- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/R4zLMaX4"] [Date "2021.10.01"] [Round "-"] [White "C76210194ELIOTS"] [Black "bigjul"] [Result "0-1"] [GameId "R4zLMaX4"] [UTCDate "2021.10.01"] [UTCTime "13:20:47"] [WhiteElo "1211"] [BlackElo "1191"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A45"] [Opening "Indian Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.27] } { A45 Indian Defense } 2. Nd2 { [%eval 0.0] } 2... d5 { [%eval 0.05] } 3. Ngf3 { [%eval -0.29] } 3... g6 { [%eval 0.2] } 4. e3 { [%eval 0.0] } 4... Bg7 { [%eval 0.23] } 5. b3 { [%eval -0.25] } 5... O-O { [%eval 0.11] } 6. Bb2 { [%eval 0.14] } 6... Nc6 { [%eval 0.65] } 7. Bb5 { [%eval 0.28] } 7... Bd7 { [%eval 0.65] } 8. Bxc6 { [%eval 0.34] } 8... Bxc6 { [%eval 0.12] } 9. O-O { [%eval 0.32] } 9... Ne4 { [%eval 0.12] } 10. Nxe4 { [%eval 0.16] } 10... dxe4 { [%eval 0.09] } 11. Ne5 { [%eval 0.06] } 11... Bxe5 { [%eval 0.07] } 12. dxe5 { [%eval 0.0] } 12... Qxd1 { [%eval 0.26] } 13. Rfxd1 { [%eval 0.18] } 13... Rad8 { [%eval 0.32] } 14. Rxd8 { [%eval -0.02] } 14... Rxd8 { [%eval -0.19] } 15. f4?? { (-0.19 → -3.22) Blunder. a4 was best. } { [%eval -3.22] } (15. a4 Kf8) 15... f6?? { (-3.22 → 1.50) Blunder. exf3 was best. } { [%eval 1.5] } (15... exf3 16. gxf3) 16. exf6 { [%eval 1.38] } 16... exf6 { [%eval 1.28] } 17. Re1? { (1.28 → 0.00) Mistake. Bxf6 was best. } { [%eval 0.0] } (17. Bxf6 Rd2) 17... Kf7 { [%eval 0.0] } 18. Re2 { [%eval -0.29] } 18... a6 { [%eval 0.0] } 19. Kf2 { [%eval 0.0] } 19... Bb5 { [%eval 0.19] } 20. Bc1?? { (0.19 → -6.92) Blunder. c4 was best. } { [%eval -6.92] } (20. c4 Be8 21. Bd4 h5 22. Kg3 a5 23. a4 b6 24. c5 b5 25. axb5 Bxb5 26. Ra2 Ra8) 20... Bxe2 { [%eval -6.93] } 21. Kxe2 { [%eval -6.85] } 21... b5 { [%eval -6.68] } 22. Bb2 { [%eval -6.76] } 22... c5 { [%eval -6.84] } 23. c4 { [%eval -7.09] } 23... bxc4 { [%eval -7.27] } 24. bxc4 { [%eval -7.52] } 24... Rb8 { [%eval -7.24] } 25. Ba3 { [%eval -7.22] } 25... a5 { [%eval -6.63] } 26. Kd2 { [%eval -6.6] } 26... g5 { [%eval -5.99] } 27. Kc3 { [%eval -6.38] } 27... gxf4 { [%eval -6.47] } 28. exf4 { [%eval -6.41] } 28... f5 { [%eval -5.96] } 29. Kd2 { [%eval -7.64] } 29... Kg6 { [%eval -7.3] } 30. Ke3 { [%eval -7.53] } 30... Kh5 { [%eval -6.51] } 31. g3 { [%eval -8.02] } 31... Rb1 { [%eval -7.08] } 32. Bxc5 { [%eval -7.07] } 32... Re1+ { [%eval -5.89] } 33. Kd4 { [%eval -6.4] } 33... Rd1+?! { (-6.40 → -4.28) Inaccuracy. Kg4 was best. } { [%eval -4.28] } (33... Kg4) 34. Ke5 { [%eval -4.57] } 34... Ra1?? { (-4.57 → -1.70) Blunder. Kg4 was best. } { [%eval -1.7] } (34... Kg4) 35. Kxf5 { [%eval -1.82] } 35... Rxa2 { [%eval -2.07] } 36. Kxe4 { [%eval -1.9] } 36... Ra4?? { (-1.90 → 0.00) Blunder. Kg6 was best. } { [%eval 0.0] } (36... Kg6) 37. f5 { [%eval -0.37] } 37... Rxc4+ { [%eval -0.47] } 38. Ke5?? { (-0.47 → -8.93) Blunder. Kd5 was best. } { [%eval -8.93] } (38. Kd5 Rc2 39. g4+ Kg5 40. Be7+ Kxg4 41. f6 Rxh2 42. f7 Rf2 43. f8=Q Rxf8 44. Bxf8 h5) 38... Rxc5+ { [%eval -8.96] } 39. Ke6 { [%eval -8.9] } 39... a4 { [%eval -9.54] } 40. f6 { [%eval -54.95] } 40... Rf5?? { (-54.95 → Mate in 17) Checkmate is now unavoidable. Kg6 was best. } { [%eval #17] } (40... Kg6) 41. f7?? { (Mate in 17 → -58.23) Lost forced checkmate sequence. Kxf5 was best. } { [%eval -58.23] } (41. Kxf5 Kh6 42. Ke6 Kh5 43. f7 Kg4 44. f8=Q Kh3 45. Qh6+ Kg2 46. Qxh7 Kf3 47. Qc2 a3) 41... Rxf7 { [%eval -60.12] } 42. Kxf7 { [%eval -60.17] } 42... h6 { [%eval -60.66] } 43. Ke6 { [%eval -60.12] } 43... a3 { [%eval -60.56] } 44. Kd5 { [%eval -61.96] } 44... a2 { [%eval -69.34] } 45. Kc4 { [%eval -69.47] } 45... a1=Q { [%eval -72.38] } { Black wins on time. } 0-1