FEN
[Event "casual Atomic game"]
[Site "https://lichess.org/PxFP8ccX"]
[Date "2019.09.11"]
[White "moustruito"]
[Black "DanDan2016"]
[Result "0-1"]
[GameId "PxFP8ccX"]
[UTCDate "2019.09.11"]
[UTCTime "19:31:01"]
[WhiteElo "2204"]
[BlackElo "2149"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. Nd4? { (2.43 → 1.17) Mistake. e3 was best. } { [%eval 1.17] } (2. e3 e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3 g6) 2... Nh6 { [%eval 1.17] } 3. Nf5?! { (1.17 → 0.56) Inaccuracy. e3 was best. } { [%eval 0.56] } (3. e3 Ng4 4. f4 b5 5. Nf5 e5 6. Bd3 e4 7. h3 h5) 3... Nxf5 { [%eval 0.53] } 4. Nc3 { [%eval 0.41] } 4... c6 { [%eval 0.0] } 5. d4 { [%eval 0.39] } 5... g6? { (0.39 → 1.83) Mistake. d5 was best. } { [%eval 1.83] } (5... d5 6. Nb5 Bg4 7. f3 cxb5 8. e4 Bd7 9. Bb5 Bxb5 10. c4) 6. e4?? { (1.83 → 0.00) Blunder. Qd3 was best. } { [%eval 0.0] } (6. Qd3 Qa5 7. Bh6 Kd8 8. Qh3 Qf5 9. f3 Qg4 10. Qxg4 Bxh6) 6... Bh6 { [%eval 0.0] } 7. Bxh6 { [%eval -0.4] } 7... d5?? { (-0.40 → 4.15) Blunder. d6 was best. } { [%eval 4.15] } (7... d6 8. Bc4 e6 9. O-O O-O 10. Qe1 b5 11. Be2 e5 12. d5) 8. Nb5 { [%eval 4.01] } 8... O-O?! { (4.01 → 5.87) Inaccuracy. Bg4 was best. } { [%eval 5.87] } (8... Bg4 9. f3) 9. Nxa7 { [%eval 5.66] } 9... dxe4?! { (5.66 → 7.75) Inaccuracy. f5 was best. } { [%eval 7.75] } (9... f5 10. Qd2) 10. Qd2 { [%eval 7.34] } 10... h6 { [%eval 7.58] } 11. Qb4 { [%eval 7.17] } 11... Qd5 { [%eval 6.97] } 12. Qb3 { [%eval 6.99] } 12... Re8 { [%eval 7.87] } 13. Qxd5 { [%eval 7.55] } 13... e5 { [%eval 7.99] } 14. d5 { [%eval 7.86] } 14... e4 { [%eval 7.56] } 15. O-O-O { [%eval 6.67] } 15... e3 { [%eval 6.7] } 16. fxe3 { [%eval 6.62] } 16... Bg4 { [%eval 6.72] } 17. Kb1 { [%eval 6.35] } 17... Bf5?! { (6.35 → 9.72) Inaccuracy. Re2 was best. } { [%eval 9.72] } (17... Re2 18. Bxe2) 18. Bd3 { [%eval 9.0] } 18... Re2 { [%eval 8.5] } 19. Bxe2?? { (8.50 → Mate in 1) Checkmate is now unavoidable. Ka1 was best. } { [%eval #-1] } (19. Ka1) 19... Bxc2# { Game ends by variant rule. } 0-1
