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[Event "ARTE DE LA MENTE Arena"] [Site "https://lichess.org/QAJAXUlI"] [Date "2026.01.02"] [Round "-"] [White "MISAELCALEB"] [Black "chessconnie"] [Result "1-0"] [GameId "QAJAXUlI"] [UTCDate "2026.01.02"] [UTCTime "23:54:43"] [WhiteElo "1602"] [BlackElo "1116"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. f4?? { (6.34 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6) 2... exf4 { [%eval #-14] } 3. exf4 { [%eval #-13] } 3... Ba3 { [%eval #-13] } 4. bxa3 { [%eval #-12] } 4... a5?? { (Mate in 12 → -1.62) Lost forced checkmate sequence. Qg5 was best. } { [%eval -1.62] } (4... Qg5 5. fxg5 b5 6. Bxb5 d5 7. Bxe8 Ne7 8. Bxf7 Nf5 9. Bxd5 a5 10. Bxa8) 5. Ba6 { [%eval -1.6] } 5... bxa6?? { (-1.60 → 0.53) Blunder. Rxa6 was best. } { [%eval 0.53] } (5... Rxa6 6. h3) 6. Nc3?? { (0.53 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #-13] } (6. f5 Qh4 7. Qf3 Qxe1 8. Qxa8 Qxc1 9. Qxb8 Qxd2 10. Qxc8 Qxg2 11. Qxe8 Qxg1) 6... Qg5 { [%eval #-14] } 7. fxg5 { [%eval #-13] } 7... g6?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. d5 was best. } { [%eval #14] } (7... d5 8. Nxd5 a4 9. Nxc7 a5 10. Nxa8 Bg4 11. Qxg4 Kf8 12. Qxa4 g6 13. Qxa5) 8. Qe2?? { (Mate in 14 → -7.97) Lost forced checkmate sequence. Qh5 was best. } { [%eval -7.97] } (8. Qh5 gxh5 9. g4 hxg4 10. g6 fxg6 11. Nf3 gxf3 12. Nb5 axb5 13. a4 bxa4) 8... h6?? { (-7.97 → Mate in 14) Checkmate is now unavoidable. Kf8 was best. } { [%eval #14] } (8... Kf8 9. Qxa6) 9. gxh6?? { (Mate in 14 → 4.65) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 4.65] } (9. Qxe8 hxg5 10. Qxd7 Nxd7 11. d3 Rxh2 12. Bxg5 Rxg2 13. Rh4 Rxg1 14. Ke2 Rxa1) 9... Nxh6?? { (4.65 → Mate in 11) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #11] } (9... Rxh6 10. Qxe8) 10. Qxa6 { [%eval #11] } 10... Rxa6 { [%eval #10] } 11. g4 { [%eval #10] } 11... Nxg4 { [%eval #9] } 12. Kf2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #-10] } (12. a4 Nxh2 13. Rxh2 Rxh2 14. Kf2 Rxf2 15. Bb2 Rxd2 16. a3 Rxc2 17. Nb1 Rxb2) 12... Nxf2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #9] } (12... Rxh2 13. Rxh2 Nxf2 14. Rxf2 Kd8 15. Rxf7 Ke7 16. Rxe7 d6 17. Rxc7 Bh3 18. Nxh3) 13. Ne4 { [%eval #10] } 13... Nxh1 { [%eval #7] } 14. Ng5 { [%eval #9] } 14... Rxh2 { [%eval #8] } 15. Nxf7 { [%eval #8] } 15... Kxf7 { [%eval #6] } 16. Ne2 { [%eval #6] } 16... Rxe2 { [%eval #5] } 17. Bb2 { [%eval #5] } 17... Rxd2 { [%eval #4] } 18. Rxh1 { [%eval #4] } 18... Rxc2 { [%eval #3] } 19. Rh3 { [%eval #3] } 19... Rxb2 { [%eval #2] } 20. Rb3?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #-8] } (20. a4 Rxa2 21. Ra3 Rxa3#) 20... Rxb3?? { (Mate in 8 → -0.50) Lost forced checkmate sequence. Rxa2 was best. } { [%eval -0.5] } (20... Rxa2 21. Rxb8 Rxa3 22. Rxc8 Rh3 23. Rxc7 Rh1 24. Rxd7 Ke7 25. Rxe7 Ra7 26. Rxa7) 21. axb3 { [%eval -0.42] } 21... Bb7?? { (-0.42 → Mate in 5) Checkmate is now unavoidable. d6 was best. } { [%eval #5] } (21... d6 22. a4) 22. b4?? { (Mate in 5 → Mate in 60) Lost forced checkmate sequence. a4 was best. } { [%eval #-60] } (22. a4 Rb6 23. b4 axb4 24. a5 c5 25. axb6 Bh1 26. b7 Bxb7#) 22... axb4 { [%eval -5.23] } 23. axb4 { [%eval -2.22] } 23... Bc6?? { (-2.22 → Mate in 1) Checkmate is now unavoidable. c5 was best. } { [%eval #1] } (23... c5) 24. b5 { [%eval #1] } 24... Bxb5# { Game ends by variant rule. } 1-0