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[Event "rated blitz game"] [Site "https://lichess.org/R3BA1IN6"] [Date "2026.05.30"] [Round "-"] [White "sgb071214"] [Black "Ibigames"] [Result "1/2-1/2"] [GameId "R3BA1IN6"] [UTCDate "2026.05.30"] [UTCTime "19:48:47"] [WhiteElo "1637"] [BlackElo "1650"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+3"] [ECO "B73"] [Opening "Sicilian Defense: Dragon Variation, Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } 4... g6 { [%eval 0.35] } 5. Nc3 { [%eval 0.16] } 5... Bg7 { [%eval 0.18] } 6. Be3 { [%eval 0.16] } 6... d6 { [%eval 0.41] } 7. Be2 { [%eval 0.17] } 7... Nf6 { [%eval 0.14] } 8. O-O { [%eval 0.25] } { B73 Sicilian Defense: Dragon Variation, Classical Variation } 8... O-O { [%eval 0.2] } 9. a3 { [%eval 0.24] } 9... Nd7 { [%eval 0.4] } 10. f4 { [%eval 0.24] } 10... a6 { [%eval 0.31] } 11. f5?? { (0.31 → -1.63) Blunder. Qd2 was best. } { [%eval -1.63] } (11. Qd2 Nxd4 12. Bxd4 Bxd4+ 13. Qxd4 b5 14. Rad1 Re8 15. e5 dxe5 16. fxe5 Qb6) 11... Nxd4?? { (-1.63 → 0.29) Blunder. Qb6 was best. } { [%eval 0.29] } (11... Qb6 12. f6 Nxf6 13. Kh1 Qc7 14. a4 Bd7 15. Qd2 Nxd4 16. Bxd4 Rac8 17. b4) 12. Bxd4 { [%eval 0.19] } 12... Bxd4+ { [%eval 0.22] } 13. Qxd4 { [%eval 0.28] } 13... Ne5 { [%eval 0.45] } 14. fxg6?! { (0.45 → -0.29) Inaccuracy. a4 was best. } { [%eval -0.29] } (14. a4 Bd7 15. Nd5 Bc6 16. Nb6 Rb8 17. a5 f6 18. c4 gxf5 19. exf5 Kh8) 14... fxg6? { (-0.29 → 1.07) Mistake. hxg6 was best. } { [%eval 1.07] } (14... hxg6 15. Nd5 Be6 16. c4 Bxd5 17. exd5 b6 18. b4 Qc7 19. Rfc1 a5 20. h4) 15. Bc4+ { [%eval 1.13] } 15... Kh8 { [%eval 1.12] } 16. Rxf8+ { [%eval 0.97] } 16... Qxf8 { [%eval 0.93] } 17. Rf1 { [%eval 0.85] } 17... Qg7 { [%eval 1.02] } 18. Qb6 { [%eval 0.93] } 18... Bg4? { (0.93 → 2.44) Mistake. Bd7 was best. } { [%eval 2.44] } (18... Bd7 19. Qxb7 Bc6 20. Qc7 Nxc4 21. Qxc6 Qd4+ 22. Kh1 Rg8 23. Rd1 Qc5 24. Qxc5) 19. Ba2? { (2.44 → 0.78) Mistake. Qxb7 was best. } { [%eval 0.78] } (19. Qxb7 Re8 20. Bxa6 Be6 21. Qb4 Ra8 22. Be2 Rc8 23. Qb6 Qh6 24. Qa7 Qg5) 19... Rf8 { [%eval 0.55] } 20. Rxf8+ { [%eval 0.87] } 20... Qxf8 { [%eval 0.58] } 21. h3 { [%eval 0.52] } 21... Bxh3?? { (0.52 → 2.51) Blunder. Bc8 was best. } { [%eval 2.51] } (21... Bc8 22. Bd5 h5 23. Nd1 Kh7 24. Bxb7 Nd7 25. Qa7 Bxb7 26. Qxb7 Nc5 27. Qd5) 22. gxh3 { [%eval 2.58] } 22... Qf3? { (2.58 → 4.23) Mistake. Nf3+ was best. } { [%eval 4.23] } (22... Nf3+ 23. Kf2 Nd4+ 24. Ke1 Qf6 25. Ne2 Nf3+ 26. Kd1 Kg7 27. Qb4 b5 28. Qc3) 23. Qd8+ { [%eval 4.23] } 23... Kg7 { [%eval 4.22] } 24. Qxe7+ { [%eval 4.16] } 24... Kh6 { [%eval 4.28] } 25. Qh4+ { [%eval 4.35] } 25... Kg7 { [%eval 3.95] } 26. Qf2?! { (3.95 → 2.90) Inaccuracy. Be6 was best. } { [%eval 2.9] } (26. Be6 Qe3+ 27. Qf2 Qc1+ 28. Kg2 Qg5+ 29. Kh2 Qe7 30. Bd5 Qg5 31. Ne2 Qd2) 26... Qxh3 { [%eval 2.8] } 27. Qg2?? { (2.80 → 0.00) Blunder. Qf4 was best. } { [%eval 0.0] } (27. Qf4 Qh5 28. Be6 a5 29. Kg2 b5 30. Qe3 b4 31. axb4 axb4 32. Nd5 Qh4) 27... Qe3+ { [%eval 0.0] } 28. Qf2 { [%eval 0.0] } 28... Qc1+ { [%eval 0.0] } 29. Kg2 { [%eval 0.0] } 29... Qg5+ { [%eval 0.0] } 30. Qg3 { [%eval 0.0] } 30... Qd2+ { [%eval 0.0] } 31. Qf2 { [%eval 0.0] } 31... Qg5+ { [%eval 0.0] } 32. Kf1 { [%eval 0.0] } 32... Qc1+ { [%eval 0.0] } 33. Kg2 { [%eval 0.0] } 33... Qxb2 { [%eval 0.0] } 34. Nd5 { [%eval 0.0] } 34... Qxa2 { [%eval 0.0] } 35. Qf6+ { [%eval 0.0] } 35... Kh6 { [%eval 0.0] } 36. Qh4+ { [%eval 0.0] } 36... Kg7 { [%eval 0.0] } 37. Qe7+ { [%eval -0.34] } 37... Kh6 { [%eval 0.0] } 38. Qf8+ { [%eval 0.0] } 38... Kg5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kh5 was best. } { [%eval #2] } (38... Kh5 39. Kg3 Qxa3+ 40. c3 Qc1 41. Nf4+ Kg5 42. Nh3+ Kh5) 39. Qf6+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qf4+ was best. } { [%eval 0.0] } (39. Qf4+ Kh5 40. Nf6#) 39... Kh6 { [%eval 0.0] } 40. Qf8+ { [%eval 0.0] } 40... Kg5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kh5 was best. } { [%eval #2] } (40... Kh5 41. Kh3 Qxa3+ 42. c3 Qc1 43. Nf4+ Kg5 44. Ne6+ Kh5) 41. Qf6+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qf4+ was best. } { [%eval 0.0] } (41. Qf4+ Kh5 42. Nf6#) 41... Kh6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2