- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated King of the Hill game"] [Site "https://lichess.org/QQWzDLXs"] [Date "2016.12.20"] [White "Outakoski"] [Black "GChess101"] [Result "0-1"] [GameId "QQWzDLXs"] [UTCDate "2016.12.20"] [UTCTime "21:47:38"] [WhiteElo "1772"] [BlackElo "1459"] [WhiteRatingDiff "-51"] [BlackRatingDiff "+203"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "C42"] [Opening "Petrov's Defense: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.41] } 1... e5 { [%eval 0.46] } 2. Bc4 { [%eval 0.17] } 2... Nf6 { [%eval 0.18] } 3. Nf3 { [%eval 0.22] } { C42 Petrov's Defense: Italian Variation } 3... d6 { [%eval 0.59] } 4. Ng5? { (0.59 → -0.59) Mistake. Nc3 was best. } { [%eval -0.59] } (4. Nc3 Be7 5. d4 exd4 6. Nxd4 O-O 7. Bf4 Nbd7 8. O-O Ne5 9. Be2 h6 10. a4 c5) 4... Be6?? { (-0.59 → 1.44) Blunder. d5 was best. } { [%eval 1.44] } (4... d5 5. exd5 h6 6. Nf3 e4 7. Nd4 c6 8. d3 cxd5 9. Bb5+ Bd7 10. Nc3 Bxb5 11. Ncxb5) 5. Nxe6 { [%eval 1.51] } 5... fxe6 { [%eval 1.52] } 6. Qe2?? { (1.52 → -0.57) Blunder. Bxe6 was best. } { [%eval -0.57] } (6. Bxe6 Qe7 7. Bh3 Nc6 8. d3 Qf7 9. O-O Rg8 10. Bg5 h6 11. Bxf6 gxf6 12. c3 h5) 6... Qe7?! { (-0.57 → 0.12) Inaccuracy. d5 was best. } { [%eval 0.12] } (6... d5 7. exd5 exd5 8. Bb3 Nc6 9. O-O Bc5 10. c3 Kf7 11. d4 exd4 12. Qf3 dxc3 13. Re1) 7. d3 { [%eval 0.08] } 7... Nc6 { [%eval 0.09] } 8. Nd2 { [%eval 0.0] } 8... Nd4 { [%eval 0.19] } 9. Qd1 { [%eval 0.0] } 9... d5 { [%eval 0.0] } 10. Bb3 { [%eval -0.04] } 10... g6?! { (-0.04 → 0.59) Inaccuracy. O-O-O was best. } { [%eval 0.59] } (10... O-O-O 11. c3 Nxb3 12. Qxb3 Qe8 13. O-O Bc5 14. Nf3 dxe4 15. dxe4 Nxe4 16. Bg5 Rd5 17. c4) 11. Nf3?! { (0.59 → 0.03) Inaccuracy. Ba4+ was best. } { [%eval 0.03] } (11. Ba4+ b5) 11... Nxf3+ { [%eval 0.06] } 12. Qxf3 { [%eval 0.04] } 12... Bg7 { [%eval 0.06] } 13. Bg5 { [%eval 0.14] } 13... Rf8 { [%eval 0.23] } 14. Bxf6? { (0.23 → -0.99) Mistake. exd5 was best. } { [%eval -0.99] } (14. exd5 exd5 15. O-O O-O-O 16. Qe3 Kb8 17. Rae1 Qd7 18. c4 dxc4 19. dxc4 h6 20. Bxf6 Bxf6) 14... Rxf6 { [%eval -0.94] } 15. Qg3 { [%eval -0.99] } 15... Qd6?! { (-0.99 → -0.25) Inaccuracy. Kd7 was best. } { [%eval -0.25] } (15... Kd7) 16. exd5?! { (-0.25 → -0.85) Inaccuracy. O-O was best. } { [%eval -0.85] } (16. O-O a5 17. a4 Kd7 18. Rae1 d4 19. f3 Rh8 20. Qg5 Rhf8 21. Kf2 Rf4 22. h4 Kc6) 16... exd5 { [%eval -0.77] } 17. O-O-O { [%eval -0.79] } 17... Kd7 { [%eval -0.67] } 18. Rhe1 { [%eval -0.68] } 18... Raf8 { [%eval -0.8] } 19. f3 { [%eval -0.6] } 19... e4?? { (-0.60 → 2.94) Blunder. Kc6 was best. } { [%eval 2.94] } (19... Kc6 20. Qh3 Kc5 21. c3 Rf4 22. a3 c6 23. Ba2 a5 24. b4+ axb4 25. axb4+ Kb6 26. Qxh7) 20. Qh3+?? { (2.94 → -1.54) Blunder. dxe4 was best. } { [%eval -1.54] } (20. dxe4) 20... Qe6 { [%eval -1.23] } 21. fxe4? { (-1.23 → -2.83) Mistake. Qxe6+ was best. } { [%eval -2.83] } (21. Qxe6+ Kxe6) 21... Qxh3 { [%eval -2.94] } 22. gxh3 { [%eval -2.92] } 22... d4 { [%eval -2.59] } 23. Bd5?? { (-2.59 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #-2] } (23. e5 Rf5) 23... Kd6 { [%eval #-1] } 24. Bxb7 { [%eval #-1] } 24... Ke5# { Game ends by variant rule. } 0-1