FEN
[Event "rated rapid game"]
[Site "https://lichess.org/QDlybQPi"]
[Date "2022.01.26"]
[Round "-"]
[White "Diabl1t0"]
[Black "mehrdad1389"]
[Result "1/2-1/2"]
[GameId "QDlybQPi"]
[UTCDate "2022.01.26"]
[UTCTime "19:56:45"]
[WhiteElo "1268"]
[BlackElo "1302"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "600+3"]
[ECO "D02"]
[Opening "Queen's Pawn Game: London System, with e6"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.3] } 1... d5 { [%eval 0.28] } 2. Bf4 { [%eval 0.0] } 2... e6 { [%eval 0.03] } 3. Nf3 { [%eval 0.12] } { D02 Queen's Pawn Game: London System, with e6 } 3... Be7 { [%eval 0.35] } 4. e3 { [%eval 0.23] } 4... Nf6 { [%eval 0.09] } 5. c3 { [%eval 0.15] } 5... O-O { [%eval 0.18] } 6. Nbd2 { [%eval 0.0] } 6... c5 { [%eval 0.27] } 7. Be2 { [%eval -0.08] } 7... b6 { [%eval 0.24] } 8. O-O { [%eval 0.05] } 8... Bd6 { [%eval 0.1] } 9. Re1 { [%eval 0.21] } 9... Bxf4 { [%eval 0.14] } 10. exf4 { [%eval 0.34] } 10... Re8 { [%eval 0.5] } 11. Bd3 { [%eval 0.43] } 11... g6 { [%eval 0.82] } 12. a4 { [%eval 0.8] } 12... Nc6 { [%eval 0.89] } 13. Rb1 { [%eval 0.55] } 13... cxd4 { [%eval 0.45] } 14. cxd4?! { (0.45 → -0.45) Inaccuracy. Bb5 was best. } { [%eval -0.45] } (14. Bb5 Bd7) 14... Nb4 { [%eval -0.12] } 15. Ne5 { [%eval -0.09] } 15... Nxd3 { [%eval -0.02] } 16. Nc6?? { (-0.02 → -7.40) Blunder. Nxd3 was best. } { [%eval -7.4] } (16. Nxd3 Ba6 17. Ne5 Rc8 18. Rc1 Rxc1 19. Qxc1 Qd6 20. Re3 Rc8 21. Rc3 Rxc3 22. Qxc3 Ne8) 16... Qc7 { [%eval -7.37] } 17. Qc2 { [%eval -8.35] } 17... Nxe1 { [%eval -8.4] } 18. Rxe1 { [%eval -8.44] } 18... Bd7?? { (-8.44 → 3.94) Blunder. Bb7 was best. } { [%eval 3.94] } (18... Bb7) 19. Nb4?? { (3.94 → -8.43) Blunder. Ne7+ was best. } { [%eval -8.43] } (19. Ne7+) 19... Qxc2 { [%eval -8.49] } 20. Nxc2 { [%eval -8.43] } 20... Bxa4 { [%eval -8.43] } 21. Na3 { [%eval -8.79] } 21... Rac8 { [%eval -8.82] } 22. b3 { [%eval -9.1] } 22... Bb5 { [%eval -7.49] } 23. Nxb5 { [%eval -7.33] } 23... Rc2 { [%eval -7.59] } 24. Rd1 { [%eval -7.36] } 24... Rec8 { [%eval -7.63] } 25. Nxa7 { [%eval -10.74] } 25... Rc1 { [%eval -7.16] } 26. Nxc8 { [%eval -8.01] } 26... Rxd1+ { [%eval -7.94] } 27. Nf1 { [%eval -7.88] } 27... Ne4 { [%eval -7.9] } 28. f3 { [%eval -8.01] } 28... Nd2 { [%eval -8.07] } 29. Kf2 { [%eval -8.05] } 29... Nxf1 { [%eval -7.97] } 30. Ke2 { [%eval -8.71] } 30... Rxd4 { [%eval -7.69] } 31. Kxf1 { [%eval -7.56] } 31... Rxf4 { [%eval -6.79] } 32. Nxb6 { [%eval -6.88] } 32... Rb4 { [%eval -6.81] } 33. Nd7 { [%eval -6.87] } 33... Rxb3 { [%eval -6.96] } 34. Nc5 { [%eval -7.23] } 34... Rb5 { [%eval -7.26] } 35. Nd3 { [%eval -7.09] } 35... d4 { [%eval -6.85] } 36. f4 { [%eval -6.84] } 36... Rb3 { [%eval -6.92] } 37. Nc5 { [%eval -6.85] } 37... Ra3 { [%eval -7.05] } 38. Ke2 { [%eval -7.12] } 38... Kg7 { [%eval -7.23] } 39. g4 { [%eval -7.04] } 39... Kf6 { [%eval -6.91] } 40. Ne4+ { [%eval -6.62] } 40... Ke7 { [%eval -7.1] } 41. Ng5 { [%eval -7.99] } 41... d3+ { [%eval -6.23] } 42. Kd2 { [%eval -6.48] } 42... Kf6 { [%eval -5.88] } 43. Nxh7+ { [%eval -5.82] } 43... Kg7 { [%eval -6.1] } 44. Ng5 { [%eval -6.01] } 44... f5?! { (-6.01 → -4.07) Inaccuracy. Ra4 was best. } { [%eval -4.07] } (44... Ra4) 45. Nxe6+ { [%eval -3.93] } 45... Kf6 { [%eval -3.93] } 46. Ng5?? { (-3.93 → -8.72) Blunder. gxf5 was best. } { [%eval -8.72] } (46. gxf5 Kxf5) 46... fxg4 { [%eval -8.59] } 47. Ne4+ { [%eval -9.65] } 47... Kf5 { [%eval -11.54] } 48. Ke3?! { (-11.54 → Mate in 12) Checkmate is now unavoidable. Nc5 was best. } { [%eval #-12] } (48. Nc5 Kxf4 49. Nd7 Ke4 50. Nc5+ Kd4 51. Ne6+ Kc4 52. Ke3 Ra2 53. Kf4 Rxh2 54. Kxg4 d2) 48... g5? { (Mate in 12 → -7.33) Lost forced checkmate sequence. d2+ was best. } { [%eval -7.33] } (48... d2+ 49. Ke2 Kxe4 50. Kxd2 Kxf4 51. Kc2 Rh3 52. Kb2 Rxh2+ 53. Kc3 g3 54. Kb3 g2 55. Kc4) 49. fxg5 { [%eval -53.16] } 49... Rb3 { [%eval -7.66] } 50. Nc5 { [%eval -8.38] } 50... d2+ { [%eval -7.34] } 51. Nxb3 { [%eval -11.95] } 51... d1=Q { [%eval -11.56] } 52. Nd4+ { [%eval -42.68] } 52... Qxd4+?? { (-42.68 → 0.00) Blunder. Kxg5 was best. } { [%eval 0.0] } (52... Kxg5) 53. Kxd4 { [%eval 0.0] } 53... Kxg5 { [%eval 0.0] } 54. Ke3 { [%eval 0.0] } 54... Kh4 { [%eval 0.0] } 55. Kf2 { [%eval 0.0] } 55... Kh3 { [%eval 0.0] } 56. Kg1 { [%eval 0.0] } 56... g3 { [%eval 0.0] } 57. Kh1 { [%eval 0.0] } 57... gxh2 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2