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[Event "rated variant:antichess game"] [Site "https://lichess.org/Pm3sMDdf"] [Date "2024.05.18"] [Round "-"] [White "KateAdria"] [Black "odi6"] [Result "1-0"] [GameId "Pm3sMDdf"] [UTCDate "2024.05.18"] [UTCTime "13:33:42"] [WhiteElo "1388"] [BlackElo "1760"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "1200+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.01] } 2. g3 { [%eval -0.18] } 2... b6 { [%eval 0.19] } 3. a3?! { (0.19 → -0.52) Inaccuracy. c4 was best. } { [%eval -0.52] } (3. c4 c5 4. a4 b5 5. cxb5 Ba6 6. bxa6 Nxa6 7. b4 cxb4) 3... b5?! { (-0.52 → 0.22) Inaccuracy. d6 was best. } { [%eval 0.22] } (3... d6 4. Bh3 Bxh3 5. Nxh3 Na6 6. b4 Nxb4 7. axb4 g5 8. Nxg5) 4. a4 { [%eval 0.23] } 4... bxa4 { [%eval 0.37] } 5. Rxa4 { [%eval 0.14] } 5... a5?? { (0.14 → 2.12) Blunder. d6 was best. } { [%eval 2.12] } (5... d6 6. Rxa7 Rxa7 7. g4 Bxg4 8. c4 Bxe2 9. Nxe2 Ra4 10. bxa4) 6. Rxa5 { [%eval 2.15] } 6... Rxa5 { [%eval 2.17] } 7. Ba3 { [%eval 2.05] } 7... Rxa3 { [%eval 1.83] } 8. Nxa3 { [%eval 1.76] } 8... c6?? { (1.76 → 4.94) Blunder. Nc6 was best. } { [%eval 4.94] } (8... Nc6 9. b4 Nxb4 10. Bg2 Nxc2 11. Nxc2 Bb7 12. Bxb7 Qa8 13. Bxa8 d6 14. Bd5) 9. Nb5?? { (4.94 → -0.66) Blunder. e3 was best. } { [%eval -0.66] } (9. e3 Qa5 10. Nf3 Qxa3 11. Nd4 Qxb3 12. cxb3 h5 13. Nxc6 Nxc6 14. Qxh5 Rxh5) 9... cxb5 { [%eval -0.48] } 10. c4? { (-0.48 → -2.13) Mistake. Nf3 was best. } { [%eval -2.13] } (10. Nf3 Nf6) 10... bxc4 { [%eval -1.84] } 11. bxc4 { [%eval -2.15] } 11... d5?? { (-2.15 → 0.38) Blunder. Bg7 was best. } { [%eval 0.38] } (11... Bg7 12. Qa1) 12. cxd5 { [%eval 0.52] } 12... Qxd5 { [%eval 1.19] } 13. Qb1?? { (1.19 → -0.76) Blunder. g4 was best. } { [%eval -0.76] } (13. g4 Bxg4) 13... Qxh1 { [%eval -0.23] } 14. Qxg6 { [%eval -0.09] } 14... Qxh2 { [%eval 0.0] } 15. Qxh7 { [%eval 0.0] } 15... Rxh7 { [%eval -0.74] } 16. Nh3 { [%eval -0.17] } 16... Qxg3 { [%eval -0.55] } 17. fxg3 { [%eval -0.15] } 17... Rxh3 { [%eval -0.14] } 18. Bxh3 { [%eval -0.47] } 18... Bxh3 { [%eval 0.0] } 19. Kf1 { [%eval -0.35] } 19... Bxf1 { [%eval 0.0] } 20. d3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. g4 was best. } { [%eval #-10] } (20. g4 Bxe2 21. d4 Bxg4 22. d5 Nc6 23. dxc6 e6 24. c7 f5 25. c8=B Kd7) 20... Bxe2 { [%eval #-10] } 21. g4 { [%eval #-9] } 21... Bxg4 { [%eval #-9] } 22. d4 { [%eval #-8] } 22... e5 { [%eval #-8] } 23. dxe5 { [%eval #-7] } 23... Bd6?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Nf6 was best. } { [%eval #2] } (23... Nf6 24. exf6 Bg7 25. fxg7 Kd8 26. g8=K Nc6 27. Kxf7 Be6 28. Kxe6 Kd7 29. Kxd7) 24. exd6 { [%eval #2] } 24... Ne7 { [%eval #1] } 25. dxe7 { [%eval #1] } 25... Kxe7# { Game ends by variant rule. } 1-0