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[Event "rated Antichess game"] [Site "https://lichess.org/PcCYDixG"] [Date "2025.10.04"] [White "Hels123"] [Black "Yuvavenger"] [Result "1-0"] [GameId "PcCYDixG"] [UTCDate "2025.10.04"] [UTCTime "07:49:08"] [WhiteElo "1043"] [BlackElo "1393"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. h3?! { (0.33 → -0.76) Inaccuracy. c4 was best. } { [%eval -0.76] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... f6?? { (-0.76 → 1.32) Blunder. Nh6 was best. } { [%eval 1.32] } (3... Nh6 4. d3 g5 5. Bxg5 Ng4 6. hxg4 Na6 7. Bxe7 Kxe7 8. Rxh7) 4. a3? { (1.32 → -0.14) Mistake. c4 was best. } { [%eval -0.14] } (4. c4 h6 5. f4 b5 6. cxb5 g5 7. fxg5 fxg5 8. b6 cxb6 9. h4 gxh4) 4... c6? { (-0.14 → 1.15) Mistake. c5 was best. } { [%eval 1.15] } (4... c5 5. c3) 5. c3 { [%eval 0.77] } 5... h6 { [%eval 0.91] } 6. f3? { (0.91 → -0.30) Mistake. b4 was best. } { [%eval -0.3] } (6. b4 a5) 6... a6 { [%eval 0.12] } 7. g4 { [%eval -0.29] } 7... f5?! { (-0.29 → 0.68) Inaccuracy. b5 was best. } { [%eval 0.68] } (7... b5 8. a4) 8. gxf5 { [%eval 0.39] } 8... gxf5 { [%eval 0.53] } 9. e4?? { (0.53 → -1.71) Blunder. b4 was best. } { [%eval -1.71] } (9. b4 Kf7) 9... fxe4 { [%eval -1.21] } 10. Bxa6?? { (-1.21 → Mate in 14) Checkmate is now unavoidable. fxe4 was best. } { [%eval #-14] } (10. fxe4 c5) 10... Rxa6?? { (Mate in 14 → 0.91) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 0.91] } (10... Bxa6 11. fxe4 Bc4 12. bxc4 Rxa3 13. Rxa3 Na6 14. Rxa6 d5 15. exd5 cxd5 16. cxd5) 11. fxe4 { [%eval 0.87] } 11... Rxa3 { [%eval 0.08] } 12. Nxa3?? { (0.08 → -2.07) Blunder. Rxa3 was best. } { [%eval -2.07] } (12. Rxa3) 12... b5?? { (-2.07 → 0.00) Blunder. c5 was best. } { [%eval 0.0] } (12... c5 13. Qh5) 13. Nxb5 { [%eval -0.15] } 13... cxb5 { [%eval -0.18] } 14. Ra6? { (-0.18 → -1.78) Mistake. Ra4 was best. } { [%eval -1.78] } (14. Ra4) 14... Bxa6?? { (-1.78 → Mate in 10) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #10] } (14... Nxa6 15. Qh5) 15. c4 { [%eval #10] } 15... bxc4 { [%eval #9] } 16. bxc4 { [%eval #9] } 16... Bxc4 { [%eval #8] } 17. Qb3 { [%eval #8] } 17... Bxb3 { [%eval #7] } 18. Kd1 { [%eval #7] } 18... Bxd1 { [%eval #6] } 19. Nf3 { [%eval #6] } 19... Bxf3 { [%eval #5] } 20. e5 { [%eval #5] } 20... Bxh1 { [%eval #4] } 21. d3?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. e6 was best. } { [%eval #-12] } (21. e6 dxe6 22. d4 Qxd4 23. Bxh6 Nxh6 24. h4 Qxh4#) 21... Be4 { [%eval #-14] } 22. Bxh6 { [%eval #-13] } 22... Bxh6 { [%eval #-13] } 23. dxe4 { [%eval #-12] } 23... e6?? { (Mate in 12 → Mate in 1) Lost forced checkmate sequence. Na6 was best. } { [%eval #1] } (23... Na6 24. e6 dxe6 25. e5 Kd7 26. h4 Bg5 27. hxg5 Qa8 28. g6 Rh7 29. gxh7) 24. h4 { [%eval #1] } 24... Qxh4# { Game ends by variant rule. } 1-0