FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Qd7RQ3Eq"]
[Date "2026.01.26"]
[Round "-"]
[White "rimebamboo"]
[Black "Thomas_Tallis"]
[Result "1/2-1/2"]
[GameId "Qd7RQ3Eq"]
[UTCDate "2026.01.26"]
[UTCTime "06:57:05"]
[WhiteElo "1740"]
[BlackElo "1731"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "B30"]
[Opening "Sicilian Defense: Old Sicilian"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } { B30 Sicilian Defense: Old Sicilian } 3. d3 { [%eval -0.14] } 3... e6 { [%eval 0.0] } 4. g3 { [%eval 0.0] } 4... d5 { [%eval 0.07] } 5. Bg2 { [%eval -0.26] } 5... dxe4 { [%eval -0.25] } 6. dxe4 { [%eval -0.34] } 6... Qxd1+ { [%eval -0.25] } 7. Kxd1 { [%eval -0.15] } 7... Nf6 { [%eval -0.26] } 8. Nc3 { [%eval -0.31] } 8... Be7 { [%eval -0.37] } 9. Bf4 { [%eval -0.53] } 9... O-O { [%eval -0.11] } 10. Ke2 { [%eval -0.07] } 10... Nd4+?! { (-0.07 → 0.66) Inaccuracy. b6 was best. } { [%eval 0.66] } (10... b6 11. Rhd1) 11. Nxd4 { [%eval 0.64] } 11... cxd4 { [%eval 0.77] } 12. Nb5 { [%eval 0.8] } 12... a6?! { (0.80 → 1.38) Inaccuracy. b6 was best. } { [%eval 1.38] } (12... b6 13. Nxd4) 13. Nxd4 { [%eval 1.19] } 13... b5 { [%eval 1.64] } 14. Rhe1?! { (1.64 → 1.05) Inaccuracy. Nc6 was best. } { [%eval 1.05] } (14. Nc6) 14... Bb7 { [%eval 0.89] } 15. Kf1 { [%eval 0.42] } 15... Bc5?! { (0.42 → 1.23) Inaccuracy. b4 was best. } { [%eval 1.23] } (15... b4) 16. Nb3 { [%eval 1.12] } 16... Bb6 { [%eval 0.95] } 17. Rad1 { [%eval 0.89] } 17... Rad8?! { (0.89 → 1.78) Inaccuracy. Rfc8 was best. } { [%eval 1.78] } (17... Rfc8 18. c3) 18. Bg5?? { (1.78 → 0.05) Blunder. f3 was best. } { [%eval 0.05] } (18. f3) 18... Rxd1 { [%eval 0.1] } 19. Rxd1 { [%eval 0.12] } 19... Nxe4 { [%eval 0.16] } 20. Be3 { [%eval 0.18] } 20... Bxe3 { [%eval 0.11] } 21. fxe3 { [%eval -0.04] } 21... f5 { [%eval 0.1] } 22. Nd4 { [%eval -0.18] } 22... Bd5 { [%eval 0.0] } 23. b3?! { (0.00 → -0.82) Inaccuracy. Bxe4 was best. } { [%eval -0.82] } (23. Bxe4 fxe4+) 23... Nc3 { [%eval -0.44] } 24. Ra1?! { (-0.44 → -1.48) Inaccuracy. Rd3 was best. } { [%eval -1.48] } (24. Rd3) 24... Bxg2+ { [%eval -1.32] } 25. Kxg2 { [%eval -1.3] } 25... Kf7 { [%eval -1.25] } 26. a4 { [%eval -1.71] } 26... g6?? { (-1.71 → 0.12) Blunder. bxa4 was best. } { [%eval 0.12] } (26... bxa4 27. Ra3) 27. axb5 { [%eval 0.1] } 27... axb5 { [%eval 0.15] } 28. Ra5 { [%eval 0.08] } 28... b4 { [%eval 0.14] } 29. Ra7+ { [%eval 0.07] } 29... Kf6 { [%eval 0.09] } 30. Rb7 { [%eval -0.23] } 30... e5 { [%eval 0.16] } 31. Nf3?! { (0.16 → -0.91) Inaccuracy. Rb6+ was best. } { [%eval -0.91] } (31. Rb6+) 31... Nd5 { [%eval -1.16] } 32. Rxh7 { [%eval -1.3] } 32... Nxe3+ { [%eval -1.29] } 33. Kf2 { [%eval -1.27] } 33... Nxc2?! { (-1.27 → -0.37) Inaccuracy. Ng4+ was best. } { [%eval -0.37] } (33... Ng4+) 34. Rb7 { [%eval -0.39] } 34... e4 { [%eval -0.24] } 35. Ne1?? { (-0.24 → -3.24) Blunder. Rc7 was best. } { [%eval -3.24] } (35. Rc7) 35... e3+?? { (-3.24 → -0.02) Blunder. Rc8 was best. } { [%eval -0.02] } (35... Rc8 36. h4 Nxe1 37. Kxe1 Rc3 38. Rb6+ Kg7 39. g4 Rxb3 40. g5 Re3+ 41. Kd2) 36. Ke2 { [%eval -0.04] } 36... Nxe1 { [%eval -0.13] } 37. Kxe1 { [%eval -0.09] } 37... Re8 { [%eval -0.03] } 38. Rxb4 { [%eval -0.06] } 38... Kg5 { [%eval 0.17] } 39. Rf4 { [%eval 0.0] } 39... Rb8 { [%eval -0.03] } 40. b4 { [%eval -0.01] } 40... Kf6 { [%eval 0.07] } 41. h4 { [%eval 0.0] } 41... g5 { [%eval 0.01] } 42. hxg5+ { [%eval 0.0] } 42... Kxg5 { [%eval 0.14] } 43. Ke2 { [%eval 0.15] } 43... Re8?? { (0.15 → 4.76) Blunder. Ra8 was best. } { [%eval 4.76] } (43... Ra8) 44. b5 { [%eval 4.81] } 44... Rb8 { [%eval 4.56] } 45. Rb4 { [%eval 5.03] } 45... Rb6 { [%eval 4.78] } 46. Kxe3 { [%eval 4.64] } 46... Re6+ { [%eval 4.97] } 47. Kf3 { [%eval 4.29] } 47... Rb6 { [%eval 4.44] } 48. g4?? { (4.44 → 0.00) Blunder. Ke3 was best. } { [%eval 0.0] } (48. Ke3 Kf6 49. Kd4 Ke6 50. Kc5 Rb8 51. b6 Kd7 52. b7 Kc7 53. Kd5 Rd8+) 48... fxg4+ { [%eval 0.0] } 49. Rxg4+ { [%eval 0.07] } 49... Kf5 { [%eval 0.1] } 50. Rb4 { [%eval 0.0] } 50... Ke5 { [%eval -0.01] } 51. Kg4 { [%eval -0.07] } 51... Kd5 { [%eval -0.01] } 52. Rb1 { [%eval 0.0] } 52... Kc5 { [%eval 0.0] } 53. Kf5 { [%eval 0.0] } 53... Rxb5 { [%eval 0.0] } 54. Rxb5+ { [%eval 0.0] } 54... Kxb5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2