FEN
[Event "rated rapid game"]
[Site "https://lichess.org/RDz4ulLm"]
[Date "2026.01.19"]
[Round "-"]
[White "RaphaelPrev"]
[Black "sargon-2ply"]
[Result "0-1"]
[GameId "RDz4ulLm"]
[UTCDate "2026.01.19"]
[UTCTime "20:55:31"]
[WhiteElo "1408"]
[BlackElo "1376"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "1200+5"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... e5?! { (0.00 → 0.94) Inaccuracy. c5 was best. } { [%eval 0.94] } (2... c5 3. e3 Nc6 4. Nf3 Nf6 5. Nbd2 Qb6 6. dxc5 Qxb2 7. Rb1) 3. Bxe5 { [%eval 0.95] } 3... Bb4+ { [%eval 1.52] } 4. c3 { [%eval 1.53] } 4... Be7?? { (1.53 → 4.36) Blunder. Bf8 was best. } { [%eval 4.36] } (4... Bf8 5. Nf3 Nc6 6. Qa4 Bf5 7. Nbd2 Nf6 8. e3 a6 9. Bg3) 5. Bxg7 { [%eval 4.34] } 5... Nc6 { [%eval 5.28] } 6. Bxh8 { [%eval 5.33] } 6... Bf6 { [%eval 5.62] } 7. Bxf6 { [%eval 5.58] } 7... Qxf6 { [%eval 5.71] } 8. e3 { [%eval 6.07] } 8... Bd7 { [%eval 6.08] } 9. Qb3 { [%eval 5.74] } 9... Nge7 { [%eval 5.95] } 10. Qxb7 { [%eval 5.44] } 10... Rb8 { [%eval 5.38] } 11. Qxc7 { [%eval 5.42] } 11... Rxb2 { [%eval 5.17] } 12. Ne2 { [%eval 5.02] } 12... Qf5 { [%eval 4.97] } 13. Nd2 { [%eval 4.68] } 13... Rb8?! { (4.68 → 6.14) Inaccuracy. Qc2 was best. } { [%eval 6.14] } (13... Qc2 14. Rd1 Bg4 15. Qf4 Bf5 16. Ng3 Qxc3 17. Be2 Bc2 18. O-O Bxd1 19. Bxd1) 14. Rb1?? { (6.14 → 0.00) Blunder. Nf4 was best. } { [%eval 0.0] } (14. Nf4 Qc2 15. Bd3 Qxc3 16. O-O Qxd2 17. Nh5 Be6 18. Rad1 Qa5 19. Ng7+ Kf8) 14... Rxb1+ { [%eval 0.0] } 15. Nxb1 { [%eval 0.0] } 15... Qxb1+ { [%eval 0.0] } 16. Kd2 { [%eval 0.0] } 16... Qb2+ { [%eval 0.0] } 17. Kd3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-3] } (17. Ke1 Qb1+ 18. Kd2 Qxa2+ 19. Kd1 Qb3+ 20. Kd2) 17... Qb1+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nb4+ was best. } { [%eval 0.0] } (17... Nb4+ 18. cxb4 Bb5+ 19. Qc4 Bxc4#) 18. Kd2 { [%eval 0.0] } 18... Qxa2+ { [%eval 0.0] } 19. Kd3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-3] } (19. Kd1 Qb1+ 20. Kd2 Qb2+ 21. Ke1 Qa1+ 22. Kd2) 19... Qb1+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bf5+ was best. } { [%eval 0.0] } (19... Bf5+ 20. e4 dxe4+ 21. Ke3 Nd5#) 20. Kd2 { [%eval 0.0] } 20... Bf5 { [%eval 0.28] } 21. e4 { [%eval 0.0] } 21... Qxe4?? { (0.00 → 1.95) Blunder. dxe4 was best. } { [%eval 1.95] } (21... dxe4 22. d5 Qb2+ 23. Kd1 Qa1+ 24. Kd2 Qa2+ 25. Ke1 Qa1+) 22. Ng3?? { (1.95 → Mate in 5) Checkmate is now unavoidable. f3 was best. } { [%eval #-5] } (22. f3 Qc2+ 23. Ke1 a5 24. Qf4 a4 25. Qd2 Qb1+ 26. Kf2 a3 27. Nc1 Qb2) 22... Qc2+ { [%eval #-4] } 23. Ke3 { [%eval #-4] } 23... Qxc3+ { [%eval #-3] } 24. Kf4 { [%eval #-2] } 24... Qxd4+ { [%eval #-3] } 25. Kf3 { [%eval #-1] } 25... Bg4# { Black wins by checkmate. } 0-1