- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual variant:atomic game"] [Site "https://lichess.org/PvQObWKe"] [Date "2024.08.01"] [Round "-"] [White "ReChesster"] [Black "lutobida"] [Result "1/2-1/2"] [GameId "PvQObWKe"] [UTCDate "2024.08.01"] [UTCTime "21:42:45"] [WhiteElo "2022"] [BlackElo "2066"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?? { (0.15 → -5.41) Blunder. d4 was best. } { [%eval -5.41] } (1. d4 Nf6 2. c4 e6 3. Nc3 Bb4 4. Nf3 b6 5. Bd2 O-O) 1... h6?? { (-5.41 → 0.41) Blunder. Nf6 was best. } { [%eval 0.41] } (1... Nf6 2. Qa4 Nc6 3. Kd1 Ng4 4. c5 d5 5. Nc3 e5 6. h3) 2. d4 { [%eval 0.43] } 2... b5?? { (0.43 → 5.38) Blunder. e5 was best. } { [%eval 5.38] } (2... e5 3. c5) 3. Kd2?? { (5.38 → -2.04) Blunder. Nf3 was best. } { [%eval -2.04] } (3. Nf3) 3... a6?? { (-2.04 → 0.84) Blunder. Nf6 was best. } { [%eval 0.84] } (3... Nf6 4. e4 Ng4 5. Kc2 e6 6. Nf3 Ne3+ 7. fxe3 Qh4 8. g3 Qg4 9. Qxg4) 4. Kc3?? { (0.84 → Mate in 1) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-1] } (4. Nf3 e5 5. d5 f5 6. e4 g6 7. g3 d6 8. Bh3 g5 9. Nd4 g4) 4... f6?? { (Mate in 1 → -1.23) Lost forced checkmate sequence. bxc4# was best. } { [%eval -1.23] } (4... bxc4#) 5. Kb4?? { (-1.23 → Mate in 1) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-1] } (5. Kd2 d5 6. c5 e5 7. e4 Ne7 8. Ke1 c6 9. a3 a5 10. f3 a4) 5... Kf7 { [%eval #-7] } 6. Kc5 { [%eval #-1] } 6... d5 { [%eval #-1] } 7. b4 { [%eval #-1] } 7... Kg6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } { [%eval #1] } (7... dxc4#) 8. Bg5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxh6# was best. } { [%eval #-1] } (8. Bxh6#) 8... c6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } { [%eval #1] } (8... dxc4#) 9. Nf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf6# was best. } { [%eval #-1] } (9. Bxf6#) 9... Bf5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } { [%eval #1] } (9... dxc4#) 10. Nfd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf6# was best. } { [%eval #-1] } (10. Bxf6#) 10... Qc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } { [%eval #1] } (10... dxc4#) 11. Nb3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf6# was best. } { [%eval #-1] } (11. Bxf6#) 11... a5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } { [%eval #1] } (11... dxc4#) 12. N3d2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf6# was best. } { [%eval #-1] } (12. Bxf6#) 12... h5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (12... axb4#) 13. Ne4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf6# was best. } { [%eval #-1] } (13. Bxf6#) 13... Qg3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (13... axb4#) 14. Nd6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf6# was best. } { [%eval #-1] } (14. Nxf6#) 14... Nh6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exd6# was best. } { [%eval #1] } (14... exd6#) 15. Nc3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (15. Nxf5#) 15... Rh7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (15... axb4#) 16. Nf7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (16. Nxf5#) 16... Ra6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (16... axb4#) 17. Ne4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxh6# was best. } { [%eval #-1] } (17. Nxh6#) 17... Rb6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (17... axb4#) 18. Ned6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf6# was best. } { [%eval #-1] } (18. Nxf6#) 18... Qf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exd6# was best. } { [%eval #1] } (18... exd6#) 19. a4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (19. Nxf5#) 19... Qe3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exd6# was best. } { [%eval #1] } (19... exd6#) 20. h4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (20. Nxf5#) 20... e6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exd6# was best. } { [%eval #1] } (20... exd6#) 21. Qd3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (21. Nxf5#) 21... Qh3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (21... Bxd6#) 22. Qf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (22. Nxf5#) 22... Be7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (22... Bxd6#) 23. Qe4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (23. Nxf5#) 23... Qg3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (23... Bxd6#) 24. Qf4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (24. Nxf5#) 24... Qd3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (24... Bxd6#) 25. Qg3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (25. Nxf5#) 25... e5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (25... Bxd6#) 26. Qf4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (26. Nxf5#) 26... e4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (26... Bxd6#) 27. Qe5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (27. Nxf5#) 27... Qg3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (27... Bxd6#) 28. Qe6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (28. Nxf5#) 28... Qf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (28... Bxd6#) 29. Qc8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (29. Nxf5#) 29... Qe3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (29... Bxd6#) 30. Qa6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (30. Nxf5#) 30... Qd3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (30... Bxd6#) 31. g3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (31. Nxf5#) 31... Qe3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (31... Bxd6#) 32. Bh3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf5# was best. } { [%eval #-1] } (32. Nxf5#) 32... Qd3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (32... Bxd6#) 33. Bg4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxh6# was best. } { [%eval #-1] } (33. Nxh6#) 33... e3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (33... Bxd6#) 34. f4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxh6# was best. } { [%eval #-1] } (34. Nxh6#) 34... Be4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (34... Bxd6#) 35. Bd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxh6# was best. } { [%eval #-1] } (35. Nxh6#) 35... Bf5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (35... Bxd6#) 36. g4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxh6# was best. } { [%eval #-1] } (36. Nxh6#) 36... Be6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (36... Bxd6#) 37. Rad1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxh6# was best. } { [%eval #-1] } (37. Nxh6#) 37... Qf5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (37... Bxd6#) 38. Rd3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } { [%eval #-1] } (38. gxf5#) 38... Bd8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (38... Bxd6#) 39. Rxe3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } { [%eval #-1] } (39. gxf5#) 39... Be7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. bxc4# was best. } { [%eval #1] } (39... bxc4#) 40. e3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } { [%eval #-1] } (40. gxf5#) 40... Bd8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (40... Bxd6#) 41. e4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } { [%eval #-1] } (41. gxf5#) 41... Be7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (41... axb4#) 42. e5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. exf5# was best. } { [%eval #-1] } (42. exf5#) 42... Bd8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxd6# was best. } { [%eval #1] } (42... Bxd6#) 43. Re1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } { [%eval #-1] } (43. gxf5#) 43... Be7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. axb4# was best. } { [%eval #1] } (43... axb4#) 44. Re4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } { White offers draw } { [%eval #-1] } { The game is a draw. } (44. gxf5#) 1/2-1/2