FEN
[Event "rated blitz game"]
[Site "https://lichess.org/PFdYGZUw"]
[Date "2022.01.07"]
[Round "-"]
[White "keagod"]
[Black "Burak_00"]
[Result "0-1"]
[GameId "PFdYGZUw"]
[UTCDate "2022.01.07"]
[UTCTime "20:32:18"]
[WhiteElo "1029"]
[BlackElo "979"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C26"]
[Opening "Vienna Game: Falkbeer Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nc3 { [%eval 0.13] } 2... Nf6 { [%eval 0.13] } { C26 Vienna Game: Falkbeer Variation } 3. d3 { [%eval -0.28] } 3... d5 { [%eval 0.01] } 4. exd5 { [%eval -0.33] } 4... Nxd5 { [%eval -0.09] } 5. Nxd5 { [%eval -0.57] } 5... Qxd5 { [%eval -0.24] } 6. Nf3 { [%eval -0.66] } 6... Bd6?! { (-0.66 → 0.10) Inaccuracy. Nc6 was best. } { [%eval 0.1] } (6... Nc6 7. Be2 Bf5 8. a3 O-O-O 9. O-O f6 10. b4 Qf7 11. Be3) 7. Qe2?! { (0.10 → -0.98) Inaccuracy. g3 was best. } { [%eval -0.98] } (7. g3 Nc6 8. Bg2 O-O 9. O-O Qe6 10. c3 a5 11. Re1 Qf6) 7... f6?! { (-0.98 → -0.15) Inaccuracy. Nc6 was best. } { [%eval -0.15] } (7... Nc6 8. Qd2 Bf5 9. Be2 O-O-O 10. O-O Kb8 11. Re1 f6 12. a3) 8. g3 { [%eval -0.67] } 8... Bg4 { [%eval -0.58] } 9. Bg2 { [%eval -0.29] } 9... Nc6 { [%eval -0.42] } 10. O-O { [%eval -0.82] } 10... Nd4?! { (-0.82 → 0.25) Inaccuracy. Qf7 was best. } { [%eval 0.25] } (10... Qf7 11. h3) 11. Qe3?? { (0.25 → -9.76) Blunder. Nxd4 was best. } { [%eval -9.76] } (11. Nxd4 Bxe2 12. Bxd5 Bxf1 13. Bxb7 Rb8 14. Bc6+ Kd8 15. Ne6+ Ke7 16. Nxg7 Bh3 17. Be4 Bc5) 11... Nxc2?? { (-9.76 → -3.56) Blunder. Bxf3 was best. } { [%eval -3.56] } (11... Bxf3 12. c3) 12. Nxe5?? { (-3.56 → -8.03) Blunder. Qd2 was best. } { [%eval -8.03] } (12. Qd2 Bxf3 13. Bxf3 Qxf3 14. Qxc2 O-O-O 15. Be3 h5 16. Qa4 a6 17. Qe4 Qg4 18. h4 Qd7) 12... Qxe5 { [%eval -6.97] } 13. Qxe5+ { [%eval -8.22] } 13... Bxe5 { [%eval -8.11] } 14. Rb1 { [%eval -8.51] } 14... Nd4 { [%eval -7.15] } 15. Bxb7 { [%eval -7.0] } 15... Rb8 { [%eval -7.46] } 16. Bd5 { [%eval -7.14] } 16... Ne2+ { [%eval -7.53] } 17. Kg2 { [%eval -7.24] } 17... Nxc1 { [%eval -7.23] } 18. Rbxc1 { [%eval -7.28] } 18... Bxb2?! { (-7.28 → -4.44) Inaccuracy. Kd8 was best. } { [%eval -4.44] } (18... Kd8 19. Rc5) 19. Rxc7 { [%eval -4.32] } 19... Be2?? { (-4.32 → -0.06) Blunder. Bd7 was best. } { [%eval -0.06] } (19... Bd7 20. Rb1) 20. Re1? { (-0.06 → -1.60) Mistake. Rb1 was best. } { [%eval -1.6] } (20. Rb1) 20... Be5?? { (-1.60 → 7.53) Blunder. Kd8 was best. } { [%eval 7.53] } (20... Kd8 21. Rxg7 Re8 22. Rb1 Be5 23. Rxb8+ Bxb8 24. Rxh7 Bxd3 25. Rb7 Bc7 26. Rxa7 Re2 27. Ra4) 21. Rxg7?? { (7.53 → 0.00) Blunder. Rxe2 was best. } { [%eval 0.0] } (21. Rxe2 Kd8 22. Rxg7 Re8 23. Rxh7 Rb2 24. Rxb2 Bxb2 25. Bf3 Bd4 26. Rh4 Bb6 27. Rf4 Re1) 21... Bxd3?? { (0.00 → 4.01) Blunder. Bh5 was best. } { [%eval 4.01] } (21... Bh5 22. f4 Kf8 23. Rxa7 Bc3 24. Ree7 Bd4 25. Rac7 Be8 26. a4 Bb6 27. Rb7 Rxb7 28. Rxb7) 22. Bf7+?? { (4.01 → -6.79) Blunder. f4 was best. } { [%eval -6.79] } (22. f4 Rb2+ 23. Kf3 Kd8 24. fxe5 fxe5 25. Rxe5 Rf8+ 26. Ke3 Rf5 27. Rxf5 Bxf5 28. h4 a5) 22... Kf8 { [%eval -7.17] } 23. Rg8+ { [%eval -8.46] } 23... Rxg8 { [%eval -8.14] } 24. Bxg8 { [%eval -8.42] } 24... Kxg8 { [%eval -8.57] } 25. Rd1 { [%eval -8.84] } 25... Be4+ { [%eval -8.89] } 26. Kf1 { [%eval -10.89] } 26... Rb1 { [%eval -7.97] } 27. Rxb1 { [%eval -7.92] } 27... Bxb1 { [%eval -8.0] } 28. f4 { [%eval -8.28] } 28... Bd4 { [%eval -8.13] } 29. Kg2 { [%eval -9.46] } 29... Be4+ { [%eval -8.22] } 30. Kh3 { [%eval -8.95] } 30... h5 { [%eval -7.92] } 31. Kh4 { [%eval -10.13] } 31... Bg6 { [%eval -8.07] } 32. h3? { (-8.07 → Mate in 4) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-4] } (32. Kh3 f5 33. Kg2 Be8 34. Kf3 Kg7 35. h3 Bc6+ 36. Ke2 Kf6 37. Ke1 Bb5 38. a3 Bc5) 32... Kg7 { [%eval #-3] } 33. g4 { [%eval #-1] } 33... Kh6? { (Mate in 1 → -8.99) Lost forced checkmate sequence. Bf2# was best. } { [%eval -8.99] } (33... Bf2#) 34. f5? { (-8.99 → Mate in 1) Checkmate is now unavoidable. g5+ was best. } { [%eval #-1] } (34. g5+ Kg7) 34... Bf7 { [%eval #-16] } 35. a4 { [%eval #-1] } 35... Bf2# { Black wins by checkmate. } 0-1