- Blind mode tutorial
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[Event "≤2000 Bullet Arena"] [Site "https://lichess.org/QNaAE5aE"] [Date "2025.12.10"] [White "NARUTO-IN-CHESS"] [Black "Pedr0Monteir0"] [Result "1-0"] [GameId "QNaAE5aE"] [UTCDate "2025.12.10"] [UTCTime "03:36:36"] [WhiteElo "1038"] [BlackElo "1439"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-10"] [Variant "Standard"] [TimeControl "60+1"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.0] } 3. Nc3 { [%eval 0.0] } 3... e6 { [%eval 0.0] } 4. Nf3 { [%eval -0.03] } 4... Nf6 { [%eval 0.0] } 5. d3 { [%eval -0.2] } 5... d5 { [%eval -0.09] } 6. exd5 { [%eval -0.45] } 6... exd5 { [%eval -0.3] } 7. Bb3 { [%eval -0.35] } 7... Bd6?! { (-0.35 → 0.54) Inaccuracy. Be6 was best. } { [%eval 0.54] } (7... Be6 8. O-O Be7 9. Re1 O-O 10. h3 a6 11. a3 Qc7 12. Ng5) 8. Qe2+? { (0.54 → -0.67) Mistake. Nxd5 was best. } { [%eval -0.67] } (8. Nxd5 Nxd5 9. Bxd5 O-O 10. Bxc6 bxc6 11. O-O Bg4 12. Re1 Bh5) 8... Ne7?! { (-0.67 → 0.28) Inaccuracy. Be7 was best. } { [%eval 0.28] } (8... Be7 9. Bg5) 9. Nxd5 { [%eval 0.25] } 9... Nxd5 { [%eval 0.29] } 10. Bxd5 { [%eval 0.24] } 10... O-O { [%eval 0.39] } 11. Bb3 { [%eval 0.32] } 11... Nf5 { [%eval 0.27] } 12. Nd2?? { (0.27 → -3.36) Blunder. O-O was best. } { [%eval -3.36] } (12. O-O) 12... Re8 { [%eval -3.41] } 13. Ne4 { [%eval -3.38] } 13... Nd4 { [%eval -3.11] } 14. Qd2 { [%eval -3.73] } 14... Nxb3 { [%eval -3.69] } 15. axb3 { [%eval -3.71] } 15... f5 { [%eval -3.93] } 16. f3 { [%eval -4.39] } 16... fxe4 { [%eval -4.41] } 17. fxe4 { [%eval -4.54] } 17... Qh4+ { [%eval -4.68] } 18. Qf2 { [%eval -4.41] } 18... Qe7 { [%eval -3.61] } 19. O-O { [%eval -3.77] } 19... Qe5 { [%eval -3.1] } 20. Qf7+ { [%eval -3.9] } 20... Kh8 { [%eval -4.06] } 21. Qf2?? { (-4.06 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (21. g3 Qe7 22. Qxe7 Bxe7 23. Bd2 Bh3 24. Rf4 Kg8 25. Kf2 h5 26. Ke2 Bg4+) 21... c4?? { (Mate in 1 → -3.22) Lost forced checkmate sequence. Qxh2# was best. } { [%eval -3.22] } (21... Qxh2#) 22. bxc4?? { (-3.22 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (22. Bf4 Qxf4 23. Qxf4 Bxf4 24. Rxf4 cxd3 25. cxd3 Be6 26. d4 g5 27. Rf3 Bg8) 22... Bc5?? { (Mate in 1 → -1.74) Lost forced checkmate sequence. Qxh2# was best. } { [%eval -1.74] } (22... Qxh2#) 23. Be3 { [%eval -1.97] } 23... Bxe3 { [%eval -2.01] } 24. Qxe3 { [%eval -1.79] } 24... Be6? { (-1.79 → -0.52) Mistake. Qxb2 was best. } { [%eval -0.52] } (24... Qxb2 25. d4 Qb6 26. c5 Qc7 27. d5 Qe5 28. c3 Kg8 29. Qf3 Qe7 30. e5) 25. Qf2?? { (-0.52 → -2.60) Blunder. d4 was best. } { [%eval -2.6] } { White wins on time. } (25. d4 Qc7 26. d5 Bg8 27. Qd4 Re5 28. Rf5 Rxf5 29. exf5 Qd6 30. Rf1 Rf8) 1-0