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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/PrcXDAa3"] [Date "2023.03.18"] [Round "-"] [White "Amoko"] [Black "V-Observer"] [Result "0-1"] [GameId "PrcXDAa3"] [UTCDate "2023.03.18"] [UTCTime "13:22:33"] [WhiteElo "2160"] [BlackElo "1828"] [WhiteRatingDiff "-49"] [BlackRatingDiff "+11"] [Variant "King of the Hill"] [TimeControl "300+3"] [ECO "C42"] [Opening "Petrov's Defense: French Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.58] } 1... e5 { [%eval 1.02] } 2. Nf3 { [%eval 0.56] } 2... Nf6 { [%eval 0.91] } 3. Nxe5 { [%eval 0.73] } 3... d6?! { (0.73 → 1.56) Inaccuracy. Nxe4 was best. } { [%eval 1.56] } (3... Nxe4 4. d4 d6 5. Nf3 d5 6. Bd3 Nc6 7. O-O Be6 8. Nc3) 4. Nf3 { [%eval 2.21] } 4... Nxe4 { [%eval 1.46] } 5. d3? { (1.46 → 0.23) Mistake. Qe2 was best. } { [%eval 0.23] } { C42 Petrov's Defense: French Attack } (5. Qe2 Qe7 6. Nc3 Nf6 7. d4 d5 8. Qxe7+ Kxe7 9. Bf4 c6 10. Kd2 Nh5 11. Bc7 Be6) 5... Nf6 { [%eval 0.15] } 6. Bg5?! { (0.15 → -0.45) Inaccuracy. d4 was best. } { [%eval -0.45] } (6. d4 d5) 6... Be7?! { (-0.45 → 0.30) Inaccuracy. d5 was best. } { [%eval 0.3] } (6... d5 7. d4 h6 8. Bf4 Qe7+ 9. Qe2 Nc6 10. Qxe7+ Bxe7 11. Bd3 g5 12. Be3 Nb4 13. Nc3) 7. Nc3 { [%eval -0.15] } 7... Nc6 { [%eval 0.0] } 8. d4 { [%eval 0.15] } 8... Bg4?? { (0.15 → 2.87) Blunder. d5 was best. } { [%eval 2.87] } (8... d5) 9. Be2? { (2.87 → 1.07) Mistake. d5 was best. } { [%eval 1.07] } (9. d5 Ne5) 9... Qd7?? { (1.07 → 4.06) Blunder. h6 was best. } { [%eval 4.06] } (9... h6 10. Bxf6 Bxf6 11. d5 Bxf3 12. Bxf3 Qe7+ 13. Qe2 Ne5 14. Bh5 O-O 15. f4 Rae8 16. fxe5) 10. Qd2?? { (4.06 → 1.54) Blunder. d5 was best. } { [%eval 1.54] } (10. d5 h6 11. dxc6 bxc6 12. Bf4 c5 13. Kd2 Rb8 14. Bd3 Rb4 15. Bg3 O-O 16. h3 Bf5) 10... h6 { [%eval 1.77] } 11. Bh4? { (1.77 → 0.23) Mistake. Bxf6 was best. } { [%eval 0.23] } (11. Bxf6) 11... g5?! { (0.23 → 0.81) Inaccuracy. Bxf3 was best. } { [%eval 0.81] } (11... Bxf3 12. Bxf3 O-O-O 13. Bxc6 Qxc6 14. O-O-O d5 15. Rhe1 Rhe8 16. Qd3 a6 17. f3 Kb8 18. Kb1) 12. Bg3 { [%eval 0.46] } 12... Qf5?? { (0.46 → 4.05) Blunder. Bxf3 was best. } { [%eval 4.05] } (12... Bxf3 13. Bxf3 d5 14. Be5 O-O-O 15. h3 Qe6 16. O-O-O Nxe5 17. dxe5 d4 18. exf6 dxc3 19. Qxc3) 13. h3?? { (4.05 → 1.15) Blunder. d5 was best. } { [%eval 1.15] } (13. d5 Bxf3) 13... Bxf3 { [%eval 1.38] } 14. Bxf3 { [%eval 1.37] } 14... O-O-O? { (1.37 → 2.69) Mistake. d5 was best. } { [%eval 2.69] } (14... d5 15. O-O-O) 15. O-O-O?! { (2.69 → 1.47) Inaccuracy. d5 was best. } { [%eval 1.47] } (15. d5 Ne5 16. Qe3 Rhe8 17. O-O-O a6 18. Rhe1 Bf8 19. Be4 Nxe4 20. Qxe4 Qxe4 21. Rxe4 c5) 15... h5? { (1.47 → 2.84) Mistake. d5 was best. } { [%eval 2.84] } (15... d5 16. Rhe1) 16. Bxc6 { [%eval 2.38] } 16... bxc6 { [%eval 3.05] } 17. Qe2 { [%eval 3.11] } 17... Rde8 { [%eval 3.48] } 18. Qa6+ { [%eval 3.46] } 18... Kd7 { [%eval 3.87] } 19. d5 { [%eval 3.0] } 19... Nxd5 { [%eval 3.79] } 20. Nxd5 { [%eval 4.2] } 20... cxd5 { [%eval 3.41] } 21. Qb5+ { [%eval 4.39] } 21... Ke6?? { (4.39 → 14.00) Blunder. c6 was best. } { [%eval 14.0] } (21... c6 22. Qb7+) 22. Rhe1+ { [%eval 13.8] } 22... Kf6 { [%eval 15.13] } 23. Rxd5 { [%eval 14.87] } 23... Qc8 { [%eval 33.58] } 24. Rxg5 { [%eval 17.62] } 24... c6 { [%eval 21.86] } 25. Qa5?! { (21.86 → 7.14) Inaccuracy. Qc4 was best. } { [%eval 7.14] } (25. Qc4) 25... Bd8 { [%eval 6.78] } 26. Rxe8 { [%eval 7.23] } 26... Rxe8 { [%eval 5.96] } 27. Rxh5?? { (5.96 → -20.00) Blunder. Qd2 was best. } { [%eval -20.0] } (27. Qd2 Re1+ 28. Qxe1 Kxg5 29. Qd2+ Kg6 30. Qxd6+ Qe6 31. Kd2 Kf5 32. Qf4+ Kg6 33. c4 f5) 27... Bxa5 { [%eval -19.12] } 28. Rxa5?! { (-19.12 → Mate in 7) Checkmate is now unavoidable. c4 was best. } { [%eval #-7] } (28. c4 Qa6) 28... d5?! { (Mate in 7 → -20.54) Lost forced checkmate sequence. c5 was best. } { [%eval -20.54] } (28... c5 29. Ra3 Qf5 30. Rf3 Qf4+ 31. Bxf4 Kf5 32. Re3 Rxe3 33. f3 Kxf4 34. c4 Ke5#) 29. Kd2?! { (-20.54 → Mate in 7) Checkmate is now unavoidable. Ra4 was best. } { [%eval #-7] } (29. Ra4 Qe6) 29... Qe6 { [%eval #-6] } 30. Ra3 { [%eval #-4] } 30... Kf5 { [%eval #-5] } 31. f3 { [%eval #-2] } 31... Qe5 { [%eval #-3] } 32. f4 { [%eval #-1] } 32... Ke4# { Game ends by variant rule. } 0-1