FEN
[Event "casual variant:racingKings game"]
[Site "https://lichess.org/PhTVSluB"]
[Date "2025.10.01"]
[Round "-"]
[White "GIFCM2007"]
[Black "Chesswhiz1234"]
[Result "1/2-1/2"]
[GameId "PhTVSluB"]
[UTCDate "2025.10.01"]
[UTCTime "21:14:56"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteTitle "FM"]
[BlackTitle "CM"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Rb4?? { (0.00 → 7.85) Blunder. Kb3 was best. } { [%eval 7.85] } (1... Kb3 2. Nxc2 Rxc2 3. Kg4 Kc4 4. Kf5 Kd5 5. Nd4 Rc7 6. Kf6) 2. Nxc2 { [%eval 7.52] } 2... Qf6 { [%eval 3.88] } 3. Bd4 { [%eval 4.09] } 3... Ne4?! { (4.09 → 6.01) Inaccuracy. Qc6 was best. } { [%eval 6.01] } (3... Qc6 4. Kg4) 4. Bxf6 { [%eval 5.84] } 4... Kb3?! { (5.84 → 10.11) Inaccuracy. Nxf6 was best. } { [%eval 10.11] } (4... Nxf6 5. Rg7 Ne3 6. Ncd4 Ned5 7. Qf3 Be3 8. Kh4 Ka3 9. R1g6 Ka4 10. Qxe3) 5. Nxb4 { [%eval 9.82] } 5... Kxb4 { [%eval 10.08] } 6. Rg5 { [%eval 8.3] } 6... Bxg5 { [%eval 8.4] } 7. Rxg5 { [%eval 7.99] } 7... Nc5 { [%eval 15.44] } 8. Qc6 { [%eval 14.39] } 8... Ka5?! { (14.39 → Mate in 14) Checkmate is now unavoidable. Ne3 was best. } { [%eval #14] } (8... Ne3 9. Kh4) 9. Kh4 { [%eval 22.5] } 9... Rb6?! { (22.50 → Mate in 8) Checkmate is now unavoidable. Ne3 was best. } { [%eval #8] } (9... Ne3) 10. Kh5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Bd8 was best. } { [%eval 0.0] } (10. Bd8 Ka6 11. Bxb6 Nb7 12. Kh5 Nd8 13. Qd7 Nb7 14. Kg6 Kxb6 15. Kf7 Ka7) 10... Rxc6 { [%eval 0.0] } 11. Kh6 { [%eval 0.0] } 11... Rc7?? { (0.00 → 4.40) Blunder. Kb6 was best. } { [%eval 4.4] } (11... Kb6 12. Kh7 Rc8 13. Rg8 Kc7 14. Kh8 Kb8) 12. Rg7?? { (4.40 → 0.00) Blunder. Bg2 was best. } { [%eval 0.0] } (12. Bg2) 12... Kb6 { [%eval 0.0] } 13. Kh7 { [%eval 0.0] } 13... Rc8?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ka7 was best. } { [%eval #7] } (13... Ka7 14. Kh8 Ka8) 14. Rg8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Bd4 was best. } { [%eval 0.0] } (14. Bd4 Nf2 15. Bxf2 Kc6 16. Bxc5 Re8 17. Bh3 Rb8 18. Be6 Re8 19. Bg8 Re3) 14... Kb7 { [%eval 0.0] } 15. Kh8 { [%eval 0.0] } 15... Kb8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
