FEN
[Event "rated rapid game"]
[Site "https://lichess.org/Qb2iG7d6"]
[Date "2023.04.26"]
[Round "-"]
[White "the_german_chessbot"]
[Black "Denizche"]
[Result "1-0"]
[GameId "Qb2iG7d6"]
[UTCDate "2023.04.26"]
[UTCTime "15:51:02"]
[WhiteElo "1095"]
[BlackElo "1110"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-15"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nf6 { [%eval 0.06] } 3. e3 { [%eval 0.09] } 3... Nc6 { [%eval 0.58] } 4. Bd3 { [%eval 0.33] } 4... e6 { [%eval 0.27] } 5. Nf3 { [%eval 0.27] } 5... Bb4+?! { (0.27 → 0.92) Inaccuracy. Bd6 was best. } { [%eval 0.92] } (5... Bd6 6. O-O O-O 7. Re1 Bxf4 8. exf4 b6 9. c3 Ne7 10. h4) 6. c3 { [%eval 0.82] } 6... Bd6 { [%eval 0.85] } 7. Be5?! { (0.85 → 0.02) Inaccuracy. Nbd2 was best. } { [%eval 0.02] } (7. Nbd2 Nd7 8. Bc2 e5 9. dxe5 Ndxe5 10. O-O Ng6 11. Bxd6 Qxd6) 7... Ng4 { [%eval 0.33] } 8. Bxd6 { [%eval 0.26] } 8... Qxd6 { [%eval 0.39] } 9. Ne5?? { (0.39 → -1.60) Blunder. e4 was best. } { [%eval -1.6] } (9. e4 dxe4 10. Bxe4 O-O 11. Na3 e5 12. h3 Nf6 13. Bxc6 Qxc6 14. dxe5 Nh5 15. Qd4 b6) 9... Ngxe5 { [%eval -1.66] } 10. dxe5 { [%eval -1.66] } 10... Nxe5 { [%eval -1.67] } 11. O-O { [%eval -1.75] } 11... O-O { [%eval -1.5] } 12. f4 { [%eval -1.89] } 12... Ng6 { [%eval -1.53] } 13. Bxg6 { [%eval -1.76] } 13... fxg6 { [%eval -1.51] } 14. b4 { [%eval -1.75] } 14... e5 { [%eval -1.81] } 15. g3? { (-1.81 → -3.38) Mistake. fxe5 was best. } { [%eval -3.38] } (15. fxe5 Rxf1+ 16. Qxf1 Qxe5 17. Qf4 Qxf4 18. exf4 a5 19. Nd2 Kf7 20. a4 Bd7 21. b5 Ke7) 15... Bh3 { [%eval -3.36] } 16. Rf2 { [%eval -3.47] } 16... Qe6? { (-3.47 → -1.87) Mistake. g5 was best. } { [%eval -1.87] } (16... g5 17. Qh5 Qe6 18. Nd2 gxf4 19. gxf4 exf4 20. exf4 Rae8 21. Qf3 Rf6 22. Kh1 Bf5 23. Rg1) 17. Nd2 { [%eval -1.95] } 17... Bg4 { [%eval -1.96] } 18. Qb3?! { (-1.96 → -2.96) Inaccuracy. Nf3 was best. } { [%eval -2.96] } (18. Nf3 h6 19. Qc2 Bxf3 20. Rxf3 a5 21. Rf2 axb4 22. cxb4 Ra3 23. Re2 c6 24. Qb2 Ra4) 18... Rad8?! { (-2.96 → -2.16) Inaccuracy. exf4 was best. } { [%eval -2.16] } (18... exf4 19. exf4 g5 20. c4 gxf4 21. gxf4 Rae8 22. Qd3 Rd8 23. cxd5 Rxd5 24. Qc3 Bh3 25. Qxc7) 19. Rd1?? { (-2.16 → -5.34) Blunder. Nf3 was best. } { [%eval -5.34] } (19. Nf3 Bxf3) 19... h6?? { (-5.34 → -2.42) Blunder. Bxd1 was best. } { [%eval -2.42] } (19... Bxd1 20. Qxd1 exf4 21. exf4 g5 22. Nb3 gxf4 23. gxf4 Rde8 24. Qh5 Qg6+ 25. Qxg6 hxg6 26. Nc5) 20. Kg2?? { (-2.42 → -5.34) Blunder. Nf3 was best. } { [%eval -5.34] } (20. Nf3 g5 21. Nxe5 Bxd1 22. Qxd1 Qf5 23. a4 Rd6 24. Qd4 Qb1+ 25. Rf1 Qe4 26. Rf2 Re6) 20... Bh3+?! { (-5.34 → -3.73) Inaccuracy. exf4 was best. } { [%eval -3.73] } (20... exf4 21. exf4 Bxd1 22. Qxd1 g5 23. Qf3 gxf4 24. gxf4 Qg6+ 25. Kh1 d4 26. f5 Qc6 27. Qxc6) 21. Kh1 { [%eval -4.13] } 21... g5 { [%eval -4.21] } 22. f5?! { (-4.21 → -5.32) Inaccuracy. Qc2 was best. } { [%eval -5.32] } (22. Qc2 exf4 23. exf4 Bf5 24. Qc1 Qb6 25. Kg1 gxf4 26. Nf1 fxg3 27. Nxg3 Bh3 28. Qd2 a6) 22... Rxf5 { [%eval -5.2] } 23. Rxf5 { [%eval -5.86] } 23... Qxf5 { [%eval -6.09] } 24. Qa4?! { (-6.09 → -10.59) Inaccuracy. Rg1 was best. } { [%eval -10.59] } (24. Rg1 Qd3 25. Qd1 Rf8 26. Qe1 g4 27. a4 c6 28. a5 Qxc3 29. Qe2 Qxb4 30. Rb1 Qxa5) 24... Qf2 { [%eval -10.44] } 25. Rg1 { [%eval -10.45] } 25... Qxd2 { [%eval -10.4] } 26. Qxa7?! { (-10.40 → Mate in 3) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-3] } (26. Qd1 Qxe3 27. Qf1 g4 28. Qf5 Qf3+ 29. Qxf3 gxf3 30. Rf1 Bxf1 31. Kg1 Be2 32. Kf2 d4) 26... Rf8 { [%eval #-4] } 27. Qxb7 { [%eval #-4] } 27... Qe2 { [%eval #-6] } 28. Qxc7 { [%eval #-2] } 28... Rf1 { [%eval #-3] } 29. Qd8+ { [%eval #-3] } 29... Kh7 { [%eval #-2] } 30. Qxd5 { [%eval #-2] } 30... Bg2+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxg1+ was best. } { [%eval 0.0] } (30... Rxg1+ 31. Kxg1 Qf1#) 31. Qxg2 { [%eval 0.0] } 31... Re1?? { (0.00 → 4.93) Blunder. Rf2 was best. } { [%eval 4.93] } (31... Rf2 32. Qe4+ Kg8 33. Qd5+ Kf8 34. Rg2 Rxg2 35. Qa8+ Ke7 36. Qxg2 Qd1+ 37. Qg1 Qd5+ 38. Qg2) 32. Rxe1?? { (4.93 → 0.00) Blunder. Qxe2 was best. } { [%eval 0.0] } (32. Qxe2 Rxe2 33. Ra1 Rxe3 34. a4 Rxc3 35. a5 Rb3 36. a6 Rxb4 37. a7 e4 38. a8=Q e3) 32... Qxe1+ { [%eval 0.0] } 33. Qg1 { [%eval 0.0] } 33... Qxe3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qxc3 was best. } { [%eval #9] } (33... Qxc3 34. b5 Qd3 35. h4 Qxb5 36. hxg5 hxg5 37. Qd1 Kh6 38. Kg1 g4 39. a4 Qb4 40. Kf2) 34. Qxe3 { [%eval #8] } { Black left the game. } 1-0
