FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/RO1xyz5Q"]
[Date "2022.02.04"]
[White "kayadiyar489"]
[Black "Vollheinz_TrashMode"]
[Result "0-1"]
[GameId "RO1xyz5Q"]
[UTCDate "2022.02.04"]
[UTCTime "11:04:32"]
[WhiteElo "1209"]
[BlackElo "1172"]
[WhiteRatingDiff "-182"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-15] } 2... Bd6?? { (Mate in 15 → -3.01) Lost forced checkmate sequence. Qg5 was best. } { [%eval -3.01] } (2... Qg5 3. Bxg5 Kd8 4. Bxd8 Nc6 5. Bxc7 Nxe5 6. Bxe5 g5 7. Bxh8) 3. Qxd6?? { (-3.01 → Mate in 13) Checkmate is now unavoidable. exd6 was best. } { [%eval #-13] } (3. exd6) 3... cxd6 { [%eval #-13] } 4. exd6 { [%eval #-12] } 4... Qc7 { [%eval #-12] } 5. dxc7 { [%eval #-11] } 5... d6?? { (Mate in 11 → 1.08) Lost forced checkmate sequence. g5 was best. } { [%eval 1.08] } (5... g5 6. Bxg5 Nf6 7. Bxf6 Kf8 8. Bxh8 f6 9. cxb8=K Rxb8 10. Bxf6 Ke7 11. Bxe7 d6 12. Bxd6) 6. cxb8=B { [%eval 1.26] } 6... Rxb8 { [%eval 2.15] } 7. Bh6?! { (2.15 → 1.13) Inaccuracy. g4 was best. } { [%eval 1.13] } (7. g4) 7... gxh6?? { (1.13 → 3.77) Blunder. Nxh6 was best. } { [%eval 3.77] } (7... Nxh6) 8. e3 { [%eval 3.67] } 8... Bh3 { [%eval 4.0] } 9. gxh3 { [%eval 3.26] } 9... Kd7?? { (3.26 → 8.02) Blunder. b6 was best. } { [%eval 8.02] } (9... b6 10. Ne2) 10. Ba6 { [%eval 7.92] } 10... bxa6 { [%eval 7.86] } 11. e4?? { (7.86 → 2.01) Blunder. a3 was best. } { [%eval 2.01] } (11. a3 Rxb2) 11... Rxb2 { [%eval 2.5] } 12. Nf3?? { (2.50 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-9] } (12. Nc3 Rxc2) 12... Rxa2 { [%eval #-9] } 13. Rxa2 { [%eval #-8] } 13... Ne7 { [%eval #-8] } 14. Rxa6 { [%eval #-7] } 14... Rf8?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Kc8 was best. } { [%eval #8] } (14... Kc8 15. Rxd6 Rg8 16. Rxh6 f6 17. Rxh7 Nf5 18. Rxa7 Rg6 19. exf5 Rg1 20. Rxg1 Kb7 21. Rxb7#) 15. Rxd6 { [%eval #8] } 15... Kxd6 { [%eval #7] } 16. e5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ne5 was best. } { [%eval #-6] } (16. Ne5 Kxe5 17. h4 Kxe4 18. f3 Kxf3 19. Ke2 Kxe2 20. Rd1 Kxd1 21. h5 Kxc2 22. h4 Kxb1#) 16... Kxe5 { [%eval #-6] } 17. Nxe5 { [%eval #-5] } 17... Ra8?? { (Mate in 5 → 1.72) Lost forced checkmate sequence. Re8 was best. } { [%eval 1.72] } (17... Re8 18. Nxf7 Ng6 19. Nxh6 Rxe1 20. Rxe1 Ne5 21. Rxe5 a5 22. Rxa5#) 18. Nxf7 { [%eval 1.87] } 18... a6?? { (1.87 → 5.00) Blunder. Nf5 was best. } { [%eval 5.0] } (18... Nf5 19. Nxh6) 19. Nxh6 { [%eval 3.9] } 19... Rg8 { [%eval 4.35] } 20. Nxg8 { [%eval 5.19] } 20... Nxg8 { [%eval 4.73] } 21. Na3 { [%eval 5.65] } 21... Nf6 { [%eval 3.9] } 22. h4 { [%eval 3.76] } 22... Ng4?? { (3.76 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (22... h5 23. Rg1) 23. f3 { [%eval #11] } 23... Nxh2 { [%eval #10] } 24. Rxh2 { [%eval #10] } 24... h5 { [%eval #8] } 25. Nb5 { [%eval #8] } 25... axb5 { [%eval #7] } 26. c3?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. c4 was best. } { [%eval #-1] } (26. c4 bxc4 27. Rd2 c3 28. Rd3 c2 29. Ra3 c1=R 30. Kf1 Rxf1 31. Ra8 Rxf3 32. Rf8 Rxf8#) 26... b4 { [%eval #-1] } 27. cxb4# { Game ends by variant rule. } 0-1
