FEN
[Event "rated rapid game"]
[Site "https://lichess.org/R6FYTqqC"]
[Date "2022.02.11"]
[Round "-"]
[White "saneens"]
[Black "grdfsssd"]
[Result "1/2-1/2"]
[GameId "R6FYTqqC"]
[UTCDate "2022.02.11"]
[UTCTime "09:08:58"]
[WhiteElo "1152"]
[BlackElo "1225"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-3"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C47"]
[Opening "Four Knights Game: Scotch Variation Accepted"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.28] } 2... Nc6 { [%eval 0.28] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } 4. d4 { [%eval 0.0] } 4... exd4 { [%eval 0.21] } { C47 Four Knights Game: Scotch Variation Accepted } 5. Nxd4 { [%eval 0.13] } 5... Nxd4?! { (0.13 → 1.20) Inaccuracy. Bb4 was best. } { [%eval 1.2] } (5... Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5 9. O-O O-O 10. h3) 6. Qxd4 { [%eval 0.95] } 6... d6 { [%eval 1.32] } 7. e5?! { (1.32 → 0.33) Inaccuracy. Bf4 was best. } { [%eval 0.33] } (7. Bf4 Be7 8. O-O-O O-O 9. f3 Be6 10. Kb1 Nd7 11. Qd2 Bf6) 7... dxe5 { [%eval 0.28] } 8. Qxe5+ { [%eval 0.32] } 8... Qe7 { [%eval 0.62] } 9. Qxe7+ { [%eval 0.25] } 9... Bxe7 { [%eval 0.45] } 10. Bb5+ { [%eval -0.09] } 10... Bd7 { [%eval -0.03] } 11. O-O { [%eval -0.03] } 11... Bxb5 { [%eval 0.0] } 12. Nxb5 { [%eval 0.05] } 12... Nd5 { [%eval 0.12] } 13. c4 { [%eval -0.07] } 13... a6 { [%eval 0.16] } 14. Nd6+?? { (0.16 → -2.68) Blunder. Nd4 was best. } { [%eval -2.68] } (14. Nd4) 14... cxd6?? { (-2.68 → -0.62) Blunder. Bxd6 was best. } { [%eval -0.62] } (14... Bxd6 15. cxd5 O-O-O 16. Re1 Rd7 17. Bd2 f6 18. Rad1 Rhd8 19. Bc3 Bc5 20. Kf1 Rxd5 21. Rxd5) 15. cxd5 { [%eval -0.6] } 15... O-O?! { (-0.60 → 0.00) Inaccuracy. Kd7 was best. } { [%eval 0.0] } (15... Kd7 16. Be3 Bf6 17. Rab1 Rhe8 18. g3 b5 19. b3 Bc3 20. Rfc1 b4 21. Rc2 Rec8 22. Rbc1) 16. Bf4 { [%eval 0.0] } 16... h6 { [%eval 0.11] } 17. b4 { [%eval -0.25] } 17... Rfe8 { [%eval 0.0] } 18. a4 { [%eval -0.24] } 18... Bg5 { [%eval -0.07] } 19. Bxg5 { [%eval -0.48] } 19... hxg5 { [%eval -0.37] } 20. b5 { [%eval -0.54] } 20... axb5 { [%eval -0.44] } 21. axb5 { [%eval -0.47] } 21... Rxa1 { [%eval -0.29] } 22. Rxa1 { [%eval -0.39] } 22... b6 { [%eval 0.15] } 23. h3 { [%eval 0.11] } 23... Re5 { [%eval 0.1] } 24. Rd1 { [%eval -0.41] } 24... f5 { [%eval -0.18] } 25. g4 { [%eval -0.09] } 25... fxg4 { [%eval -0.18] } 26. hxg4 { [%eval -0.14] } 26... Kf7 { [%eval 0.0] } 27. Kg2 { [%eval -0.12] } 27... Kf6 { [%eval 0.0] } 28. Kf3 { [%eval 0.0] } 28... g6 { [%eval 0.0] } 29. Kg3 { [%eval 0.0] } 29... Re2 { [%eval 0.0] } 30. Rc1 { [%eval 0.0] } 30... Rd2 { [%eval 0.0] } 31. Rc6 { [%eval 0.0] } 31... Rxd5 { [%eval 0.09] } 32. Rxb6 { [%eval 0.02] } 32... Rd2 { [%eval 0.0] } 33. Ra6 { [%eval 0.0] } 33... Rd3+ { [%eval 0.0] } 34. f3 { [%eval 0.03] } 34... Ke5 { [%eval 0.0] } 35. b6 { [%eval 0.0] } 35... Rb3 { [%eval 0.0] } 36. Kf2 { [%eval 0.0] } 36... Kd5 { [%eval 0.0] } 37. Ke2 { [%eval 0.0] } 37... Kc5 { [%eval 0.0] } 38. Ra8 { [%eval -0.07] } 38... Rxb6 { [%eval -0.11] } 39. Rg8 { [%eval -0.37] } 39... d5 { [%eval -0.38] } 40. Rc8+?! { (-0.38 → -1.15) Inaccuracy. Kd3 was best. } { [%eval -1.15] } (40. Kd3) 40... Rc6?! { (-1.15 → -0.40) Inaccuracy. Kd4 was best. } { [%eval -0.4] } (40... Kd4) 41. Rxc6+?? { (-0.40 → -10.49) Blunder. Ra8 was best. } { [%eval -10.49] } (41. Ra8 Kd4 42. Ra4+ Ke5 43. Ra5 Rd6 44. Ke3 Rb6 45. Ke2 Rc6 46. Ke3 Rc3+ 47. Kf2 Kf4) 41... Kxc6 { [%eval -10.38] } 42. Kd3 { [%eval -54.84] } 42... Kc5 { [%eval -11.24] } 43. f4 { [%eval -71.77] } 43... gxf4 { [%eval -61.85] } 44. Ke2 { [%eval -69.43] } 44... Kc4 { [%eval -72.5] } 45. Kf3?! { (-72.50 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #-12] } (45. g5 d4) 45... d4?! { (Mate in 12 → -68.94) Lost forced checkmate sequence. g5 was best. } { [%eval -68.94] } (45... g5 46. Kf2 d4 47. Ke2 d3+ 48. Kf3 Kc3 49. Ke4 d2 50. Kf5 f3 51. Kxg5 f2 52. Kh6) 46. Kxf4 { [%eval -72.93] } 46... d3 { [%eval -72.3] } 47. Ke3 { [%eval -68.74] } 47... d2?? { (-68.74 → 0.00) Blunder. Kc3 was best. } { [%eval 0.0] } (47... Kc3) 48. Ke2?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (48. Kxd2 Kd4 49. g5 Ke4 50. Ke1 Kf5 51. Kf2 Kg4 52. Kg2 Kxg5 53. Kg3 Kh5 54. Kh3 Kg5) 48... Kd5?! { (Mate in 13 → -55.91) Lost forced checkmate sequence. Kc3 was best. } { [%eval -55.91] } (48... Kc3 49. Kd1 g5 50. Ke2 Kc2 51. Ke3 d1=Q 52. Ke4 Qxg4+ 53. Ke5 Qf4+ 54. Ke6 g4 55. Kd7) 49. Kd1 { [%eval -54.73] } 49... Ke5 { [%eval -11.82] } 50. Kxd2 { [%eval -10.36] } 50... Kf4 { [%eval -10.63] } 51. Ke2 { [%eval -54.96] } 51... Kxg4 { [%eval -11.35] } 52. Kf2 { [%eval -32.24] } 52... g5?? { (-32.24 → 0.00) Blunder. Kh3 was best. } { [%eval 0.0] } (52... Kh3) 53. Kg2 { [%eval 0.0] } 53... Kf4 { [%eval 0.0] } 54. Kg1?? { (0.00 → -37.81) Blunder. Kf2 was best. } { [%eval -37.81] } (54. Kf2 g4 55. Kg2 g3 56. Kg1 g2 57. Kxg2 Kg4 58. Kf2 Kh3 59. Kf3 Kh4 60. Kf4 Kh5) 54... g4?? { (-37.81 → 0.00) Blunder. Kg3 was best. } { [%eval 0.0] } (54... Kg3 55. Kf1) 55. Kg2 { [%eval 0.0] } 55... g3 { [%eval 0.0] } 56. Kg1 { [%eval 0.0] } 56... Kf3 { [%eval 0.0] } 57. Kh1 { [%eval 0.0] } 57... Ke2 { [%eval 0.0] } 58. Kg1 { [%eval 0.0] } 58... Kf3 { [%eval 0.0] } 59. Kh1 { [%eval 0.0] } 59... g2+ { [%eval 0.0] } 60. Kg1 { [%eval 0.0] } 60... Kg3 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2