FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/QWp1gF0B"]
[Date "2024.08.22"]
[Round "-"]
[White "SumrakTim"]
[Black "Roxy665"]
[Result "1-0"]
[GameId "QWp1gF0B"]
[UTCDate "2024.08.22"]
[UTCTime "07:32:38"]
[WhiteElo "1316"]
[BlackElo "1039"]
[WhiteRatingDiff "+58"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } { [%eval -0.42] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d6 { [%eval -0.12] } 2. e3 { [%eval -0.35] } 2... Bxh3 { [%eval -0.26] } 3. gxh3?! { (-0.26 → -1.05) Inaccuracy. Rxh3 was best. } { [%eval -1.05] } (3. Rxh3 c5 4. Rxh7 Rxh7 5. b4 cxb4 6. Qh5 Rxh5 7. Bb5 Rxb5) 3... Qd7?? { (-1.05 → 0.77) Blunder. b5 was best. } { [%eval 0.77] } (3... b5) 4. Ba6 { [%eval 0.46] } 4... Qxh3 { [%eval 0.74] } 5. Rxh3 { [%eval 0.45] } 5... bxa6 { [%eval 0.9] } 6. Rxh7 { [%eval 0.36] } 6... Rxh7 { [%eval 0.98] } 7. Qh5? { (0.98 → -0.39) Mistake. Qg4 was best. } { [%eval -0.39] } (7. Qg4) 7... Rxh5 { [%eval -0.59] } 8. Nh3 { [%eval -0.25] } 8... Rxh3 { [%eval -0.08] } 9. f3?! { (-0.08 → -0.68) Inaccuracy. b3 was best. } { [%eval -0.68] } (9. b3 Rxe3) 9... Rxf3 { [%eval -0.37] } 10. d3 { [%eval -0.75] } 10... Rxe3 { [%eval -0.69] } 11. Bxe3 { [%eval -0.52] } 11... g5?? { (-0.52 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (11... Nc6 12. Bxa7) 12. Bxa7 { [%eval #11] } 12... Rxa7 { [%eval #10] } 13. Nd2?? { (Mate in 10 → -0.53) Lost forced checkmate sequence. Na3 was best. } { [%eval -0.53] } (13. Na3 c6 14. c4 Nd7 15. Kd2 Ngf6 16. Nb5 axb5 17. cxb5 Rxa2 18. bxc6 Rxa1) 13... Bh6? { (-0.53 → 0.75) Mistake. Nf6 was best. } { [%eval 0.75] } (13... Nf6 14. Nb1) 14. Nc4?? { (0.75 → -2.11) Blunder. Kf2 was best. } { [%eval -2.11] } (14. Kf2 Nf6) 14... e6?! { (-2.11 → -0.98) Inaccuracy. Kd7 was best. } { [%eval -0.98] } (14... Kd7 15. Nxd6 Kxd6 16. Kd2 Nf6 17. Ke3 e5 18. Kd2 Ke6 19. d4 exd4 20. c3) 15. Nxd6 { [%eval -0.98] } 15... cxd6 { [%eval -0.76] } 16. c4?? { (-0.76 → -2.88) Blunder. d4 was best. } { [%eval -2.88] } (16. d4 e5) 16... d5 { [%eval -2.72] } 17. cxd5 { [%eval -3.0] } 17... exd5 { [%eval -2.48] } 18. b4?! { (-2.48 → -3.75) Inaccuracy. a4 was best. } { [%eval -3.75] } (18. a4 Rd7 19. Kd2 Rd6 20. Kc3 Ke7 21. d4 Re6 22. Ra3 Nd7 23. b4 Nc5) 18... Rc7?? { (-3.75 → Mate in 4) Checkmate is now unavoidable. Rd7 was best. } { [%eval #4] } (18... Rd7) 19. Rc1 { [%eval #4] } 19... Rxc1 { [%eval #3] } 20. b5?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. d4 was best. } { [%eval #-13] } (20. d4 Rxe1 21. b5 axb5 22. a4 bxa4#) 20... Rxe1 { [%eval #-13] } 21. bxa6 { [%eval #-12] } 21... Nxa6 { [%eval #-12] } 22. a4 { [%eval #-10] } 22... Re4?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Re5 was best. } { [%eval #3] } (22... Re5 23. d4 Re6 24. a5 Rb6 25. axb6 Nc7 26. bxc7 Kd8 27. cxd8=Q g4 28. Qxg8) 23. dxe4 { [%eval #3] } 23... dxe4 { [%eval #2] } 24. a5 { [%eval #2] } 24... Nb4 { [%eval #1] } 25. a6 { [%eval #1] } 25... Nxa6# { Game ends by variant rule. } 1-0
