FEN
[Event "rated bullet game"]
[Site "https://lichess.org/PDtRUsR1"]
[Date "2026.06.01"]
[Round "-"]
[White "TimoBaller"]
[Black "Niroj_19"]
[Result "0-1"]
[GameId "PDtRUsR1"]
[UTCDate "2026.06.01"]
[UTCTime "11:15:19"]
[WhiteElo "1164"]
[BlackElo "1099"]
[WhiteRatingDiff "-182"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval 0.0] } 3. Bg5?? { (0.00 → -4.57) Blunder. Nf3 was best. } { [%eval -4.57] } (3. Nf3 Nf6 4. g3 Bc5 5. Bg2 d6 6. O-O a5 7. c3 O-O) 3... Nf6?? { (-4.57 → -0.28) Blunder. Qxg5 was best. } { [%eval -0.28] } (3... Qxg5 4. Nf3 Qh6 5. d4 exd4 6. c3 dxc3 7. Nxc3 Bb4 8. Bd3) 4. Nf3 { [%eval -0.3] } 4... h6 { [%eval -0.22] } 5. Nc3?? { (-0.22 → -4.33) Blunder. Bxf6 was best. } { [%eval -4.33] } (5. Bxf6 Qxf6 6. Be2 g6 7. Nc3 Bg7 8. Nd5 Qd8 9. c3 Ne7) 5... hxg5 { [%eval -4.39] } 6. Nxg5 { [%eval -4.44] } 6... Rh5 { [%eval -3.76] } 7. Nh3 { [%eval -4.67] } 7... d6 { [%eval -4.33] } 8. Be2 { [%eval -4.29] } 8... Rh6 { [%eval -4.23] } 9. Ng5 { [%eval -4.35] } 9... d5 { [%eval -4.28] } 10. exd5 { [%eval -4.25] } 10... Nxd5 { [%eval -4.21] } 11. Nxd5 { [%eval -4.22] } 11... Qxd5 { [%eval -4.28] } 12. Nxf7?! { (-4.28 → -5.84) Inaccuracy. h4 was best. } { [%eval -5.84] } (12. h4 f6 13. Ne4 Qf7 14. g4 Bd7 15. g5 fxg5 16. Nxg5 Qf6 17. Bh5+ g6) 12... Kxf7 { [%eval -4.99] } 13. Bf3 { [%eval -5.32] } 13... Qe6 { [%eval -5.03] } 14. a4 { [%eval -5.21] } 14... Ke7 { [%eval -4.99] } 15. O-O { [%eval -4.89] } 15... Nd4 { [%eval -5.02] } 16. Be2 { [%eval -6.06] } 16... Qg6 { [%eval -5.2] } 17. Qd2?! { (-5.20 → -6.74) Inaccuracy. f4 was best. } { [%eval -6.74] } (17. f4 exf4 18. Rxf4 Qd6 19. g3 Ne6 20. Rc4 Kd8 21. Bh5 g6 22. Bg4 Bg7) 17... Qf6 { [%eval -5.85] } 18. Qb4+ { [%eval -7.29] } 18... c5 { [%eval -6.7] } 19. Qxc5+ { [%eval -7.29] } 19... Ke8 { [%eval -7.09] } 20. Qc3? { (-7.09 → Mate in 3) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-3] } (20. Qxd4 exd4 21. Rae1 Kd8 22. Bd1 Bd6 23. f4 a6 24. Bf3 Qf8 25. Bd5) 20... Qh4? { (Mate in 3 → -9.78) Lost forced checkmate sequence. Nxe2+ was best. } { [%eval -9.78] } { Black wins on time. } (20... Nxe2+ 21. Kh1 Rxh2+ 22. Kxh2 Qh6#) 0-1