FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/QDcqq987"]
[Date "2025.08.21"]
[White "DenizGurkan"]
[Black "KianAggarwal"]
[Result "1-0"]
[GameId "QDcqq987"]
[UTCDate "2025.08.21"]
[UTCTime "16:05:22"]
[WhiteElo "1446"]
[BlackElo "1796"]
[WhiteRatingDiff "+40"]
[BlackRatingDiff "-37"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Nxd7 { [%eval 6.03] } 4. Qh5?? { (6.03 → 0.27) Blunder. b4 was best. } { [%eval 0.27] } (4. b4 Bxb4 5. c4 Bxd2 6. Bxd2 Qh4 7. c5 Nxc5 8. e4 Qxe4) 4... Qg5 { [%eval 0.72] } 5. Qxf7? { (0.72 → -0.38) Mistake. Qxg5 was best. } { [%eval -0.38] } (5. Qxg5 Bc5 6. Qxg7 Bxe3 7. Qxh8 Bxf2 8. Qxh7 Bxg1 9. Qxg8 Bxh2) 5... Qxe3?? { (-0.38 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #12] } (5... Qxg2 6. Qxe8 Qxh1 7. Qxf8 Qxh2 8. Qxg7 Qxg1 9. Qxg1 Rb8 10. Qxg8 Rxg8 11. b3) 6. dxe3 { [%eval #12] } 6... Kxf7 { [%eval #11] } 7. b4 { [%eval #11] } 7... Bxb4 { [%eval #10] } 8. Nc3 { [%eval #10] } 8... Bxc3 { [%eval #9] } 9. h4 { [%eval #10] } 9... Bxe1 { [%eval #9] } 10. h5?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. e4 was best. } { [%eval #-14] } (10. e4 Bxf2 11. Nh3 Bxh4 12. g3 Bxg3 13. Re1 Bxe1 14. c3 Bxc3 15. Ng5 Bxa1) 10... Bxf2 { [%eval #-15] } 11. Rh4 { [%eval #-10] } 11... Bxe3 { [%eval #-10] } 12. Bxe3 { [%eval #-9] } 12... Rb8 { [%eval #-9] } 13. Bxa7 { [%eval #-8] } 13... Nc5 { [%eval #-8] } 14. Bxc5 { [%eval #-7] } 14... Nh6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Kf8 was best. } { [%eval #6] } (14... Kf8 15. Bxf8 Ba6 16. Bxg7 Rb7 17. Bxh8 c5 18. Bxe5 Rg7 19. Bxg7 Nh6 20. Bxh6) 15. Bd6 { [%eval #6] } 15... cxd6 { [%eval #5] } 16. Rb1 { [%eval #5] } 16... Rxb1 { [%eval #4] } 17. a4 { [%eval #5] } 17... Rxg1 { [%eval #4] } 18. Rh1 { [%eval #5] } 18... Rxh1 { [%eval #4] } 19. c4?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. a5 was best. } { [%eval #-14] } (19. a5 Rxh5 20. a6 Bxa6 21. g4 Nxg4 22. c4 Bxc4#) 19... Rxh5 { [%eval #-16] } 20. c5 { [%eval -13.56] } 20... dxc5 { [%eval -8.53] } 21. g4? { (-8.53 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #-12] } (21. a5 Bg4 22. a6 Rd8 23. a7 Rd1 24. a8=K c4 25. Kb7 Rf5 26. Ka6 c3) 21... Bxg4 { [%eval #-12] } 22. a5 { [%eval #-11] } 22... Rb8 { [%eval #-11] } 23. a6 { [%eval #-10] } 23... Rb7?? { (Mate in 10 → -0.30) Lost forced checkmate sequence. Rh2 was best. } { [%eval -0.3] } (23... Rh2 24. a7 Rb7 25. a8=N Rc7 26. Nxc7 Ke8 27. Nxe8 Ng8 28. Nxg7 Be6 29. Nxe6) 24. axb7 { [%eval -0.37] } 24... Bc8?? { (-0.37 → Mate in 4) Checkmate is now unavoidable. Rh2 was best. } { [%eval #4] } (24... Rh2 25. b8=B e4 26. Bxh2 c4 27. Bd6 Kf8 28. Bxf8 Nf7 29. Bxg7 Nh8 30. Bxh8) 25. bxc8=K?? { (Mate in 4 → -3.30) Lost forced checkmate sequence. bxc8=N was best. } { [%eval -3.3] } (25. bxc8=N Kg8 26. Ne7 Ng4 27. Nxg8 Nf2 28. Nh6 gxh6#) 25... Nf5? { (-3.30 → -1.72) Mistake. e4 was best. } { [%eval -1.72] } (25... e4 26. Kd8 Ke8 27. Kxe8 Nf7 28. Kxf7 e3 29. Kxg7 Rd5 30. Kxh7 Rd1 31. Kh6) 26. Kb7 { [%eval -2.02] } 26... e4 { [%eval -1.62] } 27. Ka6 { [%eval -2.04] } 27... Ke6?? { (-2.04 → Mate in 5) Checkmate is now unavoidable. c4 was best. } { [%eval #5] } (27... c4 28. Kb6) 28. Kb7?? { (Mate in 5 → -0.98) Lost forced checkmate sequence. Ka5 was best. } { [%eval -0.98] } (28. Ka5 c4 29. Ka4 c3 30. Ka3 c2 31. Ka2 g6 32. Kb1 cxb1=K#) 28... g5?! { (-0.98 → 0.00) Inaccuracy. Rh1 was best. } { [%eval 0.0] } (28... Rh1 29. Ka6) 29. Ka6?? { (0.00 → -4.36) Blunder. Kc7 was best. } { [%eval -4.36] } (29. Kc7 Kd7 30. Kxd7 Ne3 31. Ke6 Nf5 32. Kxf5 g4 33. Kxg4 e3 34. Kxh5 h6) 29... Kd6?? { (-4.36 → Mate in 5) Checkmate is now unavoidable. c4 was best. } { [%eval #5] } (29... c4 30. Kb6) 30. Ka5 { [%eval #5] } 30... c4 { [%eval #4] } 31. Ka6?? { (Mate in 4 → -2.24) Lost forced checkmate sequence. Ka4 was best. } { [%eval -2.24] } (31. Ka4 c3 32. Ka3 c2 33. Ka2 e3 34. Kb1 cxb1=K#) 31... Ne7?? { (-2.24 → Mate in 8) Checkmate is now unavoidable. c3 was best. } { [%eval #8] } (31... c3) 32. Ka5 { [%eval #8] } 32... Kd5 { [%eval #4] } 33. Ka6?? { (Mate in 4 → -3.23) Lost forced checkmate sequence. Ka4 was best. } { [%eval -3.23] } (33. Ka4 c3 34. Ka3 c2 35. Ka2 Nc8 36. Kb1 cxb1=K#) 33... Rh3?? { (-3.23 → Mate in 6) Checkmate is now unavoidable. Nf5 was best. } { [%eval #6] } (33... Nf5 34. Ka5) 34. Ka5 { [%eval #6] } 34... Rc3 { [%eval #2] } 35. Ka6 { [%eval #7] } 35... Kd6 { [%eval #6] } 36. Ka5 { [%eval #6] } 36... Rc1 { [%eval #5] } 37. Ka6 { [%eval #7] } 37... Nf5 { [%eval #6] } 38. Ka5 { [%eval #6] } 38... Ne3 { [%eval #4] } 39. Ka6?? { (Mate in 4 → -18.36) Lost forced checkmate sequence. Ka4 was best. } { [%eval -18.36] } (39. Ka4 c3 40. Ka3 c2 41. Kb2 g4 42. Kxc2 Nxc2#) 39... Nf5?? { (-18.36 → Mate in 6) Checkmate is now unavoidable. Nc2 was best. } { [%eval #6] } (39... Nc2 40. Kb7) 40. Ka5 { [%eval #6] } 40... Rc3 { [%eval #3] } 41. Ka6?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ka4 was best. } { [%eval 0.0] } (41. Ka4 Ra3 42. Kxa3 Ke5 43. Kb3 cxb3#) 41... e3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rc1 was best. } { [%eval #6] } (41... Rc1) 42. Ka5 { [%eval #6] } 42... Rd3 { [%eval #3] } 43. Ka6?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ka4 was best. } { [%eval 0.0] } (43. Ka4 c3 44. Ka3 e2 45. Kb2 cxb2#) 43... Rd4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. c3 was best. } { [%eval #6] } (43... c3 44. Ka5 c2 45. Ka4 Ra3 46. Kxa3 c1=R 47. Kb2 Ra1 48. Kxa1 e2 49. Kb2) 44. Kb6?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Ka5 was best. } { [%eval #-7] } (44. Ka5 Rd1 45. Ka4 c3 46. Ka3 c2 47. Ka2 Ra1 48. Kxa1 h5 49. Kb1 cxb1=K#) 44... Kc5 { [%eval #-7] } 45. Kxc5 { [%eval #-6] } 45... Rd3 { [%eval #-6] } 46. Kxc4 { [%eval #-5] } 46... e2 { [%eval #-5] } 47. Kxd3 { [%eval #-4] } 47... h5?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Nh4 was best. } { [%eval #4] } (47... Nh4 48. Kxe2 Nf3 49. Kxf3 g4 50. Kxg4 h5 51. Kxh5#) 48. Kxe2 { [%eval #4] } 48... Nd6 { [%eval #3] } 49. Kf1 { [%eval #4] } 49... Nf5 { [%eval #3] } 50. Kg1 { [%eval #4] } 50... g4 { [%eval #3] } 51. Kh1 { [%eval #7] } 51... h4 { [%eval #2] } 52. Kg2 { [%eval #2] } 52... Ne3 { [%eval #1] } 53. Kf1 { [%eval #1] } 53... Nxf1# { Game ends by variant rule. } 1-0

