FEN
[Event "rated rapid game"]
[Site "https://lichess.org/PgqgHIhr"]
[Date "2020.05.29"]
[Round "-"]
[White "Fernando_Kasparov"]
[Black "Dovdamu"]
[Result "1-0"]
[GameId "PgqgHIhr"]
[UTCDate "2020.05.29"]
[UTCTime "14:04:37"]
[WhiteElo "1235"]
[BlackElo "1263"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-65"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... Nc6 { [%eval 0.7] } 2. Nf3 { [%eval 0.7] } 2... d5 { [%eval 0.47] } { D02 Queen's Pawn Game: Chigorin Variation } 3. e3 { [%eval 0.51] } 3... e6 { [%eval 0.54] } 4. Bd3 { [%eval 0.43] } 4... h5?! { (0.43 → 1.00) Inaccuracy. Bd6 was best. } { [%eval 1.0] } (4... Bd6 5. Nc3 Nb4 6. Be2 Nf6 7. Nb5 O-O 8. O-O Nc6 9. Nxd6) 5. c3 { [%eval 0.75] } 5... f6? { (0.75 → 2.05) Mistake. g5 was best. } { [%eval 2.05] } (5... g5 6. e4) 6. e4 { [%eval 1.76] } 6... Nh6 { [%eval 2.21] } 7. h3?! { (2.21 → 1.20) Inaccuracy. exd5 was best. } { [%eval 1.2] } (7. exd5) 7... Bd6?! { (1.20 → 1.86) Inaccuracy. dxe4 was best. } { [%eval 1.86] } (7... dxe4 8. Bxe4) 8. exd5 { [%eval 1.43] } 8... exd5 { [%eval 1.37] } 9. Bg6+?! { (1.37 → 0.32) Inaccuracy. O-O was best. } { [%eval 0.32] } (9. O-O g5) 9... Kf8 { [%eval 0.87] } 10. Bxh5?? { (0.87 → -0.95) Blunder. Nh4 was best. } { [%eval -0.95] } (10. Nh4 Ne7) 10... g5?? { (-0.95 → 0.96) Blunder. Nf5 was best. } { [%eval 0.96] } (10... Nf5 11. Ng1) 11. g3?? { (0.96 → -2.54) Blunder. O-O was best. } { [%eval -2.54] } (11. O-O Nf5 12. Ne1 Kg7 13. Na3 a6 14. Nac2 Qg8 15. b3 Qh7 16. g4 Nh4 17. f4 Qe4) 11... Qe7+?! { (-2.54 → -1.71) Inaccuracy. Nf5 was best. } { [%eval -1.71] } (11... Nf5 12. Ng1 Qe7+ 13. Kf1 Bxg3 14. Qe2 Bd6 15. Na3 a6 16. Bd2 Bd7 17. Qxe7+ Ncxe7 18. Be2) 12. Be3?? { (-1.71 → -4.53) Blunder. Kf1 was best. } { [%eval -4.53] } (12. Kf1 Nf5) 12... Na5?? { (-4.53 → 0.00) Blunder. Nf5 was best. } { [%eval 0.0] } (12... Nf5 13. g4) 13. b3?? { (0.00 → -2.50) Blunder. Nbd2 was best. } { [%eval -2.5] } (13. Nbd2 Nf5 14. g4 Bf4 15. O-O Nxe3 16. fxe3 Rxh5 17. gxh5 Qxe3+ 18. Kg2 Bxh3+ 19. Kxh3 Qe6+) 13... b5?? { (-2.50 → -0.13) Blunder. Nf5 was best. } { [%eval -0.13] } (13... Nf5 14. g4) 14. h4?? { (-0.13 → -2.33) Blunder. Qd3 was best. } { [%eval -2.33] } (14. Qd3) 14... gxh4?? { (-2.33 → 3.99) Blunder. g4 was best. } { [%eval 3.99] } (14... g4 15. O-O Nf5 16. Ne5 Bxe5 17. dxe5 Nxe3 18. exf6 Qe4 19. fxe3 Qxe3+ 20. Kg2 Rxh5 21. Na3) 15. gxh4?? { (3.99 → -1.29) Blunder. Nxh4 was best. } { [%eval -1.29] } (15. Nxh4 Bf5 16. Qf3 Qe4 17. Nd2 Qxf3 18. Bxf3 Bc2 19. Bxd5 Re8 20. Ndf3 Nf7 21. Kd2 Bh7) 15... Bg4?! { (-1.29 → -0.56) Inaccuracy. Nf5 was best. } { [%eval -0.56] } (15... Nf5 16. Bg6 Nxe3 17. fxe3 Qxe3+ 18. Qe2 Qf4 19. Rg1 Bf5 20. Bxf5 Qxf5 21. Qg2 Re8+ 22. Kd1) 16. Qd2?? { (-0.56 → -8.92) Blunder. Bxg4 was best. } { [%eval -8.92] } (16. Bxg4 Nxg4) 16... Bxf3?? { (-8.92 → 1.19) Blunder. Bxh5 was best. } { [%eval 1.19] } (16... Bxh5 17. Qe2 Nf5 18. Rg1 Re8 19. Nbd2 b4 20. cxb4 Nc6 21. O-O-O Nfxd4 22. Qd3 Nxf3 23. Nxf3) 17. Bxf3 { [%eval 1.33] } 17... Ke8?? { (1.33 → 3.50) Blunder. Nf5 was best. } { [%eval 3.5] } (17... Nf5 18. Qd3) 18. Bxd5 { [%eval 3.0] } 18... Rb8 { [%eval 3.75] } 19. Qe2 { [%eval 3.53] } 19... a6 { [%eval 4.36] } 20. Qh5+ { [%eval 3.61] } 20... Kd7 { [%eval 3.93] } 21. Nd2 { [%eval 3.62] } 21... Rb6? { (3.62 → 5.88) Mistake. f5 was best. } { [%eval 5.88] } (21... f5 22. Ne4) 22. Ne4 { [%eval 5.72] } 22... Be5?! { (5.72 → 11.89) Inaccuracy. c6 was best. } { [%eval 11.89] } (22... c6 23. Nc5+) 23. dxe5 { [%eval 11.31] } 23... fxe5 { [%eval 14.32] } 24. Bxb6 { [%eval 13.86] } 24... cxb6 { [%eval 13.15] } 25. Ng5 { [%eval 10.42] } 25... Rg8 { [%eval 18.83] } 26. Qxh6 { [%eval 16.79] } 26... Qf7?! { (16.79 → Mate in 6) Checkmate is now unavoidable. Rc8 was best. } { [%eval #6] } (26... Rc8 27. Qxb6 Qc5 28. Qxa5 Qxc3+ 29. Qxc3 Rxc3 30. O-O Rc2 31. Rfe1 Rd2 32. Red1 Rxd1+ 33. Rxd1) 27. Nxf7 { [%eval #5] } 27... Nxb3 { [%eval #3] } 28. Qd6+ { [%eval #2] } 28... Ke8 { [%eval #1] } 29. Qd8# { White wins by checkmate. } 1-0