FEN
[Event "rated blitz game"]
[Site "https://lichess.org/PyxtcHS9"]
[Date "2022.09.24"]
[Round "-"]
[White "Nitr_m"]
[Black "CPMSF"]
[Result "1/2-1/2"]
[GameId "PyxtcHS9"]
[UTCDate "2022.09.24"]
[UTCTime "05:04:28"]
[WhiteElo "1072"]
[BlackElo "1106"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C10"]
[Opening "French Defense: Marshall Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e6 { [%eval 0.13] } 2. d4 { [%eval 0.3] } 2... d5 { [%eval 0.25] } 3. Nc3 { [%eval 0.0] } 3... c5? { (0.00 → 1.63) Mistake. Nf6 was best. } { [%eval 1.63] } { C10 French Defense: Marshall Gambit } (3... Nf6 4. e5 Nfd7 5. f4 c5 6. Nf3 Nc6 7. Be3 cxd4 8. Nxd4) 4. dxc5? { (1.63 → 0.24) Mistake. exd5 was best. } { [%eval 0.24] } (4. exd5 exd5 5. Bb5+ Nc6 6. dxc5 Be6 7. Be3 Ne7 8. Nf3 Nf5) 4... Bxc5? { (0.24 → 1.60) Mistake. d4 was best. } { [%eval 1.6] } (4... d4 5. Nb5 Nc6 6. Nf3 e5 7. c3 a6 8. Nd6+ Bxd6 9. cxd6) 5. Na4?? { (1.60 → -0.64) Blunder. exd5 was best. } { [%eval -0.64] } (5. exd5 exd5 6. Bb5+ Bd7 7. Qxd5 Qe7+ 8. Qe4 Qxe4+ 9. Nxe4 Bxb5) 5... Qa5+ { [%eval -0.57] } 6. Bd2?? { (-0.57 → -7.76) Blunder. c3 was best. } { [%eval -7.76] } (6. c3 Bd6) 6... Qxa4 { [%eval -7.91] } 7. b3 { [%eval -9.29] } 7... Qd7 { [%eval -8.53] } 8. exd5 { [%eval -8.8] } 8... exd5 { [%eval -8.45] } 9. a4 { [%eval -8.53] } 9... Nf6 { [%eval -8.23] } 10. Nf3 { [%eval -8.96] } 10... Nc6 { [%eval -7.78] } 11. Bg5 { [%eval -9.99] } 11... Bb4+ { [%eval -9.42] } 12. Nd2 { [%eval -9.76] } 12... Qe7+ { [%eval -9.04] } 13. Be2 { [%eval -9.81] } 13... Bg4 { [%eval -8.44] } 14. Bxf6 { [%eval -8.74] } 14... Qxf6?! { (-8.74 → -5.99) Inaccuracy. gxf6 was best. } { [%eval -5.99] } (14... gxf6 15. c3 Bd6 16. b4 Kf8 17. Nb3 Re8 18. f3 Bc8 19. O-O Qe3+ 20. Kh1 Qxe2 21. Qxd5) 15. O-O?! { (-5.99 → -8.14) Inaccuracy. Bxg4 was best. } { [%eval -8.14] } (15. Bxg4) 15... Bd7 { [%eval -8.21] } 16. Bb5 { [%eval -8.19] } 16... O-O { [%eval -7.74] } 17. Nf3 { [%eval -7.83] } 17... a6 { [%eval -7.57] } 18. Bxc6 { [%eval -7.86] } 18... Bxc6 { [%eval -7.38] } 19. Nd4 { [%eval -8.69] } 19... Bc3 { [%eval -7.86] } 20. Qb1 { [%eval -10.77] } 20... Bxa1 { [%eval -7.69] } 21. Qxa1 { [%eval -8.13] } 21... Rfe8 { [%eval -8.1] } 22. c4 { [%eval -9.23] } 22... Re4 { [%eval -8.39] } 23. cxd5 { [%eval -8.69] } 23... Bxd5 { [%eval -9.0] } 24. Ne2 { [%eval -12.64] } 24... Rxe2 { [%eval -12.38] } 25. Qxf6 { [%eval -12.51] } 25... gxf6 { [%eval -12.44] } 26. f4?! { (-12.44 → Mate in 3) Checkmate is now unavoidable. h3 was best. } { [%eval #-3] } (26. h3 Rb2) 26... Bxb3?! { (Mate in 3 → -13.71) Lost forced checkmate sequence. Rxg2+ was best. } { [%eval -13.71] } (26... Rxg2+ 27. Kh1 Rg4+ 28. Rf3 Bxf3#) 27. Rb1 { [%eval -14.84] } 27... Bxa4 { [%eval -15.0] } 28. Rxb7 { [%eval -68.92] } 28... Re1+ { [%eval -12.17] } 29. Kf2 { [%eval -12.17] } 29... Re4 { [%eval -11.83] } 30. g3 { [%eval -12.54] } 30... Bc6 { [%eval -12.12] } 31. Rb6 { [%eval -12.4] } 31... Re6 { [%eval -12.12] } 32. f5 { [%eval -12.21] } 32... Rd6 { [%eval -12.23] } 33. g4 { [%eval -12.31] } 33... Rad8 { [%eval -15.52] } 34. Rxa6?! { (-15.52 → Mate in 7) Checkmate is now unavoidable. Rb3 was best. } { [%eval #-7] } (34. Rb3 Rd2+) 34... Bb5?! { (Mate in 7 → -60.45) Lost forced checkmate sequence. Rd2+ was best. } { [%eval -60.45] } (34... Rd2+ 35. Ke1 Bb5 36. Ra1 Re2+ 37. Kf1 Rdd2 38. Kg1 Rg2+ 39. Kh1 Rxh2+ 40. Kg1 Rdg2#) 35. Ra5?! { (-60.45 → Mate in 7) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #-7] } (35. Rxd6 Rxd6) 35... Rd2+ { [%eval #-6] } 36. Kg3 { [%eval #-6] } 36... Bc6?! { (Mate in 6 → -71.80) Lost forced checkmate sequence. R8d3+ was best. } { [%eval -71.8] } (36... R8d3+ 37. Kf4 Bc6 38. Ra8+ Bxa8 39. g5 Rf3+ 40. Kg4 Rd4+ 41. Kh5 Rh3#) 37. Ra6?! { (-71.80 → Mate in 2) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-2] } (37. Ra3 R8d3+) 37... Bb7?! { (Mate in 2 → -62.21) Lost forced checkmate sequence. R8d3+ was best. } { [%eval -62.21] } (37... R8d3+ 38. Kf4 Rf2#) 38. Rxf6?! { (-62.21 → Mate in 10) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-10] } (38. Ra3 R8d3+) 38... R2d3+? { (Mate in 10 → -7.82) Lost forced checkmate sequence. Kg7 was best. } { [%eval -7.82] } (38... Kg7 39. Rb6 R8d3+ 40. Kf4 Rf2+ 41. Kg5 Rh3 42. Rd6 h6+ 43. Rxh6 Rxh6 44. f6+ Rfxf6 45. h4) 39. Kh4 { [%eval -12.0] } 39... Rd2 { [%eval -7.67] } 40. h3 { [%eval -8.21] } 40... Bg2 { [%eval -8.3] } 41. g5? { (-8.30 → Mate in 5) Checkmate is now unavoidable. Rb6 was best. } { [%eval #-5] } (41. Rb6 R2d3 42. Kg5 Rxh3 43. Rb2 Bf3 44. Rb4 h6+ 45. Kf6 Rh4 46. Rb6 Bxg4 47. Rb7 Rh5) 41... R2d3 { [%eval #-5] } 42. g6 { [%eval #-4] } 42... hxg6 { [%eval #-8] } 43. fxg6 { [%eval #-18] } 43... fxg6 { [%eval #-9] } 44. Rxg6+ { [%eval #-13] } 44... Kh7?! { (Mate in 13 → -37.17) Lost forced checkmate sequence. Kf7 was best. } { [%eval -37.17] } (44... Kf7 45. Rxg2 Rh8+ 46. Kg5 Rg8+ 47. Kf4 Rxg2 48. h4 Rd4+ 49. Kf3 Rh2 50. h5 Rxh5 51. Ke3) 45. Rxg2 { [%eval -54.26] } 45... R3d4+ { [%eval -53.04] } 46. Kg3 { [%eval -37.15] } 46... Rd3+?? { (-37.15 → -3.40) Blunder. Rg8+ was best. } { [%eval -3.4] } (46... Rg8+ 47. Kh2) 47. Kh2?? { (-3.40 → -7.36) Blunder. Kf4 was best. } { [%eval -7.36] } (47. Kf4 Ra3) 47... Rd2 { [%eval -6.34] } 48. Rxd2 { [%eval -52.91] } 48... Rxd2+ { [%eval -44.41] } 49. Kg3 { [%eval #-32] } 49... Rd3+? { (Mate in 32 → -9.55) Lost forced checkmate sequence. Re2 was best. } { [%eval -9.55] } (49... Re2 50. Kf3 Re8 51. Kf4 Kg6 52. h4 Re6 53. Kf3 Kh6 54. Kf2 Re5 55. h5 Re7 56. Kf3) 50. Kh2? { (-9.55 → Mate in 18) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-18] } (50. Kf4 Kg6) 50... Kh6 { [%eval #-30] } 51. Kg2 { [%eval #-15] } 51... Kh5 { [%eval #-12] } 52. Kh2 { [%eval #-11] } 52... Kh4 { [%eval #-13] } 53. Kg2 { [%eval #-12] } 53... Rxh3 { [%eval #-11] } 54. Kf2 { [%eval #-11] } 54... Kg4 { [%eval #-10] } 55. Ke2 { [%eval #-10] } 55... Kf4 { [%eval #-9] } 56. Kd2 { [%eval #-9] } 56... Ke4 { [%eval #-8] } 57. Kc2 { [%eval #-8] } 57... Kd4 { [%eval #-7] } 58. Kb2 { [%eval #-7] } 58... Kc4 { [%eval #-6] } 59. Kc2 { [%eval #-6] } 59... Rd3 { [%eval #-5] } 60. Kb2 { [%eval #-5] } 60... Kb4 { [%eval #-5] } 61. Ka2 { [%eval #-4] } 61... Rd2+ { [%eval #-3] } 62. Kb1 { [%eval #-3] } 62... Kb3 { [%eval #-2] } 63. Kc1 { [%eval #-2] } 63... Rh2 { [%eval #-7] } 64. Kd1 { [%eval #-7] } 64... Kc3 { [%eval #-6] } 65. Kc1 { [%eval #-1] } 65... Kb3 { [%eval #-8] } 66. Kd1 { [%eval #-7] } 66... Kc3 { [%eval #-6] } 67. Ke1 { [%eval #-6] } 67... Ra2 { [%eval #-6] } 68. Kf1 { [%eval #-6] } 68... Kd3 { [%eval #-5] } 69. Kg1 { [%eval #-5] } 69... Ke3 { [%eval #-4] } 70. Kf1 { [%eval #-4] } 70... Re2 { [%eval #-4] } 71. Kg1 { [%eval #-4] } 71... Kf3 { [%eval #-3] } 72. Kf1 { [%eval #-3] } 72... Rd2 { [%eval #-3] } 73. Ke1 { [%eval #-2] } 73... Ke3 { [%eval #-4] } 74. Kf1 { [%eval #-4] } 74... Rd1+ { [%eval #-6] } 75. Kg2 { [%eval #-7] } 75... Kf4 { [%eval #-6] } 76. Kh3 { [%eval #-2] } 76... Rd3+ { [%eval #-5] } 77. Kh4 { [%eval #-2] } 77... Rg3 { [%eval #-5] } 78. Kh5 { [%eval #-5] } 78... Rg4 { [%eval #-4] } 79. Kh6 { [%eval #-4] } 79... Kf5 { [%eval #-3] } 80. Kh5 { [%eval #-3] } 80... Kf4 { [%eval #-4] } 81. Kh6 { [%eval #-4] } 81... Rg5 { [%eval #-5] } 82. Kh7 { [%eval #-5] } 82... Kf5 { [%eval #-4] } 83. Kh6 { [%eval #-4] } 83... Kf6 { [%eval #-3] } 84. Kh7 { [%eval #-3] } 84... Rg6 { [%eval #-3] } 85. Kh8 { [%eval #-3] } 85... Kf7 { [%eval #-2] } 86. Kh7 { [%eval #-2] } 86... Kf6 { [%eval #-3] } 87. Kh8 { [%eval #-3] } 87... Kf7 { [%eval #-2] } 88. Kh7 { [%eval #-2] } 88... Kf6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re6 was best. } { [%eval 0.0] } (88... Re6 89. Kh8 Rh6#) 89. Kh8 { [%eval #-3] } 89... Kf7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rh6+ was best. } { [%eval 0.0] } (89... Rh6+ 90. Kg8 Rh1 91. Kf8 Rh8#) 90. Kh7 { [%eval #-2] } 90... Kf6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re6 was best. } { [%eval 0.0] } (90... Re6 91. Kh8 Rh6#) 91. Kh8 { [%eval #-3] } 91... Rh6+ { [%eval #-2] } 92. Kg8 { [%eval #-2] } 92... Rg6+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rh5 was best. } { [%eval 0.0] } (92... Rh5 93. Kf8 Rh8#) 93. Kh8 { [%eval #-3] } { The game is a draw. } 1/2-1/2