FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Q3gPRrbA"]
[Date "2024.12.24"]
[White "MaxiM_SD"]
[Black "Martina6B"]
[Result "0-1"]
[GameId "Q3gPRrbA"]
[UTCDate "2024.12.24"]
[UTCTime "13:46:05"]
[WhiteElo "1110"]
[BlackElo "1077"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+27"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?! { (0.15 → -0.85) Inaccuracy. e3 was best. } { [%eval -0.85] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -1.01] } 2. e3 { [%eval -1.28] } 2... Ba3?! { (-1.28 → -0.67) Inaccuracy. b5 was best. } { [%eval -0.67] } (2... b5 3. Bxb5 a5 4. Bxd7 Bxd7 5. b4 Bxb4 6. Ne2 Bxd2 7. Qxd2) 3. bxa3?? { (-0.67 → -3.37) Blunder. Nxa3 was best. } { [%eval -3.37] } (3. Nxa3 b5 4. Bxb5 Qe7 5. Bxd7 Qxa3 6. bxa3 Kxd7 7. c4 Ne7) 3... e5?! { (-3.37 → -2.00) Inaccuracy. Qg5 was best. } { [%eval -2.0] } (3... Qg5 4. Ba6) 4. Ba6?! { (-2.00 → -3.01) Inaccuracy. Ne2 was best. } { [%eval -3.01] } (4. Ne2 e4) 4... bxa6?? { (-3.01 → -0.51) Blunder. Nxa6 was best. } { [%eval -0.51] } (4... Nxa6 5. Ne2) 5. e4? { (-0.51 → -1.99) Mistake. f4 was best. } { [%eval -1.99] } (5. f4 exf4) 5... d6?? { (-1.99 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (5... d5 6. exd5) 6. f4 { [%eval #14] } 6... exf4 { [%eval #13] } 7. g4?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-16] } (7. Qg4 Bxg4 8. Kd1 Bxd1 9. Nc3 Bxc2 10. Nd1 Bxe4 11. a4 Bxg2 12. a3 Bxh1) 7... Bxg4?? { (Mate in 16 → -6.30) Lost forced checkmate sequence. fxg3 was best. } { [%eval -6.3] } (7... fxg3) 8. Qxg4 { [%eval -5.28] } 8... f5?? { (-5.28 → Mate in 12) Checkmate is now unavoidable. Ne7 was best. } { [%eval #12] } (8... Ne7) 9. Qxg7 { [%eval #12] } 9... fxe4 { [%eval #11] } 10. Qxc7?? { (Mate in 11 → -2.10) Lost forced checkmate sequence. Qxg8 was best. } { [%eval -2.1] } (10. Qxg8 Rxg8 11. Nf3 exf3 12. Rg1 Rxg1 13. c4 Rxe1 14. d4 Rxc1 15. Nc3 Rxa1) 10... Qxc7 { [%eval -0.82] } 11. Nf3?? { (-0.82 → -5.69) Blunder. Ne2 was best. } { [%eval -5.69] } (11. Ne2 Qxc2) 11... Qxc2 { [%eval -3.44] } 12. Ke2?? { (-3.44 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (12. h4 Qxc1) 12... Qxb1 { [%eval #-11] } 13. Rxb1 { [%eval #-10] } 13... exf3 { [%eval #-10] } 14. Kxf3 { [%eval #-9] } 14... Ne7?? { (Mate in 9 → -3.28) Lost forced checkmate sequence. Nc6 was best. } { [%eval -3.28] } (14... Nc6 15. Kxf4 Nb4 16. axb4 a5 17. bxa5 Rb8 18. Rxb8 Kf8 19. Rxf8 Ne7 20. Rxh8) 15. Kxf4 { [%eval -2.12] } 15... Nf5?? { (-2.12 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } { [%eval #8] } (15... Nd7 16. Kf3 Rb8 17. Rxb8 Nxb8 18. d4 Nd7 19. Rg1 Kf7 20. d5 Nxd5 21. Rg8) 16. Rxb8?? { (Mate in 8 → 0.38) Lost forced checkmate sequence. Kxf5 was best. } { [%eval 0.38] } (16. Kxf5 Kd7 17. Rxb8 Rhxb8 18. Bb2 Rxb2 19. h4 Rxd2 20. h5 Rxa2 21. h6 Rxa3) 16... Rxb8 { [%eval 0.38] } 17. Kxf5 { [%eval -0.26] } 17... Rb2? { (-0.26 → 1.05) Mistake. Rb4 was best. } { [%eval 1.05] } (17... Rb4) 18. Bxb2 { [%eval 0.87] } 18... d5 { [%eval 1.2] } 19. Bxh8 { [%eval 1.29] } 19... d4 { [%eval 0.71] } 20. Bxd4 { [%eval 0.54] } 20... a5 { [%eval 0.45] } 21. Bxa7 { [%eval 0.65] } 21... a4 { [%eval 1.05] } 22. Kg6?! { (1.05 → 0.00) Inaccuracy. Bb8 was best. } { [%eval 0.0] } (22. Bb8) 22... hxg6 { [%eval 0.0] } 23. Rf1 { [%eval 0.0] } 23... Kf7 { [%eval 0.0] } 24. Rxf7 { [%eval 0.0] } 24... g5 { [%eval 0.0] } 25. Rf4 { [%eval 0.0] } 25... gxf4 { [%eval 0.0] } 26. d4 { [%eval 0.0] } 26... f3 { [%eval 0.0] } 27. d5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bc5 was best. } { [%eval #-1] } (27. Bc5 f2 28. d5 f1=N 29. d6 Nxh2 30. d7 Ng4 31. Bb4 Ne3 32. Be7 Nf1) 27... f2 { [%eval #-1] } 28. Bxf2# { Game ends by variant rule. } 0-1
