FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/PZNah8oB"]
[Date "2026.04.13"]
[Round "-"]
[White "Skywa1ker5"]
[Black "Mauryasolanki"]
[Result "0-1"]
[GameId "PZNah8oB"]
[UTCDate "2026.04.13"]
[UTCTime "07:58:43"]
[WhiteElo "1232"]
[BlackElo "1095"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... h6?? { (1.19 → 8.51) Blunder. e6 was best. } { [%eval 8.51] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 9.72] } 3... Qxd7? { (9.72 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qg4 f6 5. Qxg7 Bxg7 6. Nh3 Bf8 7. a4 Qe8 8. Ng5) 4. e4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. g4 was best. } { [%eval #-15] } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. Na3 Bxh1 8. e4 Bxe4) 4... Qxd2 { [%eval #-14] } 5. Qxd2 { [%eval #-12] } 5... Bh3?? { (Mate in 12 → -0.91) Lost forced checkmate sequence. Bb7 was best. } { [%eval -0.91] } (5... Bb7 6. Qxh6 gxh6 7. Bxh6 Bxe4 8. Bxf8 Bxg2 9. Bxe7 Rxh2 10. Rxh2 Kxe7 11. Rxg2) 6. gxh3?? { (-0.91 → -4.88) Blunder. Qxh6 was best. } { [%eval -4.88] } (6. Qxh6 gxh6 7. gxh3 h5 8. e5 f6 9. exf6 Nxf6 10. Ne2 Nbd7 11. h4 Nc5) 6... f5 { [%eval -5.38] } 7. Qxh6 { [%eval -3.19] } 7... gxh6?? { (-3.19 → -0.83) Blunder. Rxh6 was best. } { [%eval -0.83] } (7... Rxh6 8. Bxh6 gxh6 9. exf5 Nf6 10. Ke2 Nbd7 11. Na3 Kf7 12. h4 h5 13. Rc1) 8. Bxh6?? { (-0.83 → -6.66) Blunder. exf5 was best. } { [%eval -6.66] } (8. exf5 h5 9. f6 Nxf6 10. Na3 Kf7 11. Bh6 Rxh6 12. Ne2 Nbd7 13. Kf1 h4) 8... Bxh6?? { (-6.66 → 0.10) Blunder. Rxh6 was best. } { [%eval 0.1] } (8... Rxh6) 9. exf5 { [%eval 0.16] } 9... e6? { (0.16 → 1.73) Mistake. Be3 was best. } { [%eval 1.73] } (9... Be3 10. fxe3) 10. fxe6 { [%eval 1.31] } 10... Kf7?? { (1.31 → 6.26) Blunder. Be3 was best. } { [%eval 6.26] } (10... Be3 11. fxe3) 11. exf7 { [%eval 4.67] } 11... Rh7 { [%eval 6.13] } 12. fxg8=K?? { (6.13 → Mate in 6) Checkmate is now unavoidable. fxg8=N was best. } { [%eval #-6] } (12. fxg8=N) 12... Rh8?? { (Mate in 6 → 8.58) Lost forced checkmate sequence. Nc6 was best. } { [%eval 8.58] } (12... Nc6 13. Kxh7 Nb4 14. Kxh6 Nxa2 15. Rxa2 Rh8 16. Rxa7 Rxh6 17. Rxc7 Rxh3 18. Nxh3#) 13. Kxh8 { [%eval 7.16] } 13... Bg7? { (7.16 → Mate in 15) Checkmate is now unavoidable. Bd2 was best. } { [%eval #15] } (13... Bd2 14. Kxd2) 14. Kxg7 { [%eval #15] } 14... a6 { [%eval #14] } 15. a4 { [%eval #15] } 15... Ra7 { [%eval #14] } 16. c4 { [%eval #15] } 16... a5 { [%eval #16] } 17. b4 { [%eval #14] } 17... axb4 { [%eval #13] } 18. Ra3?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-3] } (18. Nc3 Rxa4 19. Rxa4 bxc3 20. Rb4 c6 21. Rxb8 c5 22. Kd2 cxd2 23. Kf6 d1=K) 18... bxa3?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Rxa4 was best. } { [%eval #9] } (18... Rxa4 19. Rxa4 c6 20. Rxb4 c5 21. Rxb8#) 19. Nxa3 { [%eval #9] } 19... Rxa4 { [%eval #8] } 20. Nf3 { [%eval #15] } 20... Rxc4 { [%eval #14] } 21. Nxc4 { [%eval 10.48] } 21... c6 { [%eval 6.11] } 22. Nb6?? { (6.11 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #-2] } (22. h4 Na6) 22... Nd7 { [%eval #-2] } 23. Nxd7 { [%eval #-1] } 23... c5 { [%eval #-1] } 24. Nxc5# { Game ends by variant rule. } 0-1