FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Ps9qGiI7"]
[Date "2022.01.02"]
[Round "-"]
[White "Jesus_MSC"]
[Black "Matpro74"]
[Result "1-0"]
[GameId "Ps9qGiI7"]
[UTCDate "2022.01.02"]
[UTCTime "18:09:01"]
[WhiteElo "1098"]
[BlackElo "1177"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... g6 { [%eval 0.0] } 2. c3?! { (0.00 → -0.94) Inaccuracy. Nh3 was best. } { [%eval -0.94] } (2. Nh3 d6 3. g4 Bxg4 4. Ng5 Bxe2 5. Qxe2 b5 6. Qxb5 Nd7) 2... Nc6?! { (-0.94 → -0.06) Inaccuracy. e6 was best. } { [%eval -0.06] } (2... e6 3. e3 b5 4. Bxb5 h5 5. Bxd7 Qxd7 6. Qxh5 Rxh5 7. a3 Bxa3 8. Rxa3 Qxd2 9. Nxd2) 3. Qc2?? { (-0.06 → -4.49) Blunder. b4 was best. } { [%eval -4.49] } (3. b4 Nxb4) 3... Nb4?? { (-4.49 → 0.48) Blunder. e6 was best. } { [%eval 0.48] } (3... e6) 4. Qxg6? { (0.48 → -0.79) Mistake. cxb4 was best. } { [%eval -0.79] } (4. cxb4 d6) 4... hxg6?? { (-0.79 → 1.11) Blunder. fxg6 was best. } { [%eval 1.11] } (4... fxg6) 5. cxb4 { [%eval 0.91] } 5... Rxh2 { [%eval 1.3] } 6. Rxh2 { [%eval 1.3] } 6... Bh6?? { (1.30 → Mate in 13) Checkmate is now unavoidable. d6 was best. } { [%eval #13] } (6... d6 7. Kd1 Bh3 8. Rxh3 Qc8 9. d3 Qxh3 10. Nxh3 g5 11. Bxg5 Kd7 12. Bxe7 Nxe7 13. Ng1) 7. Rxh6 { [%eval #13] } 7... Nxh6 { [%eval #12] } 8. g4 { [%eval #12] } 8... Nxg4 { [%eval #11] } 9. Kd1 { [%eval #11] } 9... Nxf2 { [%eval #10] } 10. a3?? { (Mate in 10 → -4.76) Lost forced checkmate sequence. Bb2 was best. } { [%eval -4.76] } (10. Bb2 Nxd1 11. e4 Nxb2 12. Bd3 Nxd3 13. Na3 Nxb4 14. Re1 Nxa2 15. Rc1 Nxc1 16. d4 Nxb3) 10... Nxd1 { [%eval -5.08] } 11. Bb2 { [%eval -5.46] } 11... Nxb2 { [%eval -3.62] } 12. a4? { (-3.62 → -5.92) Mistake. b5 was best. } { [%eval -5.92] } (12. b5 Nd3) 12... Nxa4 { [%eval -6.89] } 13. Rxa4?? { (-6.89 → Mate in 12) Checkmate is now unavoidable. bxa4 was best. } { [%eval #-12] } (13. bxa4 b5) 13... Rb8 { [%eval #-13] } 14. Rxa7 { [%eval #-12] } 14... Ra8?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. b5 was best. } { [%eval #6] } (14... b5 15. Rxc7 Qxc7 16. Nc3 Qxc3 17. dxc3 Ra8 18. Bh3 Ra7 19. Bxd7 Rxd7 20. c4 bxc4 21. bxc4) 15. Rxb7 { [%eval #6] } 15... Bxb7 { [%eval #5] } 16. e4 { [%eval #5] } 16... Bxe4 { [%eval #4] } 17. Na3 { [%eval #5] } 17... Rxa3 { [%eval #4] } 18. d4 { [%eval #5] } 18... Rxb3 { [%eval #4] } 19. d5 { [%eval #4] } 19... Bxd5 { [%eval #3] } 20. Bc4?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Bb5 was best. } { [%eval #-10] } (20. Bb5 Rxb4 21. Bxd7 Kxd7 22. Nf3 Bxf3#) 20... Bxc4?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Rxb4 was best. } { [%eval #2] } (20... Rxb4 21. Bxd5 c5 22. Bxf7 Kxf7 23. Ne2 Rf4 24. Nxf4 Kg8 25. Nxg6 e5 26. Nxe5 Qa5 27. Nxd7) 21. Ne2 { [%eval #5] } 21... Rxb4 { [%eval #4] } 22. Nd4 { [%eval #6] } 22... Be2 { [%eval #5] } 23. Nxe2 { [%eval #5] } 23... Rd4 { [%eval #2] } 24. Nxd4 { [%eval #2] } 24... f5 { [%eval #1] } 25. Nxf5 { [%eval #1] } 25... gxf5# { Game ends by variant rule. } 1-0