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[Event "rated rapid game"] [Site "https://lichess.org/PcPsebP6"] [Date "2021.02.23"] [Round "-"] [White "dynnamitt"] [Black "OliversArmy69"] [Result "0-1"] [GameId "PcPsebP6"] [UTCDate "2021.02.23"] [UTCTime "18:57:32"] [WhiteElo "1388"] [BlackElo "1341"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C68"] [Opening "Ruy Lopez: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.31] } 2. Nf3 { [%eval 0.28] } 2... Nc6 { [%eval 0.27] } 3. Bb5 { [%eval 0.14] } 3... a6 { [%eval 0.34] } 4. Bxc6 { [%eval 0.0] } { C68 Ruy Lopez: Exchange Variation } 4... dxc6 { [%eval 0.0] } 5. h3 { [%eval -0.36] } 5... Bd6?! { (-0.36 → 0.27) Inaccuracy. f6 was best. } { [%eval 0.27] } (5... f6 6. d3 Bd6 7. Nbd2 Be6 8. Nc4 Ne7 9. c3 O-O 10. O-O) 6. O-O { [%eval -0.25] } 6... Nf6?! { (-0.25 → 0.38) Inaccuracy. Ne7 was best. } { [%eval 0.38] } (6... Ne7 7. d3 O-O 8. Qe2 f6 9. Rd1 Be6 10. Nbd2 c5 11. c3) 7. d4?! { (0.38 → -0.44) Inaccuracy. d3 was best. } { [%eval -0.44] } (7. d3 Be6 8. Ng5 Bc8 9. Nd2 h6 10. Ngf3 Be6 11. b3 Nd7) 7... exd4?? { (-0.44 → 2.78) Blunder. Nxe4 was best. } { [%eval 2.78] } (7... Nxe4 8. Qd3 f5 9. dxe5 Be7 10. Qxd8+ Bxd8 11. Nbd2 Nxd2 12. Bxd2) 8. e5 { [%eval 3.82] } 8... Bxe5 { [%eval 3.8] } 9. Nxe5 { [%eval 3.63] } 9... c5 { [%eval 3.79] } 10. c3 { [%eval 3.28] } 10... O-O { [%eval 3.62] } 11. cxd4 { [%eval 3.55] } 11... cxd4 { [%eval 3.41] } 12. Bg5 { [%eval 3.32] } 12... Qd6 { [%eval 3.94] } 13. Bxf6 { [%eval 4.14] } 13... Qxf6 { [%eval 4.53] } 14. Qxd4 { [%eval 4.71] } 14... Qg5 { [%eval 5.23] } 15. Nc3?? { (5.23 → 1.83) Blunder. Nf3 was best. } { [%eval 1.83] } (15. Nf3) 15... Bxh3 { [%eval 1.86] } 16. Qe4 { [%eval 2.07] } 16... Rae8?? { (2.07 → 4.75) Blunder. Bxg2 was best. } { [%eval 4.75] } (16... Bxg2 17. Qxg2 Qxe5 18. Rfe1 Qf6 19. Re3 c6 20. Rae1 Rad8 21. a3 Qd4 22. Qg3 h6 23. Re4) 17. Qf3?? { (4.75 → 1.11) Blunder. f4 was best. } { [%eval 1.11] } (17. f4 Qg3 18. Qxb7 f6 19. Nc4 Qd3 20. Qd5+ Qxd5 21. Nxd5 Be6 22. Nce3 Rf7 23. f5 Bxd5) 17... Bxg2 { [%eval 1.45] } 18. Qxg2 { [%eval 1.03] } 18... Rxe5 { [%eval 0.94] } 19. Qxg5 { [%eval 0.64] } 19... Rxg5+ { [%eval 0.91] } 20. Kh2 { [%eval 0.58] } 20... Re8 { [%eval 0.65] } 21. f4 { [%eval 0.55] } 21... Rh5+ { [%eval 0.74] } 22. Kg3 { [%eval 0.69] } 22... Re3+ { [%eval 0.56] } 23. Kg4?? { (0.56 → Mate in 3) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-3] } (23. Rf3 Rh3+ 24. Kxh3 Rxf3+ 25. Kg4 Rf2 26. Re1 h5+ 27. Kxh5 Rxf4 28. Re8+ Kh7 29. Re7 a5) 23... g6?? { (Mate in 3 → -0.17) Lost forced checkmate sequence. Reh3 was best. } { [%eval -0.17] } (23... Reh3 24. f5 R5h4+ 25. Kg5 h6#) 24. Nd5?? { (-0.17 → Mate in 1) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-1] } (24. Rf3) 24... Re6?? { (Mate in 1 → 0.80) Lost forced checkmate sequence. f5# was best. } { [%eval 0.8] } (24... f5#) 25. Nxc7?! { (0.80 → 0.00) Inaccuracy. f5 was best. } { [%eval 0.0] } (25. f5 Rd6) 25... f5+ { [%eval 0.05] } 26. Kg3 { [%eval 0.01] } 26... Re3+ { [%eval 0.0] } 27. Rf3 { [%eval 0.12] } 27... Re2 { [%eval 0.31] } 28. Rf2 { [%eval 0.26] } 28... Re4?? { (0.26 → 3.75) Blunder. Rxf2 was best. } { [%eval 3.75] } (28... Rxf2 29. Kxf2 Rh2+ 30. Kf3 Rxb2 31. Ne6 h6 32. Rh1 Kf7 33. Nc5 Rxa2 34. Rxh6 Kg7 35. Rh1) 29. Nd5 { [%eval 3.85] } 29... Kf7 { [%eval 3.69] } 30. Rd1?! { (3.69 → 2.65) Inaccuracy. Rd2 was best. } { [%eval 2.65] } (30. Rd2 g5) 30... g5 { [%eval 2.46] } 31. Rdd2 { [%eval 2.08] } 31... g4 { [%eval 2.12] } 32. b4?? { (2.12 → 0.00) Blunder. Rh2 was best. } { [%eval 0.0] } (32. Rh2) 32... Rh3+ { [%eval 0.0] } 33. Kg2 { [%eval 0.0] } 33... h5 { [%eval 0.0] } 34. a3 { [%eval -0.54] } 34... h4 { [%eval -0.16] } 35. a4?? { (-0.16 → -2.00) Blunder. Rf1 was best. } { [%eval -2.0] } (35. Rf1 Rg3+) 35... Re1 { [%eval -2.48] } 36. Rf1 { [%eval -2.19] } 36... g3?? { (-2.19 → 4.96) Blunder. Rg3+ was best. } { [%eval 4.96] } (36... Rg3+) 37. Rxe1?? { (4.96 → 0.00) Blunder. Kxh3 was best. } { [%eval 0.0] } (37. Kxh3 Rxf1) 37... Rh2+ { [%eval 0.0] } 38. Kf3 { [%eval -0.46] } 38... Rxd2 { [%eval -0.35] } 39. Ne3?? { (-0.35 → Mate in 1) Checkmate is now unavoidable. Re7+ was best. } { [%eval #-1] } (39. Re7+ Kf8 40. Re5 Rf2+ 41. Ke3 Rf1 42. Rxf5+ Ke8 43. Rg5 h3 44. Rxg3 h2 45. Rh3 h1=Q) 39... Rf2# { Black wins by checkmate. } 0-1