- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/PeQfNYeB"] [Date "2020.01.06"] [White "MordimerChess"] [Black "Qualsevolmatriu"] [Result "1/2-1/2"] [GameId "PeQfNYeB"] [UTCDate "2020.01.06"] [UTCTime "14:26:06"] [WhiteElo "1909"] [BlackElo "2136"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-4"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval -0.03] } 1... d5 { [%eval 0.14] } 2. d4 { [%eval 0.0] } 2... Nf6 { [%eval 0.22] } 3. Nf3 { [%eval 0.0] } 3... e6 { [%eval 0.12] } { D05 Queen's Pawn Game: Colle System } 4. Be2 { [%eval 0.0] } 4... Bd6 { [%eval 0.0] } 5. O-O { [%eval 0.0] } 5... O-O { [%eval 0.14] } 6. b3 { [%eval -0.17] } 6... Nbd7 { [%eval 0.0] } 7. Ba3 { [%eval -0.28] } 7... c5 { [%eval -0.14] } 8. Nbd2 { [%eval -0.13] } 8... Qc7 { [%eval 0.4] } 9. c4 { [%eval 0.13] } 9... b6 { [%eval 0.09] } 10. h3 { [%eval 0.01] } 10... Bb7 { [%eval 0.05] } 11. Rc1 { [%eval 0.0] } 11... e5? { (0.00 → 1.38) Mistake. Qd8 was best. } { [%eval 1.38] } (11... Qd8 12. Bb2 Rc8 13. cxd5 exd5 14. Nh4 g6 15. Nhf3 Qe7 16. Bd3 a6 17. Rc2 Ne4 18. Be2) 12. dxe5?! { (1.38 → 0.45) Inaccuracy. dxc5 was best. } { [%eval 0.45] } (12. dxc5 bxc5 13. cxd5 Nxd5 14. b4 Be7 15. bxc5 Rfd8 16. Qc2 Rac8 17. Nb3 Bc6 18. Rfd1 N5f6) 12... Nxe5 { [%eval 0.29] } 13. Nxe5 { [%eval 0.09] } 13... Bxe5 { [%eval 0.33] } 14. cxd5?! { (0.33 → -0.37) Inaccuracy. f4 was best. } { [%eval -0.37] } (14. f4 Bd6 15. Bf3 d4 16. Bxb7 Qxb7 17. Bb2 Rad8 18. exd4 cxd4 19. Bxd4 Be7 20. Bxf6 Bxf6) 14... Nxd5 { [%eval -0.2] } 15. Nc4 { [%eval -0.72] } 15... Nc3 { [%eval -0.67] } 16. Qc2 { [%eval -0.8] } 16... Nxe2+ { [%eval -0.85] } 17. Qxe2 { [%eval -1.1] } 17... Qc6 { [%eval -0.69] } 18. f4 { [%eval -1.21] } 18... Bf6?! { (-1.21 → -0.60) Inaccuracy. Bc7 was best. } { [%eval -0.6] } (18... Bc7) 19. Bb2 { [%eval -0.45] } 19... Bxb2 { [%eval -0.5] } 20. Qxb2 { [%eval -0.66] } 20... Qe4 { [%eval -0.18] } 21. Qe2 { [%eval -0.54] } 21... Rad8 { [%eval -0.53] } 22. Rcd1 { [%eval -0.66] } 22... Ba6 { [%eval -0.59] } 23. Qf3 { [%eval -0.85] } 23... Qxf3?! { (-0.85 → -0.14) Inaccuracy. Qc2 was best. } { [%eval -0.14] } (23... Qc2 24. Rxd8 Rxd8 25. Rf2 Qd1+ 26. Qxd1 Rxd1+ 27. Rf1 Rd8 28. Rc1 Kf8 29. Rc2 Bxc4 30. bxc4) 24. gxf3 { [%eval -0.28] } 24... Bxc4 { [%eval 0.24] } 25. bxc4 { [%eval 0.09] } 25... f6 { [%eval 0.26] } 26. Kf2 { [%eval 0.31] } 26... Kf7 { [%eval 0.27] } 27. a4 { [%eval 0.25] } 27... Ke7 { [%eval 0.4] } 28. a5 { [%eval 0.0] } 28... Rxd1 { [%eval 0.0] } 29. Rxd1 { [%eval 0.0] } 29... Rd8 { [%eval 0.2] } 30. Rxd8 { [%eval 0.0] } 30... Kxd8 { [%eval 0.0] } 31. axb6 { [%eval 0.0] } 31... axb6 { [%eval 0.0] } 32. h4 { [%eval 0.0] } 32... Kd7 { [%eval 0.07] } 33. Ke2 { [%eval 0.0] } 33... Kc6 { [%eval 0.0] } 34. Kd3 { [%eval 0.0] } 34... b5 { [%eval 0.0] } 35. cxb5+ { [%eval 0.0] } 35... Kxb5 { [%eval 0.0] } 36. e4 { [%eval 0.0] } 36... c4+ { [%eval 0.0] } 37. Kc3 { [%eval 0.0] } 37... Kc5 { [%eval 0.0] } 38. f5 { [%eval 0.0] } 38... h5 { [%eval 0.0] } 39. f4 { [%eval 0.0] } 39... Kb5 { [%eval 0.0] } 40. e5 { [%eval 0.0] } 40... fxe5 { [%eval 0.0] } 41. fxe5 { [%eval 0.0] } 41... Kc5 { [%eval 0.0] } 42. e6 { [%eval 0.0] } 42... Kd6 { [%eval 0.0] } 43. Kxc4 { [%eval 0.0] } 43... g6 { [%eval 0.0] } 44. fxg6 { [%eval 0.0] } 44... Kxe6 { [%eval 0.0] } 45. g7 { [%eval 0.0] } 45... Kf7 { [%eval 0.0] } 46. g8=R { [%eval 0.0] } 46... Kxg8 { [%eval 0.0] } 47. Kd5 { [%eval 0.0] } 47... Kf7 { [%eval 0.0] } 48. Ke5 { [%eval 0.0] } 48... Kg6 { [%eval 0.0] } 49. Ke6 { [%eval 0.0] } 49... Kh6 { [%eval 0.0] } 50. Kf6 { [%eval 0.0] } 50... Kh7 { [%eval 0.0] } 51. Kg5 { [%eval 0.0] } 51... Kg7 { [%eval 0.0] } 52. Kxh5 { [%eval 0.0] } 52... Kh8 { [%eval 0.0] } 53. Kg6 { [%eval 0.0] } 53... Kg8 { [%eval 0.0] } 54. h5 { [%eval 0.0] } 54... Kh8 { [%eval 0.0] } 55. h6 { [%eval 0.0] } 55... Kg8 { [%eval 0.0] } 56. h7+ { [%eval 0.0] } 56... Kh8 { [%eval 0.0] } 57. Kh6 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2