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[Event "rated variant:antichess game"] [Site "https://lichess.org/RBsK6yQm"] [Date "2025.11.04"] [Round "-"] [White "damariart"] [Black "Blacksunflower"] [Result "0-1"] [GameId "RBsK6yQm"] [UTCDate "2025.11.04"] [UTCTime "10:44:47"] [WhiteElo "1487"] [BlackElo "1500"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+232"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. Ba3 { [%eval -1.37] } 2... Bxa3 { [%eval -2.22] } 3. Nxa3 { [%eval -0.67] } 3... b5 { [%eval -1.9] } 4. Nxb5 { [%eval -0.38] } 4... a6?? { (-0.38 → 1.38) Blunder. Nc6 was best. } { [%eval 1.38] } (4... Nc6 5. Nxc7 Qxc7 6. d4 Nxd4 7. Qxd4 Qxc2 8. Qxg7 Qxa2 9. Rxa2) 5. Nxc7 { [%eval 1.55] } 5... Qxc7 { [%eval 1.2] } 6. c3?? { (1.20 → -2.46) Blunder. h3 was best. } { [%eval -2.46] } (6. h3 Qxc2) 6... Qxh2?? { (-2.46 → -0.22) Blunder. Qxc3 was best. } { [%eval -0.22] } (6... Qxc3 7. dxc3 a5 8. Qxd7 Bxd7 9. Kd2 Ne7 10. c4 Ba4 11. bxa4 Nbc6 12. Kc3) 7. Rxh2 { [%eval -0.23] } 7... Bb7?? { (-0.23 → 5.69) Blunder. Kd8 was best. } { [%eval 5.69] } (7... Kd8 8. Rxh7 Rxh7 9. Nh3 Rxh3 10. gxh3 a5 11. a4 Ra6 12. Qb1) 8. Rxh7 { [%eval 5.55] } 8... Rxh7?? { (5.55 → Mate in 11) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #11] } (8... Bxg2 9. Rxh8 Bxf1 10. Rxg8 Bxe2 11. Rxe8 Bxd1 12. Rxb8 Rxb8 13. Rxd1 Rxb3 14. axb3) 9. e4 { [%eval #11] } 9... Bxe4 { [%eval #10] } 10. Bxa6 { [%eval #11] } 10... Rxa6 { Black offers draw } { [%eval #9] } 11. Rb1 { [%eval #15] } 11... Bxb1 { [%eval #14] } 12. Qxb1 { [%eval #14] } 12... Rxa2 { [%eval #13] } 13. Qxa2?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-8] } (13. Qxh7 Rxd2 14. Qxg8 Rxf2 15. Qxe8 Rxg2 16. Qxb8 Rxg1 17. Qb4 Rxe1 18. Qe4 Rxe4) 13... Rh3 { [%eval #-8] } 14. gxh3 { [%eval #-7] } 14... Na6 { [%eval #-7] } 15. Qxa6 { [%eval #-6] } 15... d6 { [%eval #-6] } 16. Qxd6 { [%eval #-5] } 16... f6 { [%eval #-5] } 17. Qxe6 { [%eval #-4] } 17... Ne7?? { (Mate in 4 → 0.22) Lost forced checkmate sequence. f5 was best. } { [%eval 0.22] } (17... f5 18. Qxf5 g5 19. Qxg5 Kd8 20. Qxd8 Nf6 21. Qxf6#) 18. Qxf6 { [%eval 0.38] } 18... gxf6 { [%eval 1.2] } 19. Nf3?? { (1.20 → -0.96) Blunder. b4 was best. } { [%eval -0.96] } (19. b4 Kf7) 19... Nf5?? { (-0.96 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } { [%eval #7] } (19... Nc6) 20. Ng5?? { (Mate in 7 → -1.94) Lost forced checkmate sequence. Ne5 was best. } { [%eval -1.94] } (20. Ne5 fxe5 21. h4 Nxh4 22. f3 Nxf3 23. Kf2 Nxd2 24. Ke2 Nxb3 25. Kd2 Nxd2) 20... fxg5 { [%eval -1.37] } 21. h4 { [%eval -1.2] } 21... gxh4 { [%eval -1.34] } 22. d3 { [%eval -1.48] } 22... Ne3 { [%eval -0.98] } 23. fxe3 { [%eval 0.0] } 23... h3 { [%eval 0.98] } 24. Kf1?? { (0.98 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (24. d4 h2 25. b4 h1=K 26. e4 Kh2 27. b5 Kg3 28. Kf2 Kxf2 29. c4 Kd8) 24... h2 { [%eval #-11] } 25. Kg1 { [%eval #-6] } 25... hxg1=R { [%eval #-6] } 26. d4 { [%eval #-5] } 26... Rf1 { [%eval #-5] } 27. e4 { [%eval #-3] } 27... Rf5 { [%eval #-3] } 28. exf5 { [%eval #-2] } 28... Kd7 { [%eval #-2] } 29. b4 { [%eval #-1] } 29... Ke6 { [%eval #-1] } 30. fxe6# { Game ends by variant rule. } 0-1