FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/RY9EMYWk"]
[Date "2021.10.08"]
[Round "-"]
[White "Aocar"]
[Black "B61244722JHOSEP"]
[Result "0-1"]
[GameId "RY9EMYWk"]
[UTCDate "2021.10.08"]
[UTCTime "16:19:19"]
[WhiteElo "1665"]
[BlackElo "1137"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. d4?? { (Mate in 16 → -0.83) Lost forced checkmate sequence. b4 was best. } { [%eval -0.83] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... exd4 { [%eval -0.17] } 3. Qxd4 { [%eval -0.36] } 3... Qf6?? { (-0.36 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3 4. Qxg7 Bxb2 5. Bxb2 Qh4 6. gxh4 Nf6 7. Qxf7 Kxf7 8. Bxf6) 4. Qxd7?? { (Mate in 14 → 4.23) Lost forced checkmate sequence. Qxf6 was best. } { [%eval 4.23] } (4. Qxf6 gxf6 5. b4 Bxb4 6. h4 Bxe1 7. g4 Bxf2 8. Nh3 Bxh4 9. Nf2 Bxf2 10. Rxh7 Rxh7) 4... Qxf2?? { (4.23 → Mate in 13) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #13] } (4... Bxd7 5. b4) 5. Kxf2 { [%eval #13] } 5... Bxd7 { [%eval #12] } 6. Bh6 { [%eval #12] } 6... Nxh6 { [%eval #11] } 7. g4 { [%eval #12] } 7... Bxg4 { [%eval #11] } 8. h4?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (8. b4 Bxb4 9. Nd2 Bxd2 10. Rb1 Bxe2 11. Rxb7 Bxf1 12. Rxa7 Rxa7 13. Kxf1 Rxa2 14. Nf3 Rxc2) 8... Bxe2 { [%eval #-12] } 9. Nxe2 { [%eval #-11] } 9... g5 { [%eval #-11] } 10. hxg5 { [%eval #-10] } 10... Be7?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rg8 was best. } { [%eval #8] } (10... Rg8 11. Rxh6 Rxg5 12. Rxh7 f6 13. Rxc7 Na6 14. Rxb7 Rd8 15. Rxa7 Nc7 16. Rxc7 Rd4 17. Nxd4) 11. gxh6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Rxh6 was best. } { [%eval #-12] } (11. Rxh6 Bxg5 12. Rxh7 Rxh7 13. Ke3 Bxe3 14. Nc1 Bxc1 15. a4 Bxb2 16. a5 Bxa1 17. Ba6 Nxa6) 11... Bh4?? { (Mate in 12 → -0.51) Lost forced checkmate sequence. Ba3 was best. } { [%eval -0.51] } (11... Ba3 12. bxa3 Kf8 13. Rg1 Kg7 14. hxg7 f5 15. gxh8=B f4 16. Nxf4 Na6 17. Bxa6 Rxh8 18. Bxb7) 12. Rxh4 { [%eval 0.07] } 12... Nc6?? { (0.07 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } { [%eval #8] } (12... Nd7 13. Kf3) 13. Rb4 { [%eval #8] } 13... Nxb4 { [%eval #7] } 14. a3 { [%eval #8] } 14... Nxc2 { [%eval #7] } 15. a4 { [%eval #7] } 15... Nxa1 { [%eval #6] } 16. b3 { [%eval #6] } 16... Nxb3 { [%eval #5] } 17. a5?? { (Mate in 5 → -3.96) Lost forced checkmate sequence. Nd4 was best. } { [%eval -3.96] } (17. Nd4 Nxd4 18. Kf3 Nxf3 19. Nd2 Nxd2 20. Bc4 Nxc4 21. a5 Nxa5#) 17... Nxa5 { [%eval -14.53] } 18. Ke3?! { (-14.53 → Mate in 12) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-12] } (18. Kf3 Ke7) 18... Nc6 { [%eval #-12] } 19. Nd4 { [%eval #-8] } 19... Nxd4 { [%eval #-8] } 20. Kxd4 { [%eval #-7] } 20... c5?? { (Mate in 7 → 1.12) Lost forced checkmate sequence. b5 was best. } { [%eval 1.12] } (20... b5 21. Bxb5 c6 22. Bxc6 Rd8 23. Bxe8 Rxd4 24. Bxf7 Rc4 25. Bxc4 a6 26. Bxa6 Rc8 27. Bxc8#) 21. Kxc5 { [%eval 1.98] } 21... b5 { [%eval 1.53] } 22. Kxb5 { [%eval 2.31] } 22... a6 { [%eval 1.82] } 23. Kxa6 { [%eval 1.53] } 23... Rxa6 { [%eval 1.27] } 24. Bxa6 { [%eval 1.99] } 24... Kd7?? { (1.99 → Mate in 30) Checkmate is now unavoidable. Rg8 was best. } { [%eval #30] } (24... Rg8 25. Nd2) 25. Bc8?? { (Mate in 30 → Mate in 9) Lost forced checkmate sequence. Na3 was best. } { [%eval #-9] } (25. Na3 Rg8 26. Bb7 Ra8 27. Bxa8 Ke8 28. Bh1 Ke7 29. Bb7 Ke8 30. Nc4 Kf8 31. Nb2 Ke7) 25... Kxc8 { [%eval #-9] } 26. Nd2 { [%eval #-8] } 26... Rg8 { [%eval #-10] } 27. Nf1 { [%eval #-9] } 27... Rg7?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Rh8 was best. } { [%eval #15] } (27... Rh8 28. Nd2 Kd7 29. Nb3 Rg8 30. Nd2 Ke6 31. Nb3 Kf5 32. Nc1 Rc8 33. Nb3 Rc5 34. Nxc5) 28. hxg7 { [%eval #15] } 28... f5 { [%eval #7] } 29. g8=K?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. g8=R was best. } { [%eval 0.0] } (29. g8=R f4 30. Rxc8 f3 31. Re8 f2 32. Rg8 h5 33. Rg3 h4 34. Rg1 fxg1=Q 35. Nh2 Qxh2#) 29... Kd7 { [%eval 0.0] } 30. Kxh7 { [%eval 0.0] } 30... Ke6 { [%eval 0.0] } 31. Kh6 { [%eval 0.0] } 31... f4 { [%eval 0.0] } 32. Kh5 { [%eval 0.0] } 32... Kf5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kd5 was best. } { [%eval #2] } (32... Kd5 33. Kh4 f3 34. Kh3 f2 35. Kh2 Kd6 36. Kh3 Kd5) 33. Kh4?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Kg6 was best. } { [%eval #-2] } (33. Kg6 Kxg6 34. Ne3 fxe3#) 33... Kg4 { [%eval #-2] } 34. Kxg4 { [%eval #-1] } 34... f3 { [%eval #-1] } 35. Kxf3# { Game ends by variant rule. } 0-1