FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/PLHpbpif"]
[Date "2025.08.27"]
[Round "-"]
[White "Jayshanan"]
[Black "takedeepbreaths"]
[Result "0-1"]
[GameId "PLHpbpif"]
[UTCDate "2025.08.27"]
[UTCTime "02:19:16"]
[WhiteElo "1348"]
[BlackElo "1956"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+8"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e3?! { (3.56 → 2.31) Inaccuracy. Nc3 was best. } { [%eval 2.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... d5 { [%eval 3.72] } 3. Ne5? { (3.72 → 2.13) Mistake. Ng5 was best. } { [%eval 2.13] } (3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3 Nf6) 3... fxe5? { (2.13 → 3.97) Mistake. Bg4 was best. } { [%eval 3.97] } (3... Bg4 4. Qf3 e6 5. Nf7 Qe7 6. d4 Na6 7. a3 Nh6 8. h3) 4. Qh5+ { [%eval 3.68] } 4... g6 { [%eval 3.41] } 5. Qe5 { [%eval 3.98] } 5... Be6 { [%eval 3.61] } 6. Qxc7 { [%eval 3.81] } 6... b5 { [%eval 3.37] } 7. e4?? { (3.37 → -0.38) Blunder. b3 was best. } { [%eval -0.38] } (7. b3 Nf6 8. Ba3 b4 9. Bb5+ Kd8 10. f3 Ne4 11. O-O Bh3) 7... dxe4?? { (-0.38 → 1.68) Blunder. Bg4 was best. } { [%eval 1.68] } (7... Bg4) 8. Nc3 { [%eval 1.07] } 8... Bxa2 { [%eval 1.42] } 9. Nd5 { [%eval 1.54] } 9... e6?! { (1.54 → 2.43) Inaccuracy. e5 was best. } { [%eval 2.43] } (9... e5 10. Nc7+) 10. Ne7? { (2.43 → 0.74) Mistake. Nc7+ was best. } { [%eval 0.74] } (10. Nc7+ Kd8) 10... Bh6?? { (0.74 → 4.55) Blunder. Nf6 was best. } { [%eval 4.55] } (10... Nf6 11. f3) 11. f4 { [%eval 4.29] } 11... e5 { [%eval 4.38] } 12. Nxg8?? { (4.38 → -0.67) Blunder. d4 was best. } { [%eval -0.67] } (12. d4 exf4 13. Be3 Nf6 14. Nxg6 Rf8 15. Kd2 Kd7 16. Kc1 Rf2 17. Be2 Rc8) 12... exf4 { [%eval 0.0] } 13. d3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #-6] } (13. d4 Bd2+ 14. Kf2 Kd7 15. Bc4 bxc4 16. Ke2 Rf8 17. Kd3 Rf4 18. d5 Rd4+) 13... Bd2+ { [%eval #-5] } 14. Kf2 { [%eval #-5] } 14... Kd7 { [%eval #-5] } 15. d4 { [%eval #-4] } 15... Rf8+ { [%eval #-3] } 16. Ke2 { [%eval #-1] } 16... Rxf1# { Game ends by variant rule. } 0-1
