- Blind mode tutorial
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[Event "rated King of the Hill game"] [Site "https://lichess.org/RYCKs6iQ"] [Date "2024.09.09"] [White "SNIC_Yashen2"] [Black "KenTacoHut76"] [Result "0-1"] [GameId "RYCKs6iQ"] [UTCDate "2024.09.09"] [UTCTime "11:18:06"] [WhiteElo "1454"] [BlackElo "1347"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+39"] [Variant "King of the Hill"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack, Kiddie Countergambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Qh5?? { (0.75 → -1.26) Blunder. Nc3 was best. } { [%eval -1.26] } (2. Nc3 Nc6 3. Nf3 Nf6 4. d4 exd4 5. Nd5 Be7 6. Bc4 O-O) 2... Nf6 { [%eval -0.85] } { C20 King's Pawn Game: Wayward Queen Attack, Kiddie Countergambit } 3. Qxe5+ { [%eval 0.84] } 3... Qe7 { [%eval 0.78] } 4. Qxe7+ { [%eval 0.92] } 4... Kxe7 { [%eval 0.84] } 5. Ke2?? { (0.84 → -2.70) Blunder. d4 was best. } { [%eval -2.7] } (5. d4 Nc6) 5... Kd6?? { (-2.70 → 2.84) Blunder. Nc6 was best. } { [%eval 2.84] } (5... Nc6 6. Nc3) 6. Nf3 { [%eval 1.97] } 6... Nc6 { [%eval 1.88] } 7. Kd3?? { (1.88 → -5.85) Blunder. Nc3 was best. } { [%eval -5.85] } (7. Nc3) 7... Ke6 { [%eval -5.55] } 8. b3? { (-5.55 → -13.05) Mistake. c3 was best. } { [%eval -13.05] } (8. c3 d5) 8... d5 { [%eval -11.53] } 9. Nc3?! { (-11.53 → Mate in 7) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-7] } (9. Kc3 Bc5 10. Kb2 dxe4 11. Bc4+ Kf5 12. Nc3 exf3 13. Re1 fxg2 14. d4 Bxd4) 9... dxe4+ { [%eval #-6] } 10. Ke3 { [%eval -34.17] } 10... Bb4 { [%eval -8.61] } 11. Bc4+ { [%eval -29.09] } 11... Kd6?? { (-29.09 → 20.95) Blunder. Kf5 was best. } { [%eval 20.95] } (11... Kf5 12. h3 exf3 13. d4 Re8+ 14. Kd3 Ne5+ 15. Ke3 Nxc4+ 16. Kxf3 Ne5+ 17. Ke2) 12. Nxe4+ { [%eval 20.5] } 12... Ke7 { [%eval 22.3] } 13. Nxf6 { [%eval 20.18] } 13... Bf5 { [%eval 19.65] } 14. g4 { [%eval 10.84] } 14... Kxf6?! { (10.84 → Mate in 5) Checkmate is now unavoidable. Bg6 was best. } { [%eval #5] } (14... Bg6 15. Ne4 Rae8 16. Ne5 Bc5+ 17. Nxc5 Kd6 18. d4 Rxe5+ 19. Kf4 Ree8 20. Nxb7+) 15. gxf5?! { (Mate in 5 → 21.44) Lost forced checkmate sequence. Bb2+ was best. } { [%eval 21.44] } (15. Bb2+ Bc3 16. Bxc3+ Kg6 17. gxf5+ Kxf5 18. Bd3+ Ke6 19. Ke4#) 15... Rhe8+ { [%eval 20.0] } 16. Kd3?? { (20.00 → Mate in 5) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-5] } (16. Kf4) 16... Kxf5 { [%eval #-7] } 17. Rg1 { [%eval #-3] } 17... Rad8+ { [%eval #-2] } 18. Bd5 { [%eval #-2] } 18... Rxd5+ { [%eval #-1] } 19. Kc4 { [%eval #-1] } 19... Ke4# { Game ends by variant rule. } 0-1