FEN
[Event "rated blitz game"]
[Site "https://lichess.org/PFmNMCpX"]
[Date "2026.02.04"]
[Round "-"]
[White "ilichfomich24"]
[Black "L0rni"]
[Result "0-1"]
[GameId "PFmNMCpX"]
[UTCDate "2026.02.04"]
[UTCTime "07:46:01"]
[WhiteElo "1359"]
[BlackElo "1249"]
[WhiteRatingDiff "-44"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B20"]
[Opening "Sicilian Defense: Staunton-Cochrane Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. c4 { [%eval 0.0] } { B20 Sicilian Defense: Staunton-Cochrane Variation } 2... Nc6 { [%eval 0.0] } 3. Nf3 { [%eval 0.0] } 3... d6 { [%eval 0.25] } 4. d4 { [%eval 0.23] } 4... cxd4 { [%eval 0.46] } 5. Nxd4 { [%eval 0.45] } 5... e5 { [%eval 0.77] } 6. Nxc6 { [%eval 0.43] } 6... bxc6 { [%eval 0.43] } 7. Nc3 { [%eval 0.48] } 7... Nf6 { [%eval 0.45] } 8. Bg5 { [%eval 0.26] } 8... Be7 { [%eval 0.26] } 9. Qa4 { [%eval -0.12] } 9... Bd7 { [%eval 0.15] } 10. Bd3 { [%eval -0.09] } 10... d5 { [%eval 0.01] } 11. cxd5 { [%eval -0.11] } 11... cxd5 { [%eval -0.1] } 12. Qc2 { [%eval -0.41] } 12... d4 { [%eval -0.44] } 13. Bxf6 { [%eval -0.53] } 13... Bxf6 { [%eval -0.5] } 14. Nd5 { [%eval -0.41] } 14... Rc8 { [%eval -0.44] } 15. Nxf6+ { [%eval -0.55] } 15... Qxf6 { [%eval -0.58] } 16. Qe2 { [%eval -0.95] } 16... O-O { [%eval -0.83] } 17. O-O { [%eval -0.87] } 17... Rb8 { [%eval -0.51] } 18. f4 { [%eval -0.38] } 18... exf4 { [%eval -0.35] } 19. e5 { [%eval -0.46] } 19... Qb6 { [%eval -0.04] } 20. b3 { [%eval -0.04] } 20... Bb5 { [%eval 0.0] } 21. Rxf4 { [%eval 0.0] } 21... Bxd3 { [%eval 0.0] } 22. Qxd3 { [%eval -0.06] } 22... Rfe8 { [%eval 0.02] } 23. Re1 { [%eval -0.12] } 23... Re6 { [%eval 0.27] } 24. Ref1 { [%eval 0.0] } 24... Rb7 { [%eval 0.0] } 25. Kh1 { [%eval 0.0] } 25... Rbe7 { [%eval 0.01] } 26. Rxd4 { [%eval 0.01] } 26... Rxe5 { [%eval 0.09] } 27. Rd8+ { [%eval 0.0] } 27... Re8 { [%eval 0.0] } 28. Rxe8+ { [%eval 0.01] } 28... Rxe8 { [%eval 0.04] } 29. Qd7 { [%eval 0.05] } 29... Qe6?! { (0.05 → 0.98) Inaccuracy. Rf8 was best. } { [%eval 0.98] } (29... Rf8 30. Qd2 Re8 31. h3 h6 32. Rd1 Qc7 33. Rc1 Qb6 34. Qd7 Qe3 35. Rf1) 30. Qxa7 { [%eval 0.89] } 30... h5 { [%eval 0.82] } 31. Qb7 { [%eval 0.33] } 31... Qe1?? { (0.33 → 4.94) Blunder. Rc8 was best. } { [%eval 4.94] } (31... Rc8) 32. Rxe1?? { (4.94 → Mate in 1) Checkmate is now unavoidable. Qxf7+ was best. } { [%eval #-1] } (32. Qxf7+ Kh7 33. Qxh5+ Kg8 34. Qf7+ Kh8 35. h3 Qe2 36. Qf3 Qe5 37. a3 Rd8) 32... Rxe1# { Black wins by checkmate. } 0-1
