- Blind mode tutorial
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[Event "casual rapid game"] [Site "https://lichess.org/Pm3vla2T"] [Date "2021.01.22"] [Round "-"] [White "Mighty-cannon"] [Black "soTsoT"] [Result "1/2-1/2"] [GameId "Pm3vla2T"] [UTCDate "2021.01.22"] [UTCTime "14:03:57"] [WhiteElo "1219"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "900+5"] [ECO "D31"] [Opening "Queen's Gambit Declined: Queen's Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. c4 { [%eval 0.0] } 2... e6 { [%eval 0.29] } 3. Nc3 { [%eval 0.16] } { D31 Queen's Gambit Declined: Queen's Knight Variation } 3... dxc4 { [%eval 0.49] } 4. e3 { [%eval 0.09] } 4... c6?! { (0.09 → 0.95) Inaccuracy. c5 was best. } { [%eval 0.95] } (4... c5 5. Bxc4 Nf6 6. Nf3 a6 7. a4 cxd4 8. exd4 Be7 9. O-O) 5. Bxc4 { [%eval 0.58] } 5... Bb4?! { (0.58 → 1.51) Inaccuracy. Nf6 was best. } { [%eval 1.51] } (5... Nf6 6. Nf3 c5 7. O-O cxd4 8. Nxd4 Qc7 9. Qe2 Nc6 10. Ncb5) 6. Bd2?! { (1.51 → 0.91) Inaccuracy. Nf3 was best. } { [%eval 0.91] } (6. Nf3 Ne7 7. O-O O-O 8. e4 Nd7 9. Qc2 Ng6 10. Be3 Be7) 6... Bxc3 { [%eval 1.36] } 7. Bxc3 { [%eval 1.31] } 7... Nf6 { [%eval 1.31] } 8. Nf3 { [%eval 1.26] } 8... O-O { [%eval 1.25] } 9. O-O { [%eval 1.31] } 9... Ne4?! { (1.31 → 2.01) Inaccuracy. Qe7 was best. } { [%eval 2.01] } (9... Qe7) 10. Qc2?! { (2.01 → 0.98) Inaccuracy. Bb4 was best. } { [%eval 0.98] } (10. Bb4 Nd6 11. Bd3 a5 12. Bd2 b6 13. Qc2 h6 14. Ne5 Ba6 15. Rac1 Bxd3 16. Qxd3 Nf5) 10... Nxc3 { [%eval 1.02] } 11. bxc3 { [%eval 0.91] } 11... b5?! { (0.91 → 1.69) Inaccuracy. c5 was best. } { [%eval 1.69] } (11... c5 12. a4) 12. Bd3 { [%eval 1.48] } 12... Nd7? { (1.48 → 2.99) Mistake. h6 was best. } { [%eval 2.99] } (12... h6 13. a4 Bb7 14. Rfb1 a6 15. c4 Nd7 16. Be4 Nf6 17. Ne5 Nxe4 18. Qxe4 Qc7 19. Qc2) 13. Bxh7+ { [%eval 2.89] } 13... Kh8 { [%eval 2.85] } 14. Rfe1?? { (2.85 → -1.41) Blunder. Bd3 was best. } { [%eval -1.41] } (14. Bd3 Bb7) 14... f5 { [%eval -1.38] } 15. Bg6?! { (-1.38 → -2.60) Inaccuracy. h4 was best. } { [%eval -2.6] } (15. h4 Rf6 16. a4 Nf8 17. Reb1 Bd7 18. c4 bxc4 19. Qxc4 Nxh7 20. Rb7 Bc8 21. Rbb1 Qd5) 15... Qf6 { [%eval -2.67] } 16. Bh5 { [%eval -2.56] } 16... g6?! { (-2.56 → -1.72) Inaccuracy. Qh6 was best. } { [%eval -1.72] } (16... Qh6 17. g4) 17. e4 { [%eval -1.83] } 17... gxh5 { [%eval -1.84] } 18. exf5 { [%eval -1.93] } 18... Qxf5 { [%eval -1.83] } 19. Qxf5?! { (-1.83 → -2.88) Inaccuracy. Qd2 was best. } { [%eval -2.88] } (19. Qd2 Rf6) 19... exf5 { [%eval -2.92] } 20. Nh4 { [%eval -2.96] } 20... Rg8 { [%eval -2.53] } 21. Nxf5 { [%eval -2.37] } 21... Nf6 { [%eval -2.46] } 22. Ne7 { [%eval -2.32] } 22... Rg7 { [%eval -2.12] } 23. Nxc6?! { (-2.12 → -3.17) Inaccuracy. Re5 was best. } { [%eval -3.17] } (23. Re5 h4 24. Rae1 Bd7 25. f3 a5 26. a3 Bh3 27. R1e2 Re8 28. Nxc6 Rxe5 29. Nxe5 Nd5) 23... Bb7 { [%eval -2.51] } 24. Re6 { [%eval -2.57] } 24... Bxc6?? { (-2.57 → -0.36) Blunder. Rc8 was best. } { [%eval -0.36] } (24... Rc8 25. Rxf6) 25. Rxc6 { [%eval -0.26] } 25... Re8?? { (-0.26 → 6.25) Blunder. Rf7 was best. } { [%eval 6.25] } (25... Rf7 26. a4) 26. Rxf6 { [%eval 6.27] } 26... Rge7 { [%eval 7.04] } 27. g3 { [%eval 6.5] } 27... Kg7 { [%eval 6.23] } 28. Rf5 { [%eval 6.62] } 28... a6 { [%eval 7.32] } 29. Rxh5 { [%eval 7.33] } 29... Kg6 { [%eval 7.43] } 30. Rc5 { [%eval 7.4] } 30... Re6 { [%eval 7.9] } 31. h4 { [%eval 8.1] } 31... Kh6 { [%eval 7.94] } 32. Kg2 { [%eval 7.1] } 32... Rf6 { [%eval 7.93] } 33. c4 { [%eval 7.25] } 33... b4 { [%eval 7.73] } 34. g4 { [%eval 7.94] } 34... Rg6 { [%eval 8.71] } 35. Rh5+ { [%eval 8.16] } 35... Kg7 { [%eval 8.07] } 36. g5 { [%eval 7.29] } 36... Re4 { [%eval 8.52] } 37. Rd1 { [%eval 8.57] } 37... a5 { [%eval 8.95] } 38. Kg3 { [%eval 8.11] } 38... Re7 { [%eval 9.59] } 39. c5 { [%eval 9.11] } 39... Rb7 { [%eval 10.38] } 40. c6 { [%eval 6.59] } 40... Rxc6 { [%eval 6.26] } 41. g6?? { (6.26 → 1.25) Blunder. d5 was best. } { [%eval 1.25] } (41. d5) 41... Rxg6+ { [%eval 1.27] } 42. Rg5 { [%eval 1.38] } 42... Rxg5+?? { (1.38 → 4.65) Blunder. a4 was best. } { [%eval 4.65] } (42... a4 43. Kf4) 43. hxg5 { [%eval 3.94] } 43... a4 { [%eval 5.13] } 44. d5 { [%eval 5.16] } 44... b3?! { (5.16 → 7.86) Inaccuracy. Kf7 was best. } { [%eval 7.86] } (44... Kf7 45. d6) 45. axb3 { [%eval 8.1] } 45... axb3 { [%eval 5.01] } 46. Kf4?! { (5.01 → 3.81) Inaccuracy. d6 was best. } { [%eval 3.81] } (46. d6 Rd7 47. f4 Kf7 48. Rd3 b2 49. Rb3 Rxd6 50. Rxb2 Kg6 51. Kg4 Rd4 52. Rb6+ Kg7) 46... b2 { [%eval 4.38] } 47. Rb1 { [%eval 3.96] } 47... Kg6 { [%eval 5.15] } 48. Ke5?? { (5.15 → 0.00) Blunder. Kg4 was best. } { [%eval 0.0] } (48. Kg4 Rb4+ 49. f4 Kf7 50. Kf5 Rb5 51. Ke4 Rb4+ 52. Ke5 Rb8 53. f5 Re8+ 54. Kf4 Re2) 48... Kxg5 { [%eval 0.16] } 49. f4+ { [%eval 0.0] } 49... Kg6 { [%eval 0.0] } 50. Ke6 { [%eval 0.0] } 50... Kg7 { [%eval 0.0] } 51. d6 { [%eval 0.0] } 51... Kf8 { [%eval 0.0] } 52. d7 { [%eval 0.0] } 52... Rb8?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Rb6+ was best. } { [%eval #12] } (52... Rb6+ 53. Kd5 Ke7 54. d8=Q+ Kxd8 55. Kc4 Rb8 56. Kc3 Ke7 57. Rxb2 Rxb2 58. Kxb2 Ke6 59. Kb3) 53. d8=Q+?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Rxb2 was best. } { [%eval 0.0] } (53. Rxb2 Ra8 54. Rd2 Rd8 55. Rc2 Kg7 56. Rc8 Rxd7 57. Kxd7 Kf6 58. Rc5 Kf7 59. Rf5+ Kg7) 53... Rxd8 { [%eval 0.0] } 54. Rxb2 { [%eval 0.0] } 54... Re8+ { [%eval 0.0] } 55. Kf5 { [%eval 0.0] } 55... Kf7 { [%eval 0.0] } 56. Rb7+ { [%eval 0.0] } 56... Kf8 { [%eval 0.04] } 57. Kg6 { [%eval 0.03] } 57... Kg8?? { (0.03 → 60.19) Blunder. Re6+ was best. } { [%eval 60.19] } (57... Re6+ 58. Kg5 Ra6 59. f5 Kg8 60. Re7 Kf8 61. Rh7 Rb6 62. Ra7 Kg8 63. Re7 Kf8 64. Re3) 58. f5 { [%eval 135.3] } 58... Rf8?! { (135.30 → Mate in 22) Checkmate is now unavoidable. Kf8 was best. } { [%eval #22] } (58... Kf8 59. f6) 59. f6 { [%eval #14] } 59... Re8 { [%eval #10] } 60. f7+ { [%eval #9] } 60... Kf8 { [%eval #9] } 61. fxe8=Q+ { [%eval #8] } 61... Kxe8 { [%eval #8] } 62. Rf7 { [%eval #7] } 62... Kd8 { [%eval #7] } 63. Kf6 { [%eval #6] } 63... Ke8 { [%eval #6] } 64. Ke6 { [%eval #5] } 64... Kd8 { [%eval #5] } 65. Re7 { [%eval #4] } 65... Kc8 { [%eval #4] } 66. Kd6 { [%eval #3] } 66... Kd8 { [%eval #3] } 67. Ke6 { [%eval #4] } 67... Kc8 { [%eval #4] } 68. Rd7 { [%eval #5] } 68... Kb8 { [%eval #5] } 69. Kd6 { [%eval #4] } 69... Kc8 { [%eval #4] } 70. Kc6 { [%eval #3] } 70... Kb8 { [%eval #3] } 71. Rc7 { [%eval #3] } 71... Ka8 { [%eval #3] } 72. Kb6 { [%eval #2] } 72... Kb8 { [%eval #2] } 73. Kc6 { [%eval #3] } 73... Ka8 { [%eval #3] } 74. Kd6 { [%eval #4] } 74... Kb8 { [%eval #4] } 75. Kc6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.0] } (75. Kd7 Ka8 76. Kc6 Kb8 77. Kb6 Ka8 78. Rc8#) 75... Ka8 { [%eval #3] } 76. Kb6 { [%eval #2] } 76... Kb8 { [%eval #2] } 77. Rd7 { [%eval #2] } 77... Kc8 { [%eval #2] } 78. Kc6 { [%eval #3] } 78... Kb8 { [%eval #3] } 79. Kc5 { [%eval #5] } 79... Kc8 { [%eval #5] } 80. Kc6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (80. Kd6 Kb8 81. Kc6 Kc8 82. Rd2 Kb8 83. Ra2 Kc8 84. Ra8#) 80... Kb8 { [%eval #3] } { The game is a draw. } 1/2-1/2