FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/QAZEfVP8"]
[Date "2023.06.03"]
[White "NickAntonio"]
[Black "Pi3141590"]
[Result "1-0"]
[GameId "QAZEfVP8"]
[UTCDate "2023.06.03"]
[UTCTime "05:47:54"]
[WhiteElo "1092"]
[BlackElo "747"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -6.42) Blunder. e3 was best. } { [%eval -6.42] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6?? { (-6.42 → -1.16) Blunder. e5 was best. } { [%eval -1.16] } (1... e5 2. Nxe5 Ba3 3. Nxf7 Kxf7 4. Nxa3 Ke6 5. Nb1 Ne7 6. Na3) 2. Ne5 { [%eval -1.58] } 2... Bb7 { [%eval -1.5] } 3. Nxf7 { [%eval -1.14] } 3... Kxf7?? { (-1.14 → Mate in 14) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #14] } (3... Bxg2 4. Bxg2) 4. g3 { [%eval #14] } 4... Bxh1 { [%eval #13] } 5. Bg2 { [%eval #13] } 5... Bxg2 { [%eval #12] } 6. Kf1?? { (Mate in 12 → -0.68) Lost forced checkmate sequence. e4 was best. } { [%eval -0.68] } (6. e4 Bxe4 7. Qh5 Bxc2 8. Qxh7 Rxh7 9. h3 Bxb1 10. Rxb1 Rxh3 11. f3 Rxg3 12. d3 Rxf3) 6... Bxf1 { [%eval -0.69] } 7. Qxf1 { [%eval -0.98] } 7... e6?? { (-0.98 → Mate in 12) Checkmate is now unavoidable. d6 was best. } { [%eval #12] } (7... d6 8. Qd1) 8. e3?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (8. b4 Bxb4 9. Qh3 Bxd2 10. Qxh7 Bxc1 11. Qxg8 Rxh2 12. Qxd8 Rxf2 13. Qxd7 Nxd7 14. e3 Rxc2) 8... Ba3 { [%eval #-14] } 9. bxa3 { [%eval #-13] } 9... Qh4 { [%eval #-13] } 10. gxh4 { [%eval #-12] } 10... Nf6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (10... g5 11. hxg5 Nh6 12. gxh6 Kg7 13. hxg7 c5 14. gxh8=B e5 15. Bxe5 c4 16. Qxc4 d6 17. Bxd6) 11. Qa6 { [%eval #14] } 11... Nxa6 { [%eval #13] } 12. h5?? { (Mate in 13 → -7.63) Lost forced checkmate sequence. e4 was best. } { [%eval -7.63] } (12. e4 Nxe4 13. d3 Nxf2 14. c4 Nxd3 15. Bb2 Nxb2 16. h5 Nxc4 17. Nc3 Nxa3 18. h6 gxh6) 12... Nxh5 { [%eval -8.15] } 13. Nc3? { (-8.15 → Mate in 11) Checkmate is now unavoidable. e4 was best. } { [%eval #-11] } (13. e4 g5) 13... Nb4 { [%eval #-11] } 14. axb4 { [%eval #-10] } 14... Nf4 { [%eval #-11] } 15. exf4 { [%eval #-10] } 15... Kf6?? { (Mate in 10 → -2.26) Lost forced checkmate sequence. b5 was best. } { [%eval -2.26] } (15... b5 16. Nxb5 c5 17. Nxa7 Rxa7 18. bxc5 Rxa2 19. Rxa2 g5 20. fxg5 Ra8 21. Rxa8 d5 22. cxd6) 16. Nd5?? { (-2.26 → -5.38) Blunder. Nd1 was best. } { [%eval -5.38] } (16. Nd1 g6) 16... exd5 { [%eval -5.38] } 17. f5 { [%eval -4.73] } 17... Kxf5 { [%eval -5.76] } 18. f4?! { (-5.76 → -11.89) Inaccuracy. c4 was best. } { [%eval -11.89] } (18. c4 dxc4 19. d3 cxd3 20. Bg5 Kxg5 21. h4 Kxh4 22. f4 Rab8 23. f5 g6 24. fxg6 hxg6) 18... Kxf4 { [%eval -9.89] } 19. Ba3? { (-9.89 → Mate in 9) Checkmate is now unavoidable. b5 was best. } { [%eval #-9] } (19. b5 Rae8) 19... Kf5?? { (Mate in 9 → -4.85) Lost forced checkmate sequence. c5 was best. } { [%eval -4.85] } (19... c5 20. bxc5 bxc5 21. Bxc5 Rae8 22. Bxa7 Re1 23. Rxe1 d4 24. Bxd4 Rb8 25. Bxg7 h6 26. Bxh6) 20. b5 { [%eval -4.67] } 20... d6 { [%eval -5.93] } 21. Bxd6 { [%eval -6.14] } 21... cxd6 { [%eval -5.54] } 22. h4?! { (-5.54 → -7.37) Inaccuracy. a4 was best. } { [%eval -7.37] } (22. a4 d4) 22... Kf4?! { (-7.37 → -5.35) Inaccuracy. d4 was best. } { [%eval -5.35] } (22... d4 23. c4) 23. d3 { [%eval -5.43] } 23... Kf3?! { (-5.43 → -4.00) Inaccuracy. d4 was best. } { [%eval -4.0] } (23... d4 24. Rc1) 24. Re1 { [%eval -3.6] } 24... Ke2?! { (-3.60 → -2.57) Inaccuracy. Ke3 was best. } { [%eval -2.57] } (24... Ke3 25. Rxe3) 25. Rxe2 { [%eval -2.74] } 25... Rae8?? { (-2.74 → -0.35) Blunder. d4 was best. } { [%eval -0.35] } (25... d4 26. c4) 26. Rxe8 { [%eval -1.71] } 26... Rxe8 { [%eval -0.43] } 27. c3?? { (-0.43 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #-8] } (27. h5) 27... Rd8?? { (Mate in 8 → -0.16) Lost forced checkmate sequence. d4 was best. } { [%eval -0.16] } (27... d4 28. cxd4 g5 29. hxg5 h6 30. gxh6 Rc8 31. h7 Rc4 32. dxc4 a6 33. bxa6 b5 34. cxb5) 28. c4 { [%eval -0.07] } { White wins on time. } 1-0
