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[Event "IM ValeriyGrinev Arena"] [Site "https://lichess.org/RSufrijN"] [Date "2022.04.10"] [White "ivsgm"] [Black "Denysfisenko"] [Result "1-0"] [GameId "RSufrijN"] [UTCDate "2022.04.10"] [UTCTime "11:29:18"] [WhiteElo "1164"] [BlackElo "1504"] [WhiteRatingDiff "+80"] [BlackRatingDiff "-45"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 c5 2. Ne2 Nc6 3. d4 Nxd4 4. exd4 cxd4 5. Qxd4 g5 6. Bxg5 Qa5 7. Qxh8 Qxe1) 1... e5?? { (-4.13 → Mate in 18) Checkmate is now unavoidable. d6 was best. } { [%eval #18] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. f4?? { (Mate in 18 → 3.94) Lost forced checkmate sequence. b4 was best. } { [%eval 3.94] } (2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4) 2... exf4 { [%eval 2.63] } 3. a3?? { (2.63 → -3.68) Blunder. b4 was best. } { [%eval -3.68] } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... Bxa3 { [%eval -4.14] } 4. bxa3 { [%eval -6.05] } 4... f3 { [%eval -3.54] } 5. gxf3 { [%eval -3.76] } 5... Na6?! { (-3.76 → -2.77) Inaccuracy. Qe7 was best. } { [%eval -2.77] } (5... Qe7 6. c3 Qxe2 7. Kxe2 Nf6 8. f4 g5 9. fxg5 d6 10. gxf6 Bh3 11. Nxh3 Ke7 12. fxe7) 6. Nh3?? { (-2.77 → Mate in 15) Checkmate is now unavoidable. c3 was best. } { [%eval #-15] } (6. c3 h5) 6... g5?? { (Mate in 15 → -0.23) Lost forced checkmate sequence. Qg5 was best. } { [%eval -0.23] } (6... Qg5 7. Nxg5 Nh6 8. Nxf7 Kxf7 9. Bh3 Nf5 10. Bxf5 h5 11. Bxd7 Bxd7 12. c3 Nb4 13. cxb4) 7. Nxg5 { [%eval 0.0] } 7... Qxg5 { [%eval 0.0] } 8. Rg1?? { (0.00 → -8.90) Blunder. e3 was best. } { [%eval -8.9] } (8. e3 Qxe3 9. Bxa6 Qxf3 10. Qxf3 bxa6 11. Qxf7 Kxf7 12. a4 a5 13. Kf2 Ne7 14. Kf3 Kf6) 8... Qxd2 { [%eval -11.53] } 9. Rxg8?! { (-11.53 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (9. Nxd2 Nb4) 9... Rxg8 { [%eval #-12] } 10. Kxd2 { [%eval #-10] } 10... Nb4 { [%eval #-10] } 11. axb4 { [%eval #-9] } 11... Rb8 { [%eval #-13] } 12. Rxa7 { [%eval #-12] } 12... b6?? { (Mate in 12 → 0.84) Lost forced checkmate sequence. Rg4 was best. } { [%eval 0.84] } (12... Rg4 13. fxg4 h5 14. gxh5 c5 15. bxc5 d6 16. Rxb7 Bxb7 17. cxd6 Ke7 18. dxe7 Rf8 19. exf8=B) 13. Rxc7 { [%eval 0.71] } 13... Ba6?? { (0.71 → Mate in 10) Checkmate is now unavoidable. Rg4 was best. } { [%eval #10] } (13... Rg4 14. fxg4) 14. Rxd7 { [%eval #10] } 14... Bxe2 { [%eval #8] } 15. Rxf7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxe2 was best. } { [%eval #-6] } (15. Qxe2 Kxd7 16. Qe7 Kxe7 17. Bg2 Rxg2 18. Ke3 Rxc2 19. h4 Rxc1 20. h5 Rxb1 21. h6 Rxb4) 15... Bxd1?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #8] } (15... Kxf7 16. Bxe2 Rg1 17. Qxg1 Rh8 18. Qxb6 Kf6 19. Qxf6 h5 20. Qxh8 h4 21. Qxh4#) 16. Kxd1 { [%eval #8] } 16... Kxf7 { [%eval #7] } 17. Bg2 { [%eval #7] } 17... Rxg2 { [%eval #6] } 18. Ke2 { [%eval #6] } 18... Rxe2 { [%eval #5] } 19. Ba3 { [%eval #6] } 19... Rxc2 { [%eval #5] } 20. Nc3 { [%eval #5] } 20... Rxh2 { [%eval #4] } 21. Bb2 { [%eval #4] } 21... Rxb2 { [%eval #3] } 22. Ne2?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. f4 was best. } { [%eval #-8] } (22. f4 Rxb4 23. Nd1 Rxf4 24. Nf2 Rxf2#) 22... Rxe2 { [%eval #-8] } 23. f4 { [%eval #-7] } 23... Re5 { [%eval #-7] } 24. fxe5 { [%eval #-6] } 24... Kf6 { [%eval #-6] } 25. exf6 { [%eval #-5] } 25... Re8?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (25... b5 26. f7 Rb7 27. f8=R Rb8 28. Rxb8 h6 29. Rxb5 h5 30. Rxh5#) 26. b5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. f7 was best. } { [%eval 0.0] } (26. f7 Re6 27. f8=K Re8 28. Kxe8 h5 29. b5 h4 30. Ke7 h3 31. Kd6 h2 32. Kc5 bxc5) 26... h5 { [%eval 0.0] } 27. f7 { [%eval 0.0] } 27... h4?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Re4 was best. } { [%eval #3] } (27... Re4 28. f8=N Rf4 29. Nh7 Rh4 30. Nf8) 28. fxe8=R { [%eval #3] } 28... h3 { [%eval #2] } 29. Re1 { [%eval #2] } 29... h2 { [%eval #1] } 30. Rg1 { [%eval #1] } 30... hxg1=Q# { Game ends by variant rule. } 1-0