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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Q4daPDiL"] [Date "2024.05.06"] [White "Ti-Ga"] [Black "SIDDIQ1911"] [Result "1-0"] [UTCDate "2024.05.06"] [UTCTime "11:44:04"] [WhiteElo "1837"] [BlackElo "2039"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-9"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.40) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e6 2. b4?! { (-0.01 → -0.58) Inaccuracy. e3 was best. } (2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7 Rxh7) 2... Bxb4 3. e3 Bxd2 4. Kxd2? { (-0.34 → -1.51) Mistake. Bxd2 was best. } (4. Bxd2 Na6 5. Bxa6 bxa6 6. c3 a5 7. Qh5 h6 8. Qxh6 gxh6) 4... b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxe6 Bxe6?? { (-2.30 → -0.14) Blunder. Qxh1 was best. } (7... Qxh1 8. Bxf7 Qxh2 9. Bxg8 Qxf2 10. Bxh7 Qxg1 11. Qxg1 Rxh7 12. Qxg7 Rxg7 13. Kc3) 8. c4 Bxc4 9. Qf1?? { (0.73 → -2.17) Blunder. Qa4 was best. } (9. Qa4 Qxf2) 9... Qxf2 10. Qxc4 Qxd2 11. Qxc7?? { (-1.44 → Mate in 16) Checkmate is now unavoidable. Nxd2 was best. } (11. Nxd2 Nc6) 11... Qxh2?? { (Mate in 16 → -0.46) Lost forced checkmate sequence. Qxa2 was best. } (11... Qxa2 12. Rxa2 Ke7 13. Qxe7 Nxe7 14. Rxa7 Rxa7 15. Ba3 Rxa3 16. Nxa3 Rd8 17. Nc2) 12. Qxf7?? { (-0.46 → -3.69) Blunder. Rxh2 was best. } (12. Rxh2 h6) 12... Kxf7 13. Rxh2 Nh6?? { (-2.90 → 0.82) Blunder. h6 was best. } (13... h6) 14. Rxh6 gxh6 15. Nf3?? { (0.67 → -1.07) Blunder. Bd2 was best. } (15. Bd2 Nd7 16. Na3 Rad8 17. Nc4 a5 18. Nxa5 Rdf8 19. Ne2 Kf6 20. Nb3 Rf7) 15... Nd7? { (-1.07 → 0.19) Mistake. Nc6 was best. } (15... Nc6 16. Nfd2) 16. Ne5? { (0.19 → -1.23) Mistake. Ne1 was best. } (16. Ne1) 16... Nxe5 17. Nc3? { (-1.46 → -3.28) Mistake. Nd2 was best. } (17. Nd2) 17... Ke8?? { (-3.28 → -0.68) Blunder. Raf8 was best. } (17... Raf8) 18. a4?? { (-0.68 → Mate in 8) Checkmate is now unavoidable. Ne4 was best. } (18. Ne4) 18... Rf8 19. Ra3 Rf4 20. exf4 Rb8 21. fxe5 Rb5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rb7 was best. } (21... Rb7 22. Bxh6 Rb5 23. axb5 Kd7 24. Rxa7 Ke7 25. Rxe7#) 22. Bxh6 Rxe5 23. Bf8 Kxf8 24. Ne4 Rxe4 25. Rb3 Rxa4 26. Ra3 Rxa3# { Game ends by variant rule. } 1-0