FEN
[Event "rated blitz game"]
[Site "https://lichess.org/QJ6GUlt6"]
[Date "2025.12.06"]
[Round "-"]
[White "waffi"]
[Black "blackhavn"]
[Result "1/2-1/2"]
[GameId "QJ6GUlt6"]
[UTCDate "2025.12.06"]
[UTCTime "01:27:21"]
[WhiteElo "1726"]
[BlackElo "1711"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A16"]
[Opening "English Opening: Anglo-Indian Defense, Anglo-Grünfeld Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.12] } 1... d5 { [%eval 0.51] } 2. cxd5 { [%eval 0.51] } 2... Nf6 { [%eval 0.53] } 3. Nf3 { [%eval 0.49] } 3... Nxd5 { [%eval 0.82] } 4. Nc3?! { (0.82 → 0.25) Inaccuracy. d4 was best. } { [%eval 0.25] } { A16 English Opening: Anglo-Indian Defense, Anglo-Grünfeld Variation } (4. d4 Bf5 5. Nbd2 Nb6 6. e4 Bg4 7. a3 e6 8. h3 Bh5) 4... e6 { [%eval 0.46] } 5. Nxd5 { [%eval 0.0] } 5... exd5 { [%eval 0.0] } 6. e3 { [%eval -0.12] } 6... Nc6 { [%eval -0.05] } 7. Be2 { [%eval -0.12] } 7... Bf5 { [%eval -0.07] } 8. O-O { [%eval -0.06] } 8... Bd6 { [%eval -0.07] } 9. d4 { [%eval -0.17] } 9... O-O { [%eval -0.25] } 10. Bd3 { [%eval -0.26] } 10... Bg6 { [%eval -0.17] } 11. Bxg6 { [%eval -0.17] } 11... hxg6 { [%eval -0.17] } 12. b3 { [%eval -0.45] } 12... Kh7 { [%eval -0.21] } 13. Bb2 { [%eval -0.22] } 13... Rh8 { [%eval -0.08] } 14. Nd2 { [%eval -0.53] } 14... Kg8 { [%eval -0.54] } 15. e4?? { (-0.54 → Mate in 6) Checkmate is now unavoidable. h3 was best. } { [%eval #-6] } (15. h3 Qe7) 15... Bxh2+ { [%eval #-5] } 16. Kh1 { [%eval #-5] } 16... Qh4 { [%eval #-12] } 17. g4 { [%eval #-3] } 17... Bf4+ { [%eval #-2] } 18. Kg2 { [%eval #-2] } 18... dxe4?? { (Mate in 2 → -5.58) Lost forced checkmate sequence. Qh3+ was best. } { [%eval -5.58] } (18... Qh3+ 19. Kg1 Qh1#) 19. Nxe4?? { (-5.58 → Mate in 2) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-2] } (19. Rh1 Qxh1+ 20. Qxh1 Rxh1 21. Rxh1 Bxd2 22. Bc1 Bxc1 23. Rxc1 Rb8 24. d5 Ne7) 19... Qe7?? { (Mate in 2 → -2.77) Lost forced checkmate sequence. Qh3+ was best. } { [%eval -2.77] } (19... Qh3+ 20. Kg1 Qh1#) 20. f3?? { (-2.77 → Mate in 5) Checkmate is now unavoidable. Ng3 was best. } { [%eval #-5] } (20. Ng3 Qg5 21. Qf3 Rh4 22. Rfe1 Rxg4 23. Re4 Rh4 24. Rae1 Rd8 25. Kf1 f6) 20... Rh2+ { [%eval #-4] } 21. Kg1 { [%eval #-4] } 21... Qh4 { [%eval #-3] } 22. Qe1 { [%eval #-2] } 22... f5?? { (Mate in 2 → -2.87) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -2.87] } (22... Rg2+ 23. Kxg2 Qh2#) 23. Qxh4 { [%eval -3.03] } 23... Rxh4 { [%eval -2.84] } 24. Nf2 { [%eval -2.91] } 24... Be3?! { (-2.91 → -1.64) Inaccuracy. Nb4 was best. } { [%eval -1.64] } (24... Nb4 25. Bc1 Bd6 26. Bg5 Rh8 27. Rfd1 Re8 28. Re1 Kf7 29. Kf1 a6 30. a4) 25. Kg2? { (-1.64 → -3.05) Mistake. Rae1 was best. } { [%eval -3.05] } (25. Rae1 Bxd4 26. Bxd4 Nxd4 27. Kg2 Kf7 28. Re3 Rd8 29. Rfe1 Rd7 30. Rd1 a5) 25... Bxd4?? { (-3.05 → -0.97) Blunder. Nb4 was best. } { [%eval -0.97] } (25... Nb4 26. Rad1 Nd5 27. Rh1 Nf4+ 28. Kg3 Rxh1 29. Rxh1 Rd8 30. Nh3 Ne2+ 31. Kg2) 26. Rh1?? { (-0.97 → -5.75) Blunder. Bxd4 was best. } { [%eval -5.75] } (26. Bxd4 Nxd4 27. Rac1 c6 28. Rfd1 Ne2 29. Rc4 fxg4 30. fxg4 g5 31. Rd7 Re8) 26... Bxb2 { [%eval -5.72] } 27. Rxh4 { [%eval -5.84] } 27... Bxa1 { [%eval -5.8] } 28. gxf5 { [%eval -5.75] } 28... g5 { [%eval -4.92] } 29. Rg4 { [%eval -5.0] } 29... Bf6 { [%eval -5.42] } 30. Ne4 { [%eval -5.22] } 30... Ne5 { [%eval -5.04] } 31. Rg3 { [%eval -5.35] } 31... Rd8 { [%eval -5.31] } 32. Nxg5 { [%eval -5.23] } 32... Bxg5 { [%eval -5.3] } 33. Rxg5 { [%eval -5.58] } 33... Rd2+ { [%eval -5.44] } 34. Kg3 { [%eval -5.46] } 34... Rxa2 { [%eval -4.45] } 35. f6 { [%eval -4.45] } 35... Nc6?? { (-4.45 → -1.57) Blunder. Nf7 was best. } { [%eval -1.57] } (35... Nf7 36. Rxg7+ Kf8 37. Kg4 Ra5 38. b4 Rb5 39. f4 a6 40. Rh7 Nd6 41. Kf3) 36. Rxg7+ { [%eval -1.42] } 36... Kf8 { [%eval -1.15] } 37. Rxc7 { [%eval -1.12] } 37... Nd4? { (-1.12 → 0.00) Mistake. Nd8 was best. } { [%eval 0.0] } (37... Nd8 38. Rd7 Nf7 39. b4 b6 40. f4 Nh6 41. Kh4 Ng8 42. Kg5 Rg2+ 43. Kf5) 38. Rxb7 { [%eval 0.0] } 38... Rb2 { [%eval 0.0] } 39. Kg4 { [%eval -0.01] } 39... Ra2 { [%eval 0.0] } 40. Kg5 { [%eval 0.0] } 40... Nxf3+ { [%eval 0.0] } 41. Kg6 { [%eval 0.0] } 41... Ne5+ { [%eval 0.0] } 42. Kf5 { [%eval 0.0] } 42... Nc6 { [%eval 0.0] } 43. Kg6 { [%eval -0.11] } 43... Rb2 { [%eval 0.0] } 44. Rf7+ { [%eval -0.05] } 44... Ke8 { [%eval -0.02] } 45. Rc7 { [%eval -0.01] } 45... Rc2 { [%eval 0.0] } 46. f7+ { [%eval 0.0] } 46... Kd8 { [%eval 0.0] } 47. f8=Q+ { [%eval 0.0] } 47... Kxc7 { [%eval 0.0] } 48. Kh5 { [%eval 0.0] } 48... Rh2+ { [%eval 0.0] } 49. Kg4 { [%eval 0.0] } 49... Rc2 { [%eval 0.0] } 50. Kg3 { [%eval 0.0] } 50... Rc3+ { [%eval 0.0] } 51. Kh2 { [%eval 0.0] } 51... Rc2+ { [%eval 0.0] } 52. Kg1 { [%eval 0.0] } 52... Kb6 { [%eval 0.0] } 53. Kf1 { [%eval 0.0] } 53... Rb2 { [%eval 0.0] } 54. Qg8 { [%eval -0.07] } 54... Rb1+ { [%eval 0.0] } 55. Ke2 { [%eval 0.0] } 55... Nd4+ { [%eval 0.0] } 56. Kd3 { [%eval 0.0] } 56... Nxb3?? { (0.00 → 2.53) Blunder. Rd1+ was best. } { [%eval 2.53] } (56... Rd1+ 57. Kc3 Nc6 58. b4 a6 59. Kb2 Rd7 60. Qg6 Rd4 61. Qg1 Kb7 62. Qg7+) 57. Kc4?? { (2.53 → 0.00) Blunder. Kc2 was best. } { [%eval 0.0] } (57. Kc2 Nd2 58. Kxd2 Rb5 59. Qb8+ Kc6 60. Qe8+ Kb6 61. Kc3 a6 62. Qb8+ Kc6) 57... Na5+ { [%eval 0.0] } 58. Kc3 { [%eval 0.0] } 58... Rb3+ { [%eval 0.0] } 59. Kc2 { [%eval 0.0] } 59... Rb5 { [%eval 0.0] } 60. Qe6+ { [%eval 0.0] } 60... Nc6 { [%eval 0.0] } 61. Qe3+ { [%eval 0.0] } 61... Rc5+ { [%eval 0.0] } 62. Kb1 { [%eval 0.0] } 62... Kb5 { [%eval 0.0] } 63. Qe8 { [%eval 0.0] } 63... a5 { [%eval 0.0] } 64. Ka2 { [%eval 0.0] } 64... Re5 { [%eval 0.0] } 65. Qh8 { [%eval 0.0] } 65... Re2+ { [%eval 0.0] } 66. Ka3 { [%eval 0.0] } 66... Re3+ { [%eval 0.0] } 67. Kb2 { [%eval 0.0] } 67... Re5 { [%eval 0.0] } 68. Kb3 { [%eval 0.0] } 68... Rc5 { [%eval 0.0] } 69. Qe8 { [%eval 0.0] } 69... a4+ { [%eval 0.0] } 70. Kb2 { [%eval 0.0] } 70... Kb4 { [%eval 0.0] } 71. Qf8 { [%eval 0.0] } 71... a3+ { [%eval 0.0] } 72. Ka2 { [%eval 0.0] } 72... Na5 { [%eval 0.0] } 73. Qb8+ { [%eval 0.0] } 73... Rb5 { [%eval 0.0] } 74. Qf8+ { [%eval 0.0] } 74... Rc5 { [%eval 0.0] } 75. Qb8+ { [%eval 0.0] } 75... Rb5 { [%eval 0.0] } 76. Qf8+ { [%eval 0.0] } 76... Rc5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2