FEN
[Event "Torneo Aquiles Arena"]
[Site "https://lichess.org/Pgbvqwj4"]
[Date "2024.11.22"]
[Round "-"]
[White "LucianaTorobeo"]
[Black "samir_pm"]
[Result "0-1"]
[GameId "Pgbvqwj4"]
[UTCDate "2024.11.22"]
[UTCTime "21:42:45"]
[WhiteElo "1241"]
[BlackElo "1220"]
[WhiteRatingDiff "-44"]
[BlackRatingDiff "+33"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval #15] } 2... gxh6 { [%eval #14] } 3. e3?? { (Mate in 14 → Mate in 17) Lost forced checkmate sequence. b4 was best. } { [%eval #-17] } (3. b4 Bxb4 4. Nf3 Bxe1 5. Nxe5 Bxf2 6. Nxf7 Kxf7 7. Rg1 Bxg1 8. e4 Bxh2) 3... e4 { [%eval #-17] } 4. dxe4 { [%eval #-16] } 4... Ba3 { [%eval #-16] } 5. bxa3 { [%eval #-14] } 5... f5?? { (Mate in 14 → -0.53) Lost forced checkmate sequence. b5 was best. } { [%eval -0.53] } (5... b5 6. Bxb5 Qg5 7. Bxd7 Qxg2 8. Bxe8 Qxf2 9. Bxf7 Qxg1 10. Rxg1 Nc6 11. Bxg8) 6. exf5 { [%eval -0.71] } 6... b5 { [%eval -0.31] } 7. Qxd7?? { (-0.31 → Mate in 12) Checkmate is now unavoidable. Bxb5 was best. } { [%eval #-12] } (7. Bxb5 Qg5) 7... Bxd7?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Kxd7 was best. } { [%eval #14] } (7... Kxd7 8. Bxb5 Qg5 9. Bxd7 Qxg2 10. Bxc8 Qxh2 11. Rxh2 h5 12. Rxh5 Nh6 13. Rxh6) 8. Bxb5 { [%eval #14] } 8... Bxf5 { [%eval #13] } 9. Bxe8 { [%eval #13] } 9... Qxe8 { [%eval #12] } 10. e4?? { (Mate in 12 → 2.13) Lost forced checkmate sequence. Nc3 was best. } { [%eval 2.13] } (10. Nc3 Bxc2 11. Nb5 Qxe3 12. Nxa7 Rxa7 13. fxe3 Rxa3 14. e4 Bxe4 15. g3 Bxh1) 10... Bxe4?? { (2.13 → Mate in 11) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #11] } (10... Qxe4 11. Nc3) 11. f3?? { (Mate in 11 → -0.28) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.28] } (11. Nc3 Bxc2 12. Nb5 Qxe1 13. Nxa7 Qxf2 14. Nc8 Rxa3 15. Re1 Rxa2 16. Rd1 Bxd1) 11... Bxf3?? { (-0.28 → 1.81) Blunder. Bxc2 was best. } { [%eval 1.81] } (11... Bxc2) 12. gxf3?? { (1.81 → -0.69) Blunder. Nxf3 was best. } { [%eval -0.69] } (12. Nxf3) 12... Qxe1 { [%eval -0.28] } 13. c4?? { (-0.28 → -8.05) Blunder. Nd2 was best. } { [%eval -8.05] } (13. Nd2 Qxg1 14. Raxg1 Ne7 15. f4 Nd7 16. Rg8 Nxg8 17. f5 Ngf6 18. Ne4 Nxe4) 13... Qxb1 { [%eval -7.34] } 14. Rxb1 { [%eval -5.68] } 14... h5?? { (-5.68 → -1.04) Blunder. Ne7 was best. } { [%eval -1.04] } (14... Ne7 15. Rxb8) 15. Rxb8 { [%eval -0.91] } 15... Rxb8 { [%eval -1.28] } 16. Ne2 { [%eval -1.13] } 16... Rb3?? { (-1.13 → 1.76) Blunder. Ra8 was best. } { [%eval 1.76] } (16... Ra8 17. h4) 17. axb3 { [%eval 1.85] } 17... h6? { (1.85 → 3.69) Mistake. Nf6 was best. } { [%eval 3.69] } (17... Nf6) 18. Nd4?? { (3.69 → Mate in 16) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-16] } (18. Rd1 h4 19. c5 Rh7 20. c6 Rd7 21. cxd7 Nf6 22. Rb1 Nxd7 23. Nc3 Nf8) 18... c6 { [%eval #-16] } 19. Nxc6 { [%eval #-15] } 19... Ne7 { [%eval #-22] } 20. Nxa7 { [%eval #-12] } 20... Rc8?? { (Mate in 12 → -0.13) Lost forced checkmate sequence. Rg8 was best. } { [%eval -0.13] } (20... Rg8 21. Nc8 Nxc8 22. Rg1 Rxg1 23. b4 Ne7 24. c5 Rg3 25. hxg3 Nc8 26. c6) 21. Nxc8 { [%eval 0.12] } 21... Nxc8 { [%eval 0.71] } 22. Rg1? { (0.71 → -0.41) Mistake. b4 was best. } { [%eval -0.41] } (22. b4 h4 23. Ra1 h3 24. f4 h5 25. f5 h4 26. Rc1 Na7 27. c5 Nc8) 22... h4 { [%eval 0.55] } 23. h3?? { (0.55 → -3.08) Blunder. b4 was best. } { [%eval -3.08] } (23. b4 h3) 23... Ne7?? { (-3.08 → 1.76) Blunder. h5 was best. } { [%eval 1.76] } (23... h5) 24. Rg3?? { (1.76 → Mate in 10) Checkmate is now unavoidable. Rg6 was best. } { [%eval #-10] } (24. Rg6 Nxg6) 24... hxg3 { [%eval #-10] } 25. f4 { [%eval #-5] } 25... Nd5 { [%eval #-5] } 26. cxd5 { [%eval #-4] } 26... g2 { [%eval #-4] } 27. f5 { [%eval #-3] } 27... g1=R { [%eval #-3] } 28. f6 { [%eval #-2] } 28... Rg7 { [%eval #-7] } 29. fxg7 { [%eval #-6] } 29... h5 { [%eval #-6] } 30. g8=R { [%eval #-5] } 30... h4 { [%eval #-5] } 31. Rg3 { [%eval #-4] } 31... hxg3 { [%eval #-4] } 32. d6 { [%eval #-3] } 32... g2 { [%eval #-3] } 33. d7 { [%eval #-2] } 33... g1=R { [%eval #-2] } 34. d8=B { [%eval #-1] } 34... Rg4 { [%eval #-1] } 35. hxg4# { Game ends by variant rule. } 0-1
