FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/RBjjOiYA"]
[Date "2026.05.27"]
[Round "-"]
[White "lichess AI level 3"]
[Black "Pashko-Anna"]
[Result "0-1"]
[GameId "RBjjOiYA"]
[UTCDate "2026.05.27"]
[UTCTime "11:20:28"]
[WhiteElo "?"]
[BlackElo "1106"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qg4?? { (4.07 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Qh4?? { (0.00 → Mate in 18) Checkmate is now unavoidable. Ba3 was best. } { [%eval #18] } (3... Ba3 4. Nxa3 a5 5. Qxe6 fxe6 6. h4 Qxh4 7. Rxh4 Na6 8. Rxh7) 4. Qxg7 { [%eval #17] } 4... Qxf2 { [%eval #13] } 5. Qxh7?? { (Mate in 13 → 0.08) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 0.08] } (5. Kxf2 Bxg7 6. b4 Bxa1 7. Bb2 Bxb2 8. Na3 Bxa3 9. c4 Bxb4) 5... Qxd2?? { (0.08 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (5... Qxe1) 6. Nxd2 { [%eval #12] } 6... Rxh7 { [%eval #11] } 7. a3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (7. b4 Bxb4 8. Ne4 Bxe1 9. Nf3 Rxh2 10. Rxe1 Rxg2 11. a4 Rxc2 12. Bb2 Rxb2) 7... Bxa3 { [%eval #-14] } 8. bxa3 { [%eval #-13] } 8... Rxh2 { [%eval #-13] } 9. Rxh2 { [%eval #-12] } 9... d5?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Nh6 was best. } { [%eval #9] } (9... Nh6 10. Rxh6 e5 11. Rxa6 Nxa6 12. a4 e4 13. Nxe4 f6 14. Nxf6 d5 15. Nxe8) 10. Ne2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rh6 was best. } { [%eval #-10] } (10. Rh6 Nxh6 11. g4 Nxg4 12. a4 Nxe3 13. a5 Nxc2 14. Rb1 Nxe1 15. Rxb8 Rxb8) 10... e5?? { (Mate in 10 → 4.21) Lost forced checkmate sequence. Nh6 was best. } { [%eval 4.21] } (10... Nh6 11. Rxh6 f6 12. Rxf6 Nd7 13. Rxe6 a5 14. Rxe8 Ba6 15. Rxa8 Bxe2 16. Kxe2) 11. g4 { [%eval 4.74] } 11... Bxg4 { [%eval 4.78] } 12. Nd4?? { (4.78 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (12. a4 Bxe2) 12... exd4 { [%eval #-9] } 13. exd4 { [%eval #-8] } 13... Bd1 { [%eval #-9] } 14. Kxd1 { [%eval #-8] } 14... a5?? { (Mate in 8 → -1.82) Lost forced checkmate sequence. Nh6 was best. } { [%eval -1.82] } (14... Nh6 15. Rxh6 f6 16. Rxf6 Nc6 17. Rxc6 Rd8 18. Rxc7 Rb8 19. Rxa7 Ke7 20. Rxe7) 15. Ke2?? { (-1.82 → Mate in 7) Checkmate is now unavoidable. Rh6 was best. } { [%eval #-7] } (15. Rh6) 15... a6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Nh6 was best. } { [%eval #8] } (15... Nh6 16. Rxh6 Nc6 17. Rxc6 Ke7 18. Rxc7 a6 19. Rxe7 a4 20. Rxf7 Ra7 21. Rxa7) 16. Rh6?? { (Mate in 8 → -1.17) Lost forced checkmate sequence. Ne4 was best. } { [%eval -1.17] } (16. Ne4 dxe4 17. Kf3 exf3 18. Re2 fxe2 19. Bh6 Nxh6 20. Rd1 exd1=K 21. d5 Kxc2) 16... Nxh6 { [%eval -0.23] } 17. Rb1?? { (-0.23 → Mate in 7) Checkmate is now unavoidable. Nc4 was best. } { [%eval #-7] } (17. Nc4 dxc4 18. Bxh6 f5 19. Ke3 Kf7 20. Bg7 Kxg7 21. d5 f4 22. Kxf4 c6) 17... c5 { [%eval #-8] } 18. dxc5 { [%eval #-6] } 18... d4?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Ra7 was best. } { [%eval #6] } (18... Ra7 19. Rxb8 Kd8 20. Rxd8 a4 21. Rxd5 Rd7 22. Rxd7 Nf5 23. Rxf7 a5 24. Rxf5#) 19. Rxb8 { [%eval #6] } 19... Rxb8 { [%eval #5] } 20. Kf3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-6] } (20. Ke3 dxe3 21. Bb2 Rxb2 22. Nf3 Rxc2 23. a4 Rxc5 24. Nd2 exd2#) 20... f5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rb2 was best. } { [%eval #5] } (20... Rb2 21. Bxb2 d3 22. cxd3 f6 23. Bxf6 Kd8 24. Bxd8 Nf7 25. Bxa5 Nd6 26. cxd6#) 21. Kf2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Kg4 was best. } { [%eval #-6] } (21. Kg4 Nxg4 22. Nb1 Rxb1 23. c6 Rxc1 24. a4 Rxc2 25. c7 Rxc7#) 21... f4?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. d3 was best. } { [%eval #5] } (21... d3 22. cxd3 Rb3 23. Nxb3 f4 24. Nxa5 Kd8 25. Bxf4 Ke7 26. Bxh6 Kf8 27. Bxf8#) 22. c4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.0] } (22. Bb2 Rxb2 23. Nf3 Rxc2 24. Nxd4 Rxc5 25. Nc2 Rxc2 26. a4 Rxf2#) 22... dxc3 { [%eval 0.0] } 23. Nb3 { [%eval 0.0] } 23... Rxb3 { [%eval 0.0] } 24. Bxf4 { [%eval 0.0] } 24... Rxa3 { [%eval 0.0] } 25. Bxh6 { [%eval -0.44] } 25... a4?? { (-0.44 → 1.32) Blunder. Kf7 was best. } { [%eval 1.32] } (25... Kf7 26. Be3 Ra4 27. Bd2 cxd2 28. c6 d1=R 29. Kf3 Rb4 30. c7 Rb6 31. c8=N) 26. Ke3?? { (1.32 → -0.52) Blunder. c6 was best. } { [%eval -0.52] } (26. c6) 26... Ra1?! { (-0.52 → 0.28) Inaccuracy. Rb3 was best. } { [%eval 0.28] } (26... Rb3 27. c6) 27. Bf8 { [%eval -0.2] } 27... Kxf8 { [%eval -0.07] } 28. Ke2?! { (-0.07 → -0.87) Inaccuracy. c6 was best. } { [%eval -0.87] } (28. c6 Rb1 29. c7 Rb6 30. c8=K Rb7 31. Kxb7 a3 32. Kxa6 a2 33. Kb5 Ke7) 28... c2 { [%eval -0.37] } 29. c6 { [%eval -1.09] } 29... Re1?? { (-1.09 → Mate in 14) Checkmate is now unavoidable. Rb1 was best. } { [%eval #14] } (29... Rb1 30. c7) 30. Kxe1 { [%eval 2.46] } 30... Ke7?? { (2.46 → Mate in 12) Checkmate is now unavoidable. c1=K was best. } { [%eval #12] } (30... c1=K 31. c7 a3 32. c8=R Kb2 33. Rxf8 a5 34. Kd1 a2 35. Rd8 Ka3 36. Kd2) 31. c7 { [%eval 1.69] } 31... Kd8?? { (1.69 → Mate in 5) Checkmate is now unavoidable. a3 was best. } { [%eval #5] } (31... a3 32. Kd2 a2 33. Kxc2 a1=B 34. Kd3 Bb2 35. c8=K Kd8 36. Kxd8 a5 37. Kc4) 32. cxd8=Q?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. cxd8=R was best. } { [%eval #-3] } (32. cxd8=R c1=B 33. Kd2 Bxd2 34. Rxd2 a5 35. Rb2 a3 36. Rb4 axb4#) 32... a5 { [%eval #-3] } 33. Qxa5 { [%eval #-2] } 33... a3 { [%eval #-2] } 34. Qxa3 { [%eval #-1] } 34... c1=K { [%eval #-1] } 35. Qxc1# { Game ends by variant rule. } 0-1