FEN
[Event "SASJMayleenD Arena"]
[Site "https://lichess.org/PX7qmLiz"]
[Date "2021.05.27"]
[Round "-"]
[White "OfficialDentist"]
[Black "SublimeElf"]
[Result "1-0"]
[GameId "PX7qmLiz"]
[UTCDate "2021.05.27"]
[UTCTime "13:09:11"]
[WhiteElo "933"]
[BlackElo "1512"]
[WhiteRatingDiff "+291"]
[BlackRatingDiff "-54"]
[Variant "Racing Kings"]
[TimeControl "60+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Ka3?! { (0.00 → 0.93) Inaccuracy. Be4 was best. } { [%eval 0.93] } (1... Be4 2. Ng3 Bd5 3. Kg4 Nxf1 4. Bd4 Kb3 5. Kf5 Qa6 6. Ne4) 2. Kh4? { (0.93 → -0.70) Mistake. Kg4 was best. } { [%eval -0.7] } (2. Kg4 Nxf1 3. Nxc1 Kb4 4. Kh5 Bd3 5. Kh6 Rxf2 6. Rxf2 Nxf2) 2... Rb8? { (-0.70 → 0.67) Mistake. Nxf2 was best. } { [%eval 0.67] } (2... Nxf2 3. Rxf2 Ne4 4. Kg4 Be3 5. Kf5 Bxf2 6. Qxe4 Rb8 7. Rg6) 3. Rg8?? { (0.67 → -2.20) Blunder. Bd4 was best. } { [%eval -2.2] } (3. Bd4 Kb4) 3... Qg7?? { (-2.20 → 5.82) Blunder. Nxf2 was best. } { [%eval 5.82] } (3... Nxf2 4. Qh2) 4. Rxb8 { [%eval 4.61] } 4... Qa7?? { (4.61 → 16.38) Blunder. Qf7 was best. } { [%eval 16.38] } (4... Qf7 5. Rxb1 Nxb1 6. Bd4 Bd2 7. Rg7 Qf5 8. Bh3 Qb5 9. Rc7 Nbc3 10. Nxc3 Nxc3 11. Qh2) 5. Rbg8?? { (16.38 → 2.65) Blunder. Bxa7 was best. } { [%eval 2.65] } (5. Bxa7) 5... Ka4?? { (2.65 → 14.08) Blunder. Nxf2 was best. } { [%eval 14.08] } (5... Nxf2 6. Kg5) 6. Kh5 { [%eval 6.93] } 6... Ka5 { [%eval 17.17] } 7. Kh6 { [%eval 12.67] } 7... Ka6 { [%eval 19.71] } 8. R8g7?? { (19.71 → 3.06) Blunder. Bxa7 was best. } { [%eval 3.06] } (8. Bxa7) 8... Qa8?? { (3.06 → 12.68) Blunder. Nxf2 was best. } { [%eval 12.68] } (8... Nxf2) 9. R1g5?? { (12.68 → 0.00) Blunder. Nxc2 was best. } { [%eval 0.0] } (9. Nxc2) 9... Rb8?? { (0.00 → 6.77) Blunder. Nxf2 was best. } { [%eval 6.77] } (9... Nxf2 10. Rb5 Rxb5 11. Nd4 Bb1 12. Qg2 Bb2 13. Nxb5 Nxf1 14. Qxf2 Kxb5 15. Nc2 Kc6 16. Kh7) 10. Bb6?? { (6.77 → 0.66) Blunder. Bd4 was best. } { [%eval 0.66] } (10. Bd4) 10... Kxb6?? { (0.66 → 6.95) Blunder. Be4 was best. } { [%eval 6.95] } (10... Be4) 11. Nd4?? { (6.95 → -3.70) Blunder. Qxa8 was best. } { [%eval -3.7] } (11. Qxa8) 11... Bb2?? { (-3.70 → 6.29) Blunder. Rb7 was best. } { [%eval 6.29] } (11... Rb7 12. Nb5) 12. Nc6?? { (6.29 → 0.00) Blunder. Qxa8 was best. } { [%eval 0.0] } (12. Qxa8 Be4 13. Qxe4 Nxe4 14. Kh7 Nd6 15. Nef3 Ne3 16. Re7 Nb7 17. Nb5 Nd5 18. Rxd5 Bf6) 12... Rc8?! { (0.00 → 0.87) Inaccuracy. Be4 was best. } { [%eval 0.87] } (12... Be4 13. Nxb8 Bxh1 14. Bg2 Bxg2 15. Kh7 Qxb8 16. Nxg2 Bf6 17. R5g6 Nc3 18. Nf4 Nd5 19. Ne6) 13. Nd8?? { (0.87 → -7.37) Blunder. Nxc2 was best. } { [%eval -7.37] } (13. Nxc2 Bf6) 13... Ne4?? { (-7.37 → 0.00) Blunder. Be4 was best. } { [%eval 0.0] } (13... Be4) 14. Kh7 { [%eval 0.0] } 14... Rxd8 { [%eval 0.0] } 15. Rg8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-2] } (15. Bc4 Ne3 16. Qg1 Bxg7 17. Rxg7 Qb7 18. Bg8 Ka7 19. Kh8 Kb8) 15... Rxg8 { [%eval #-4] } 16. Qxe4 { [%eval #-3] } 16... Ka7? { (Mate in 3 → -7.58) Lost forced checkmate sequence. Kc7 was best. } { [%eval -7.58] } (16... Kc7 17. Rxg8 Qc8 18. Bg2 Kb8#) 17. Rxg8 { [%eval -7.55] } 17... Bb3?? { (-7.55 → 9.19) Blunder. Nf2 was best. } { [%eval 9.19] } (17... Nf2) 18. Qe8?? { (9.19 → Mate in 4) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-4] } (18. Nd3 Bf6 19. Bg2 Qb8 20. Nc5 Ne3 21. Qc6 Bb2 22. Nxb3 Nf5 23. Qc2 Nd6 24. Nc5 Be5) 18... Qxe8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kb7 was best. } { [%eval 0.0] } (18... Kb7 19. Qe5 Bxe5 20. Nd3 Qc8 21. Re8 Ka8#) 19. Ba6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #-1] } (19. Rxe8 Kb7 20. Rf8 Nf2 21. Nc2 Kc7 22. Ne3 Be6 23. Nf5 Bc8 24. Kg8 Kb8) 19... Ne3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ka8# was best. } { [%eval 0.0] } (19... Ka8#) 20. Bc8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #-1] } (20. Rxe8 Nf5 21. Nd3 Nd6 22. Nxb2 Nxe8 23. Kh8 Ka8) 20... Qxc8 { [%eval #-7] } 21. Rxc8 { [%eval #-7] } 21... Nd5?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Kb7 was best. } { [%eval #1] } (21... Kb7 22. Re8 Nf5 23. Nd3 Bf6 24. Ne5 Bxe5 25. Rd8 Ne7 26. Kh6 Nc8 27. Rxc8 Kxc8#) 22. Kg8# { Game ends by variant rule. } 1-0