FEN
[Event "Club de Peón a Rey Arena"]
[Site "https://lichess.org/Pkza0aiQ"]
[Date "2020.11.26"]
[Round "-"]
[White "PIPI-Chess"]
[Black "Santiago-Beltrame"]
[Result "1-0"]
[GameId "Pkza0aiQ"]
[UTCDate "2020.11.26"]
[UTCTime "21:43:41"]
[WhiteElo "1300"]
[BlackElo "1487"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -4.79) Blunder. g3 was best. } { [%eval -4.79] } (1. g3 Nh6) 1... e5?? { (-4.79 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g3 g6 3. f3 b6 4. c4 b5 5. cxb5 Ba6 6. bxa6) 2. f4 { [%eval #16] } 2... exf4 { [%eval #15] } 3. g3 { [%eval #15] } 3... fxg3 { [%eval #14] } 4. Rh2 { [%eval #14] } 4... gxh2 { [%eval #13] } 5. c4 { [%eval #13] } 5... hxg1=Q { [%eval #12] } 6. c5 { [%eval #12] } 6... Qxf1 { [%eval #10] } 7. Kxf1 { [%eval #10] } 7... Bxc5 { [%eval #9] } 8. b4 { [%eval #10] } 8... Bxb4 { [%eval #9] } 9. Qa4 { [%eval #10] } 9... Bxd2 { [%eval #9] } 10. Qxa7?? { (Mate in 9 → 0.32) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 0.32] } (10. Nxd2 Qe7 11. Qxa7 Rxa7 12. Kg1 Rxa2 13. Rxa2 Qxe2 14. Nb3 Qxa2 15. Na5 Qxa5 16. Bd2 Qxd2) 10... Rxa7 { [%eval 0.66] } 11. Bxd2?? { (0.66 → Mate in 11) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-11] } (11. Nxd2 Rxa2) 11... Rxa2 { [%eval #-11] } 12. Rxa2 { [%eval #-10] } 12... Qg5 { [%eval #-10] } 13. Bxg5 { [%eval #-9] } 13... Na6?? { (Mate in 9 → 1.80) Lost forced checkmate sequence. Kd8 was best. } { [%eval 1.8] } (13... Kd8 14. Bxd8 Nc6 15. Bxc7 b6 16. Bxb6 Ba6 17. Rxa6 Nd4 18. Bxd4 h5 19. Bxg7 d6 20. Bxh8) 14. Rxa6 { [%eval 1.92] } 14... bxa6 { [%eval 2.55] } 15. Be7?? { (2.55 → -0.23) Blunder. Bf6 was best. } { [%eval -0.23] } (15. Bf6 gxf6) 15... Kxe7 { [%eval -0.23] } 16. Nc3 { [%eval -0.6] } 16... a5 { [%eval -0.65] } 17. Nd1 { [%eval -0.68] } 17... a4 { [%eval -0.78] } 18. Ne3?? { (-0.78 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (18. e4 c5) 18... d5?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. f5 was best. } { [%eval #4] } (18... f5 19. Nxf5 Ke8 20. Nxg7 Bb7 21. Nxe8 Ne7 22. Nxc7 Ba6 23. Nxa6 Rb8 24. Nxb8 Nc8 25. Nxd7) 19. Nxd5 { [%eval #4] } 19... Bxh3 { [%eval #3] } 20. Nxe7?? { (Mate in 3 → -1.39) Lost forced checkmate sequence. Nxc7 was best. } { [%eval -1.39] } (20. Nxc7 Bxf1 21. Nb5 Bxe2 22. Nd6 Kxd6#) 20... Bxf1 { [%eval -1.29] } 21. Nxg8 { [%eval -1.29] } 21... Rxg8 { [%eval -1.09] } 22. e4 { [%eval -0.78] } 22... f5?? { (-0.78 → Mate in 2) Checkmate is now unavoidable. g5 was best. } { [%eval #2] } (22... g5 23. e5) 23. exf5 { [%eval #2] } 23... g5 { [%eval #1] } 24. fxg6 { [%eval #1] } 24... Rxg6# { Game ends by variant rule. } 1-0