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[Event "rated Antichess game"] [Site "https://lichess.org/RfsOXuGP"] [Date "2025.04.08"] [White "HIMIK92"] [Black "PoupyTheRocker"] [Result "0-1"] [GameId "RfsOXuGP"] [UTCDate "2025.04.08"] [UTCTime "16:06:40"] [WhiteElo "995"] [BlackElo "1023"] [WhiteRatingDiff "-34"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. f3?? { (Mate in 16 → -1.84) Lost forced checkmate sequence. b4 was best. } { [%eval -1.84] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Ba3 { [%eval -1.8] } 3. bxa3 { [%eval -2.0] } 3... Nf6?! { (-2.00 → -1.15) Inaccuracy. Qg5 was best. } { [%eval -1.15] } (3... Qg5 4. Kf2 Qxg2 5. Kxg2 a5 6. a4 Ne7 7. Nc3 Na6 8. Nd5 exd5 9. c4) 4. g4?! { (-1.15 → -2.25) Inaccuracy. c3 was best. } { [%eval -2.25] } (4. c3 b6) 4... Nxg4 { [%eval -2.0] } 5. hxg4?? { (-2.00 → Mate in 14) Checkmate is now unavoidable. fxg4 was best. } { [%eval #-14] } (5. fxg4 Qh4) 5... Qh4 { [%eval #-14] } 6. Rxh4 { [%eval #-13] } 6... f5 { [%eval #-13] } 7. Rxh7 { [%eval #-13] } 7... Rxh7 { [%eval #-12] } 8. gxf5 { [%eval #-12] } 8... exf5 { [%eval #-11] } 9. Bh3 { [%eval #-10] } 9... Rxh3 { [%eval #-10] } 10. Nxh3 { [%eval #-9] } 10... f4 { [%eval #-9] } 11. Nxf4 { [%eval #-8] } 11... g6 { [%eval #-9] } 12. Nxg6 { [%eval #-8] } 12... Ke7 { [%eval #-8] } 13. Nxe7 { [%eval #-7] } 13... Nc6?? { (Mate in 7 → 4.60) Lost forced checkmate sequence. a5 was best. } { [%eval 4.6] } (13... a5 14. Nxc8 Ra7 15. Nxa7 b5 16. Nxb5 Nc6 17. Nxc7 d5 18. Nxd5 Nb4 19. axb4) 14. Nxc6 { [%eval 4.24] } 14... bxc6 { [%eval 4.12] } 15. c4?? { (4.12 → Mate in 8) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-8] } (15. Bb2) 15... d5?? { (Mate in 8 → 3.92) Lost forced checkmate sequence. c5 was best. } { [%eval 3.92] } (15... c5 16. Nc3 a5 17. Qa4 d5 18. Nxd5 Rb8 19. Qxa5 Bb7 20. Qxc5 Bxd5 21. cxd5) 16. cxd5 { [%eval 2.46] } 16... cxd5 { [%eval 3.21] } 17. e4?? { (3.21 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (17. f4) 17... dxe4 { [%eval #-5] } 18. fxe4 { [%eval #-4] } 18... Bf5?? { (Mate in 4 → 4.18) Lost forced checkmate sequence. Bg4 was best. } { [%eval 4.18] } (18... Bg4 19. Qxg4 Rc8 20. Qxc8 c5 21. Qxc5 a5 22. Qxa5#) 19. exf5 { [%eval 4.0] } 19... Re8?? { (4.00 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (19... a5 20. a4) 20. Qe2 { [%eval #18] } 20... Rxe2 { [%eval #17] } 21. Kxe2 { [%eval 4.13] } 21... c5?? { (4.13 → Mate in 17) Checkmate is now unavoidable. a5 was best. } { [%eval #17] } (21... a5 22. Ke1 a4 23. f6 c5 24. d4 cxd4 25. Nc3 dxc3 26. Rb1 c2 27. Ke2) 22. Kd3?? { (Mate in 17 → Mate in 4) Lost forced checkmate sequence. d4 was best. } { [%eval #-4] } (22. d4 cxd4 23. Ke1 d3 24. Nd2 a6 25. Rb1 a5 26. Rb2 a4 27. Ke2 dxe2) 22... c4 { [%eval #-4] } 23. Kxc4 { [%eval #-3] } 23... a6 { [%eval #-4] } 24. Kb5 { [%eval #-3] } 24... axb5 { [%eval #-3] } 25. a4 { [%eval #-2] } 25... bxa4 { [%eval #-2] } 26. f6 { [%eval #-1] } 26... a3 { [%eval #-1] } 27. Bxa3# { Game ends by variant rule. } 0-1