2 { [%eval -0.24] } 6... e6 { [%eval -0.25] } 7. h3 { [%eval -0.25] } 7... Bh5 { [%eval -0.24] } 8. g4?! { (-0.24 → -0.96) Inaccuracy. O-O was best. } { [%eval -0.96] } (8. O-O Bd6 9. dxc5 Bxc5 10. b4 Bd6 11. Be2 O-O 12. Bb2 Rc8) 8... Bg6 { [%eval -1.05] } 9. Bxg6 { [%eval -1.12] } 9... fxg6?! { (-1.12 → -0.27) Inaccuracy. hxg6 was best. } { [%eval -0.27] } (9... hxg6) 10. O-O { [%eval -0.39] } 10... Qb6?! { (-0.39 → 0.46) Inaccuracy. Be7 was best. } { [%eval 0.46] } (10... Be7 11. dxc5 Bxc5 12. b4 Bd6 13. b5 Ne5 14. Nxe5 Bxe5 15. Ba3 Bxc3 16. Rc1 Qa5 17. Nb3) 11. dxc5?! { (0.46 → -0.47) Inaccuracy. Ng5 was best. } { [%eval -0.47] } (11. Ng5 Nd8) 11... Bxc5 { [%eval -0.45] } 12. Nd4 { [%eval -0.41] } 12... Nxd4 { [%eval 0.04] } 13. exd4 { [%eval 0.0] } 13... Bd6 { [%eval 0.13] } 14. Nf3?! { (0.13 → -0.67) Inaccuracy. Qa4+ was best. } { [%eval -0.67] } (14. Qa4+ Qc6 15. Qxc6+ bxc6 16. Kg2 a5 17. Re1 Kd7 18. Nf3 h6 19. Be3 g5 20. Re2 a4) 14... O-O { [%eval -0.54] } 15. Re1?! { (-0.54 → -1.45) Inaccuracy. Qe2 was best. } { [%eval -1.45] } (15. Qe2 Rae8 16. Kg2 Nd7 17. Be3 Qc6 18. Rae1 h6 19. Qd3 g5 20. Bd2 Bb8 21. h4 e5) 15... Ne4 { [%eval -1.49] } 16. Nd2?? { (-1.49 → -5.52) Blunder. c4 was best. } { [%eval -5.52] } (16. c4 Qb4 17. cxd5 Rxf3 18. Rxe4 Raf8 19. Be3 exd5 20. Re8 Rxf2 21. Bxf2 Rxe8 22. Qb3 Qxb3) 16... Nxd2?? { (-5.52 → -0.97) Blunder. Bh2+ was best. } { [%eval -0.97] } (16... Bh2+ 17. Kxh2 Qd6+ 18. Kg1 Nxf2 19. Nf1 Nxd1 20. Rxd1 Rf3 21. Bg5 Rg3+ 22. Kh1 Rf8 23. Nxg3) 17. Qxd2 { [%eval -1.54] } 17... Bc7 { [%eval -1.25] } 18. Qe2 { [%eval -1.21] } 18... Rae8 { [%eval -1.31] } 19. b3 { [%eval -1.67] } 19... Qd6 { [%eval -1.61] } 20. Qe5 { [%eval -2.09] } 20... Qxe5? { (-2.09 → -0.56) Mistake. Qc6 was best. } { [%eval -0.56] } (20... Qc6 21. Qe2 Qxc3 22. Be3 Qb4 23. Kg2 e5 24. Qd2 Qxd2 25. Bxd2 Bb6 26. Bc3 Rf4 27. Rad1) 21. dxe5 { [%eval -0.71] } 21... Bb6 { [%eval -0.25] } 22. Be3 { [%eval -0.24] } 22... Bxe3 { [%eval -0.36] } 23. Rxe3 { [%eval -0.18] } 23... Rc8 { [%eval -0.22] } 24. Rae1 { [%eval -0.34] } 24... Rf4 { [%eval -0.26] } 25. Kg2 { [%eval -0.53] } 25... g5 { [%eval -0.24] } 26. Kg3 { [%eval -0.56] } 26... h6 { [%eval -0.31] } 27. Rd3 { [%eval -0.43] } 27... Rcf8 { [%eval -0.44] } 28. f3 { [%eval -0.18] } 28... R4f7 { [%eval -0.02] } 29. Ree3 { [%eval -0.24] } 29... Rd7 { [%eval 0.0] } 30. c4 { [%eval 0.0] } 30... Rfd8 { [%eval 0.0] } 31. cxd5 { [%eval 0.0] } 31... Rxd5 { [%eval 0.0] } 32. Rxd5 { [%eval 0.0] } 32... Rxd5 { [%eval 0.0] } 33. Rc3 { [%eval -0.12] } 33... Rd7 { [%eval 0.24] } 34. a4 { [%eval 0.0] } 34... Kf7 { [%eval 0.05] } 35. f4 { [%eval -0.09] } 35... gxf4+ { [%eval 0.0] } 36. Kxf4 { [%eval 0.0] } 36... Kg6 { [%eval 0.0] } 37. h4 { [%eval -0.03] } 37... Kf7 { [%eval 0.2] } 38. h5 { [%eval 0.05] } 38... Ke7 { [%eval 0.07] } 39. Rc4 { [%eval 0.0] } 39... Kd8 { [%eval 0.0] } 40. Ke4 { [%eval 0.0] } 40... Rc7 { [%eval 0.0] } 41. Rxc7 { [%eval 0.0] } 41... Kxc7 { [%eval 0.0] } 42. Kd4 { [%eval 0.0] } 42... Kc6 { [%eval 0.0] } 43. b4 { [%eval 0.0] } 43... a6 { [%eval 0.0] } 44. Kc4 { [%eval 0.0] } 44... b5+ { [%eval 0.0] } 45. axb5+ { [%eval 0.0] } 45... axb5+ { [%eval 0.0] } 46. Kd4 { [%eval 0.0] } 46... Kb6 { Black offers draw } { [%eval 0.0] } { The game is a draw. } 1/2-1/2