- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/RglHkeDf"] [Date "2025.04.03"] [Round "-"] [White "Vidor216"] [Black "VemTranquilovisk"] [Result "1-0"] [GameId "RglHkeDf"] [UTCDate "2025.04.03"] [UTCTime "17:50:48"] [WhiteElo "1386"] [BlackElo "1354"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "120+1"] [ECO "E70"] [Opening "King's Indian Defense: Normal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... g6 { [%eval 0.19] } 3. Nc3 { [%eval 0.21] } 3... Bg7 { [%eval 0.51] } 4. e4 { [%eval 0.4] } { E70 King's Indian Defense: Normal Variation } 4... O-O { [%eval 0.53] } 5. Bf4 { [%eval 0.0] } 5... d6 { [%eval 0.0] } 6. Bd3 { [%eval -0.39] } 6... Re8 { [%eval 0.0] } 7. Nge2 { [%eval -0.37] } 7... Nc6?! { (-0.37 → 0.28) Inaccuracy. e5 was best. } { [%eval 0.28] } (7... e5 8. dxe5 dxe5 9. Be3 Ng4 10. Bc1 Re7 11. h3 Nf6 12. Bc2) 8. O-O { [%eval -0.1] } 8... e6?! { (-0.10 → 0.50) Inaccuracy. e5 was best. } { [%eval 0.5] } (8... e5 9. dxe5 dxe5 10. Bg5 h6 11. Be3 Nd4 12. f3 c6 13. Qd2 Ne6 14. Na4) 9. h3 { [%eval 0.17] } 9... a6?! { (0.17 → 0.82) Inaccuracy. Nh5 was best. } { [%eval 0.82] } (9... Nh5 10. Be3) 10. Re1?! { (0.82 → 0.13) Inaccuracy. Be3 was best. } { [%eval 0.13] } (10. Be3 Nh5 11. Bc2 Rb8 12. f4 b5 13. e5 Bb7 14. cxb5 axb5 15. g4 b4) 10... e5 { [%eval 0.23] } 11. dxe5 { [%eval 0.01] } 11... d5?? { (0.01 → 5.19) Blunder. dxe5 was best. } { [%eval 5.19] } (11... dxe5) 12. exd5?? { (5.19 → 2.40) Blunder. exf6 was best. } { [%eval 2.4] } (12. exf6 dxe4 13. Ng3 Qxf6 14. Nd5 Qxb2 15. Rb1 Qd4 16. Bf1 Qxd1 17. Rexd1 Be6) 12... Nxe5 { [%eval 2.38] } 13. Bxe5?? { (2.38 → 0.47) Blunder. Ng3 was best. } { [%eval 0.47] } (13. Ng3 Nxd3 14. Qxd3 c6 15. Rxe8+ Qxe8 16. Rd1 cxd5 17. cxd5 Bd7 18. Qf3 Qd8) 13... Rxe5 { [%eval 0.39] } 14. Nf4 { [%eval 0.26] } 14... Nd7 { [%eval 0.68] } 15. Rxe5 { [%eval 0.4] } 15... Bxe5 { [%eval 0.39] } 16. Qd2 { [%eval 0.53] } 16... Qf6 { [%eval 0.53] } 17. Nfe2 { [%eval 0.61] } 17... Nc5 { [%eval 0.51] } 18. Ng3?? { (0.51 → -2.14) Blunder. Rd1 was best. } { [%eval -2.14] } (18. Rd1 a5) 18... Nxd3?? { (-2.14 → 0.87) Blunder. Bxg3 was best. } { [%eval 0.87] } (18... Bxg3 19. fxg3 Qd4+ 20. Kh2 Bf5 21. Rd1 Qxd3 22. Qf4 Qc2 23. g4 Qxb2 24. Qd4) 19. Qxd3 { [%eval 0.82] } 19... Bd7 { [%eval 0.89] } 20. Re1 { [%eval 0.91] } 20... Re8 { [%eval 0.77] } 21. Nce4 { [%eval 0.6] } 21... Qb6 { [%eval 0.59] } 22. b3 { [%eval 0.52] } 22... Bf5?? { (0.52 → 3.89) Blunder. c6 was best. } { [%eval 3.89] } (22... c6 23. Nc3 Qb4 24. Re3 Qxc3 25. Qxc3 Bxc3 26. Rxc3 Re1+ 27. Kh2 f5 28. dxc6) 23. Nxf5 { [%eval 3.79] } 23... gxf5 { [%eval 3.68] } 24. Nf6+?? { (3.68 → -3.86) Blunder. Ng3 was best. } { [%eval -3.86] } (24. Ng3) 24... Kf8?? { (-3.86 → 6.18) Blunder. Qxf6 was best. } { [%eval 6.18] } (24... Qxf6 25. Re2 Kf8 26. c5 Rd8 27. a4 h5 28. Qc4 f4 29. c6) 25. Nxe8 { [%eval 6.11] } 25... Kxe8 { [%eval 7.98] } 26. Rxe5+ { [%eval 7.96] } 26... Kd7 { [%eval 9.85] } 27. Rxf5 { [%eval 8.42] } 27... Qg6 { [%eval 8.27] } 28. Rf3 { [%eval 7.77] } 28... Qg7 { [%eval 9.01] } 29. Qf5+ { [%eval 9.3] } 29... Kd8 { [%eval 9.17] } 30. Qxf7 { [%eval 9.09] } 30... Qc3? { (9.09 → Mate in 2) Checkmate is now unavoidable. Qa1+ was best. } { [%eval #2] } (30... Qa1+ 31. Kh2 Qe5+ 32. g3 Qe8 33. d6 Qxf7 34. Rxf7 cxd6 35. Rxb7 Ke8 36. Kg2) 31. Qg8+ { [%eval #2] } { Black resigns. } 1-0