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[Event "rated variant:antichess game"] [Site "https://lichess.org/PhHcXFjH"] [Date "2025.09.21"] [Round "-"] [White "ColeAnderson"] [Black "MarhabaQ8"] [Result "1-0"] [GameId "PhHcXFjH"] [UTCDate "2025.09.21"] [UTCTime "18:48:35"] [WhiteElo "1153"] [BlackElo "1436"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "1800+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... h5?? { (2.49 → Mate in 25) Checkmate is now unavoidable. b5 was best. } { [%eval #25] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.28] } 3. Ba6 { [%eval #25] } 3... Rxh2 { [%eval #24] } 4. Bxb7?? { (Mate in 24 → Mate in 14) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-14] } (4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1 8. e5 b5) 4... Bxb7 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... Bxg2 { [%eval #-13] } 6. Rxg2 { [%eval #-12] } 6... g5 { [%eval #-12] } 7. Rxg5 { [%eval #-11] } 7... f5?? { (Mate in 11 → 0.57) Lost forced checkmate sequence. Qc8 was best. } { [%eval 0.57] } (7... Qc8 8. Rxg8 Kd8 9. Rxf8 Qa6 10. Rxd8 Qxa2 11. Rxb8 Qxa1 12. Rxa8) 8. Rxg8 { [%eval 0.51] } 8... f4 { [%eval 0.68] } 9. Rxf8 { [%eval 0.46] } 9... fxe3?! { (0.46 → 1.53) Inaccuracy. Kxf8 was best. } { [%eval 1.53] } (9... Kxf8 10. exf4 Kf7 11. a4 d6 12. Nf3 Qd7 13. b3 Qxa4 14. bxa4 a5 15. Bb2) 10. Rxe8 { [%eval 1.01] } 10... exd2?? { (1.01 → 4.10) Blunder. Qxe8 was best. } { [%eval 4.1] } (10... Qxe8 11. dxe3 d6 12. Nf3 Nd7 13. Ne5 dxe5 14. e4 Nf8 15. Ke2 Ng6 16. Bh6) 11. Bxd2 { [%eval 3.84] } 11... Qxe8 { [%eval 3.22] } 12. f4? { (3.22 → 1.62) Mistake. a4 was best. } { [%eval 1.62] } (12. a4 Qc8) 12... a5?? { (1.62 → 5.68) Blunder. Qf7 was best. } { [%eval 5.68] } (12... Qf7 13. Be3) 13. Bxa5 { [%eval 4.35] } 13... Rxa5 { [%eval 4.72] } 14. Na3?! { (4.72 → 3.61) Inaccuracy. f5 was best. } { [%eval 3.61] } (14. f5 Rxa2) 14... Rxa3 { [%eval 3.69] } 15. bxa3 { [%eval 0.09] } 15... Nc6?? { (0.09 → 3.25) Blunder. c6 was best. } { [%eval 3.25] } (15... c6 16. Ke2) 16. a4 { [%eval 3.54] } 16... Ne5?? { (3.54 → 7.92) Blunder. Na7 was best. } { [%eval 7.92] } (16... Na7 17. f5) 17. fxe5 { [%eval 6.24] } 17... e6 { [%eval 5.45] } 18. a3 { [%eval 5.79] } 18... c5?? { (5.79 → Mate in 15) Checkmate is now unavoidable. Qc8 was best. } { [%eval #15] } (18... Qc8 19. a5) 19. Nh3? { (Mate in 15 → 8.43) Lost forced checkmate sequence. Rb1 was best. } { [%eval 8.43] } (19. Rb1 Qb8 20. Rxb8 d6 21. exd6 e5 22. d7 c4 23. a5 e4 24. Ke2 e3) 19... c4 { [%eval #13] } 20. Nf4?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-4] } (20. Rb1 Qb8 21. Rxb8 d6 22. exd6 e5 23. c3 e4 24. Ng1 e3 25. Kd2 exd2) 20... Qd8?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. d6 was best. } { [%eval #6] } (20... d6 21. Nxe6 Qxa4 22. exd6 Qxa3 23. Rxa3 c3 24. Rxc3#) 21. Nxe6 { [%eval #6] } 21... dxe6 { [%eval #5] } 22. Kd2 { [%eval #5] } 22... Qxd2 { [%eval #4] } 23. Rd1 { [%eval #4] } 23... Qxd1 { [%eval #1] } 24. a5 { [%eval #3] } 24... Qxc2 { [%eval #2] } 25. a4 { [%eval #2] } 25... Qxa4 { [%eval #1] } 26. a6 { [%eval #1] } 26... Qxa6# { Game ends by variant rule. } 1-0