- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:threeCheck game"] [Site "https://lichess.org/PdTEvFj5"] [Date "2021.12.26"] [Round "-"] [White "Teilchen"] [Black "Roderickplatt"] [Result "0-1"] [GameId "PdTEvFj5"] [UTCDate "2021.12.26"] [UTCTime "18:38:24"] [WhiteElo "2585"] [BlackElo "1500"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+700"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "C23"] [Opening "Bishop's Opening: Boi Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.17] } 1... e5? { (3.17 → 5.84) Mistake. e6 was best. } { [%eval 5.84] } (1... e6 2. Nc3 Bb4 3. Nf3 Nc6 4. e5 d5 5. Be2 d4 6. Bb5) 2. Bc4 { [%eval 4.97] } 2... Bc5? { (4.97 → 9.68) Mistake. Nh6 was best. } { [%eval 9.68] } { C23 Bishop's Opening: Boi Variation } (2... Nh6 3. Nc3 c6 4. Nf3 Bb4 5. O-O O-O 6. d4 d5 7. exd5) 3. Bxf7+ { [%eval 8.53] } 3... Kf8 { [%eval 8.79] } 4. Qf3?! { (8.79 → 5.58) Inaccuracy. Nh3 was best. } { [%eval 5.58] } (4. Nh3) 4... Nf6?! { (5.58 → 9.82) Inaccuracy. Qf6 was best. } { [%eval 9.82] } (4... Qf6 5. Kf1) 5. Bb3?! { (9.82 → 5.78) Inaccuracy. Bh5 was best. } { [%eval 5.78] } (5. Bh5) 5... Nc6 { [%eval 5.69] } 6. Nc3?! { (5.69 → 3.69) Inaccuracy. Ne2 was best. } { [%eval 3.69] } (6. Ne2 d6 7. h3 Na5 8. O-O Nxb3 9. axb3 Bd7 10. d4 Bxd4 11. Nxd4 exd4 12. Bg5 Kg8) 6... Nd4 { [%eval 3.61] } 7. Qxf6+?? { (3.61 → -10.43) Blunder. Qg3 was best. } { [%eval -10.43] } (7. Qg3 d6) 7... Qxf6 { [%eval -9.69] } 8. Nf3? { (-9.69 → Mate in 3) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-3] } (8. Kd1 Qg6 9. Nge2 d5 10. h3 Qxg2 11. Rg1 Qxh3 12. d3 Nxe2 13. Nxe2 Bg4 14. Bd2 Bxe2+) 8... Nxc2+ { [%eval #-2] } 9. Kd1 { [%eval #-2] } 9... Nxa1?? { (Mate in 2 → 25.59) Lost forced checkmate sequence. Ne3+ was best. } { [%eval 25.59] } (9... Ne3+ 10. dxe3 Qxf3+) 10. Bc2?? { (25.59 → -24.89) Blunder. Nd5 was best. } { [%eval -24.89] } (10. Nd5) 10... d6 { [%eval -14.44] } 11. Bb3?! { (-14.44 → Mate in 6) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-6] } (11. Nd5 Nxc2) 11... Nxb3?! { (Mate in 6 → -50.56) Lost forced checkmate sequence. Qg6 was best. } { [%eval -50.56] } (11... Qg6 12. Ne2 Qxg2 13. Re1 Qxf3 14. Bc2 Nxc2 15. Kxc2 Qxe4+ 16. Kb3 Qd3+) 12. Nd5 { [%eval #-8] } 12... Bg4?! { (Mate in 8 → -26.62) Lost forced checkmate sequence. Qf7 was best. } { [%eval -26.62] } (12... Qf7 13. h3 Nd4 14. Nxc7 Qxc7 15. Nh4 Kg8 16. Nf5 Bxf5 17. a4 Bb4 18. exf5 Qxc1+ 19. Kxc1) 13. Nxf6 { [%eval -26.62] } 13... gxf6 { [%eval -24.83] } 14. Kc2?! { (-24.83 → Mate in 4) Checkmate is now unavoidable. axb3 was best. } { [%eval #-4] } (14. axb3 Bxf3+) 14... Nxc1?! { (Mate in 4 → -12.61) Lost forced checkmate sequence. Nd4+ was best. } { [%eval -12.61] } (14... Nd4+ 15. Kb1 Nb5 16. Ka1 Na3 17. bxa3 Bd4+) 15. Rxc1 { [%eval -17.87] } 15... Bxf2 { [%eval -10.47] } 16. Rd1 { [%eval -23.51] } 16... Bxf3 { [%eval -31.11] } 17. d3?! { (-31.11 → Mate in 6) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-6] } (17. gxf3 a5) 17... Bxd1+ { [%eval #-5] } 18. Kc3 { [%eval #-1] } 18... Rg8 { [%eval #-1] } 19. Kc4 { [%eval #-1] } 19... Rxg2 { [%eval #-1] } 20. Kb4 { [%eval #-1] } 20... a5+ { Game ends by variant rule. } 0-1