FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/QWThGFSi"]
[Date "2020.07.01"]
[Round "-"]
[White "Neybappe"]
[Black "thebestperson"]
[Result "0-1"]
[GameId "QWThGFSi"]
[UTCDate "2020.07.01"]
[UTCTime "14:50:09"]
[WhiteElo "1221"]
[BlackElo "1243"]
[WhiteRatingDiff "-43"]
[BlackRatingDiff "+64"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.51] } 1... d5?? { (1.51 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5) 2. Ba6 { [%eval #15] } 2... Nxa6 { [%eval #14] } 3. e4 { [%eval #17] } 3... dxe4 { [%eval #16] } 4. f3 { [%eval #16] } 4... exf3 { [%eval #15] } 5. gxf3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Qxf3 was best. } { [%eval #-15] } (5. Qxf3 Qxd2 6. Bxd2 Nb4 7. Qxb7 Bxb7 8. Bxb4 Bxg2 9. Bxe7 Bxh1 10. Bxf8 Kxf8 11. Nf3 Bxf3) 5... Qxd2 { [%eval #-15] } 6. Qxd2 { [%eval #-13] } 6... Bg4 { [%eval #-13] } 7. fxg4 { [%eval #-12] } 7... Nb4?? { (Mate in 12 → -3.56) Lost forced checkmate sequence. f5 was best. } { [%eval -3.56] } (7... f5 8. gxf5 e5 9. fxe6 Ba3 10. Nxa3 Kf7 11. exf7 Nh6 12. Qxh6 gxh6 13. Bxh6 b5 14. Nxb5) 8. Qxb4 { [%eval -3.53] } 8... c5?? { (-3.53 → -1.49) Blunder. g5 was best. } { [%eval -1.49] } (8... g5 9. Bxg5) 9. Qxc5 { [%eval -2.05] } 9... Rc8?? { (-2.05 → Mate in 22) Checkmate is now unavoidable. g5 was best. } { [%eval #22] } (9... g5 10. Qxg5) 10. Qxc8?? { (Mate in 22 → -2.31) Lost forced checkmate sequence. Qxe7 was best. } { [%eval -2.31] } (10. Qxe7 Rxc2 11. Qxe8 Rxb2 12. Qxf8 Rxb1 13. Qxg7 Rxc1 14. Qxg8 Rxg8 15. Rxc1 Rxg4 16. a4 Rxg1) 10... e5?? { (-2.31 → 4.07) Blunder. Kd8 was best. } { [%eval 4.07] } (10... Kd8 11. Qxb7) 11. Qxe8 { [%eval 1.85] } 11... f6?? { (1.85 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (11... g5 12. Qxf7) 12. Qxf8?? { (Mate in 11 → 3.08) Lost forced checkmate sequence. Qxe5 was best. } { [%eval 3.08] } (12. Qxe5 fxe5 13. b4 Bxb4 14. g5 Bxe1 15. Nc3 Bxc3 16. Ne2 Bxa1 17. Nc3 Bxc3 18. Bb2 Bxb2) 12... h5?? { (3.08 → Mate in 17) Checkmate is now unavoidable. Ne7 was best. } { [%eval #17] } (12... Ne7) 13. Qxg8?? { (Mate in 17 → 2.95) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 2.95] } (13. Qxg7 hxg4 14. Qxg4 Rxh2 15. Qxg8 Rxc2 16. Bh6 Rxb2 17. Qc8 Rxb1 18. Qxb7 Rxe1 19. Qxa7 Rxg1) 13... hxg4?? { (2.95 → Mate in 16) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #16] } (13... Rxg8 14. gxh5) 14. Qxh8?? { (Mate in 16 → Mate in 6) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-6] } (14. Qxg7 Rxh2 15. Qxg4 Rxc2 16. Bh6 Rxb2 17. Qc8 Rxb1 18. Qxb7 Rxe1 19. Qxa7 Rxg1 20. Qxg1 f5) 14... g5 { [%eval #-6] } 15. Qxf6 { [%eval #-5] } 15... g3?? { (Mate in 5 → Mate in 18) Lost forced checkmate sequence. e4 was best. } { [%eval #18] } (15... e4 16. Qxg5 b5 17. Qxg4 b4 18. Qxe4 a6 19. Qxb4 a5 20. Qxa5#) 16. Qxe5 { [%eval #18] } 16... gxh2 { [%eval #17] } 17. Qxg5?? { (Mate in 17 → Mate in 4) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #-4] } (17. Qxh2 g4 18. Qh6 b6 19. Qxb6 axb6 20. b3 b5 21. Rh8 g3 22. Rh7 g2 23. Nc3 b4) 17... hxg1=Q { [%eval #-4] } 18. Qxg1 { [%eval #-3] } 18... b6?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (18... b5 19. Qxa7 b4 20. Na3 bxa3 21. bxa3#) 19. Qxb6 { [%eval #11] } 19... axb6 { [%eval #10] } 20. Rh8 { [%eval #10] } 20... b5 { [%eval #9] } 21. c4?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. b3 was best. } { [%eval #-2] } (21. b3 b4 22. Nc3 bxc3 23. Bb2 cxb2 24. b4 bxa1=R 25. Kf2 Rxa2 26. Ke2 Rxc2 27. Rh5 Rxe2) 21... bxc4 { [%eval #-2] } 22. b3 { [%eval #-1] } 22... cxb3 { [%eval #-1] } 23. axb3# { Game ends by variant rule. } 0-1