FEN
[Event "JerWer64 Arena"]
[Site "https://lichess.org/PjOeaDRU"]
[Date "2022.10.19"]
[White "hpilipczuk"]
[Black "tlabuda"]
[Result "0-1"]
[GameId "PjOeaDRU"]
[UTCDate "2022.10.19"]
[UTCTime "10:50:07"]
[WhiteElo "1648"]
[BlackElo "1435"]
[WhiteRatingDiff "-44"]
[BlackRatingDiff "+104"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c5 { [%eval #-22] } 2. dxc5 { [%eval #-21] } 2... d6?? { (Mate in 21 → 3.47) Lost forced checkmate sequence. g5 was best. } { [%eval 3.47] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Qxd6 { [%eval 0.84] } 3... exd6? { (0.84 → 2.42) Mistake. Qxd6 was best. } { [%eval 2.42] } (3... Qxd6 4. cxd6) 4. cxd6 { [%eval 5.73] } 4... Qxd6?? { (5.73 → Mate in 16) Checkmate is now unavoidable. Bxd6 was best. } { [%eval #16] } (4... Bxd6 5. g4 Bxg4 6. Bg5 Bxe2 7. Nxe2 Qxg5 8. Nf4 Qxf4 9. Ba6) 5. Bf4?? { (Mate in 16 → 0.12) Lost forced checkmate sequence. Bh6 was best. } { [%eval 0.12] } (5. Bh6 gxh6 6. g4 Bxg4 7. f4 Qxf4 8. b4 Qxb4 9. Nc3 Qxc3) 5... Qxf4 { [%eval 0.16] } 6. Nh3?? { (0.16 → -5.12) Blunder. b4 was best. } { [%eval -5.12] } (6. b4 Bxb4 7. Nc3 Bxc3 8. Kd1 Bxa1 9. g4 Qxf2 10. Nh3 Bxg4) 6... Qxh2?? { (-5.12 → -2.53) Blunder. Bxh3 was best. } { [%eval -2.53] } (6... Bxh3 7. gxh3) 7. Rxh2 { [%eval -2.5] } 7... Bxh3 { [%eval -2.46] } 8. Rxh3 { [%eval -2.76] } 8... Ba3? { (-2.76 → -0.99) Mistake. Ne7 was best. } { [%eval -0.99] } (8... Ne7 9. Rxh7 Rxh7 10. Nd2 Nd7 11. Rc1 Rh5 12. Rd1 Rh8 13. Rc1 Rb8 14. Nb1 b6 15. Nd2) 9. Rxh7?? { (-0.99 → -4.59) Blunder. Rxa3 was best. } { [%eval -4.59] } (9. Rxa3) 9... Rxh7 { [%eval -4.45] } 10. bxa3? { (-4.45 → -10.41) Mistake. Nxa3 was best. } { [%eval -10.41] } (10. Nxa3 Rh6) 10... Rh3 { [%eval -10.23] } 11. gxh3 { [%eval -9.92] } 11... a5?? { (-9.92 → -2.23) Blunder. Na6 was best. } { [%eval -2.23] } (11... Na6) 12. Bg2?? { (-2.23 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (12. Kd2 Na6) 12... a4 { [%eval #-7] } 13. Bxb7 { [%eval #-6] } 13... Nc6?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. Nf6 was best. } { [%eval #14] } (13... Nf6 14. Bxa8 Ng4 15. hxg4 f5 16. gxf5 g6 17. fxg6 Kf7 18. gxf7 Nc6 19. Bxc6#) 14. Bxa8?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Bxc6 was best. } { [%eval #-5] } (14. Bxc6 Rc8 15. Bxe8 Rxc2 16. Bxf7 Rxe2 17. Bxg8 Rxf2 18. Kxf2 g6 19. Nd2 g5 20. h4 gxh4) 14... Ke7 { [%eval #-5] } 15. Bxc6 { [%eval #-4] } 15... Kd7 { [%eval #-5] } 16. Bxd7 { [%eval #-4] } 16... f5?? { (Mate in 4 → Mate in 19) Lost forced checkmate sequence. Nf6 was best. } { [%eval #19] } (16... Nf6 17. Bxa4 Ng4 18. hxg4 f5 19. gxf5 g5 20. fxg6#) 17. Bxa4?? { (Mate in 19 → 1.73) Lost forced checkmate sequence. Bxf5 was best. } { [%eval 1.73] } (17. Bxf5 g6 18. Bxg6 Nh6 19. Bf7 Nxf7 20. Nd2 Nh6 21. h4 Nf7 22. h5 Nh8 23. h6 Ng6) 17... f4 { [%eval 1.84] } 18. e3?? { (1.84 → Mate in 6) Checkmate is now unavoidable. f3 was best. } { [%eval #-6] } (18. f3 g5 19. h4 gxh4 20. Kf2 Nh6 21. Nd2 Ng4 22. fxg4 h3 23. Ke3 fxe3 24. Nb1 h2) 18... fxe3 { [%eval #-6] } 19. fxe3 { [%eval #-5] } 19... g5?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Nh6 was best. } { [%eval #10] } (19... Nh6 20. h4 Ng8 21. h5 Nh6 22. c4 g5 23. hxg6 Nf7 24. gxf7#) 20. Bd7 { [%eval #12] } 20... g4 { [%eval #11] } 21. hxg4 { [%eval #11] } 21... Nf6 { [%eval #8] } 22. c4?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Bb5 was best. } { [%eval #-1] } (22. Bb5 Nxg4 23. a4 Nxe3 24. a5 Nxc2 25. Kd1 Nxa1 26. Kc2 Nxc2 27. Na3 Nxa3 28. Bc4 Nxc4) 22... Nxg4 { [%eval #-1] } 23. Bxg4# { Game ends by variant rule. } 0-1